private string lvlstring2; //next level void Awake() { go_spawn = GameObject.Find("spawn"); go_leveltext = GameObject.Find("wavetext"); leveltext = go_leveltext.GetComponent <Text>(); s_spawnmobs = go_spawn.GetComponent <spawnmobs>(); }
void Awake() { go_spawn = GameObject.Find("spawn"); go_leveltext = GameObject.Find("wavetext"); leveltext = go_leveltext.GetComponent<Text>(); s_spawnmobs = go_spawn.GetComponent<spawnmobs>(); }