Пример #1
0
 void Awake()
 {
     // Register the singleton
     if (Instance != null)
     {
         Debug.LogError("Multiple instances of SoundEffects!");
         Destroy(Instance.gameObject);
     }
     Instance = this;
     DontDestroyOnLoad(this);
 }
Пример #2
0
        // private WMPLib.WindowsMediaPlayer soundEffectsPlayer;
        //public  Sound() {
        //  this.soundEffectsPlayer = new WMPLib.WindowsMediaPlayer();
        //}
        public void playSound(soundEffects shortsound)
        {
            if (shortsound == soundEffects.ChipmunksBats){
                System.Media.SoundPlayer player = new System.Media.SoundPlayer("ChipmunksBats.wav");
                player.Play();
                //soundEffectsPlayer.URL = "ChipmunksBats.wav";
            } else if (shortsound == soundEffects.EvilLaughWumpusNear){
                System.Media.SoundPlayer player = new System.Media.SoundPlayer("EvilLaugh.wav");
                player.Play();

            } else if (shortsound == soundEffects.AngryWumpusFar)
            {
                System.Media.SoundPlayer player = new System.Media.SoundPlayer("Anger.wav");
                player.Play();

            }else if (shortsound == soundEffects.JellyFishDoors)
            {
                System.Media.SoundPlayer player = new System.Media.SoundPlayer("JumpBounce.wav");
                player.Play();

            }else if (shortsound == soundEffects.movingForward)
            {
                System.Media.SoundPlayer player = new System.Media.SoundPlayer("largeBubble.wav");
                player.Play();

            }else if (shortsound == soundEffects.FallIntoPit)
            {
                System.Media.SoundPlayer player = new System.Media.SoundPlayer("Fall.wav");
                player.Play();

            }else if (shortsound == soundEffects.ShootArrow)
            {
                System.Media.SoundPlayer player = new System.Media.SoundPlayer("ShootArrow.wav");
                player.Play();

            } else if (shortsound == soundEffects.lost){
                System.Media.SoundPlayer player = new System.Media.SoundPlayer("lost.wav");
                player.Play();

            }
        }
Пример #3
0
 public void PlaySound(soundEffects sound)
 {
     source.clip = sounds[(int)sound];
     source.Play(0);
 }