public void makeGroup() { if (GameObject.Find("sizeStuff(Clone)")) { if (sizeStuff == null) { sizeStuff = GameObject.Find("sizeStuff(Clone)").GetComponent <sizeThing>(); } Transform square = sizeStuff.square; if (square.parent == null) { GameObject bob = GameObject.Instantiate(group, square.position, Quaternion.identity); bob.GetComponent <Draggable>().ObjectLPos = undo.allThings.Count; undo.allThings.Add(bob); square.parent = bob.transform; sizeStuff.reselect(bob.transform); optionStuff.select(bob); EditGroup(bob.transform); undo.add(square.gameObject, 14, true); } } }
void Update() { if (Input.touchCount == 1 && !EventSystem.current.IsPointerOverGameObject(0)) { Touch touch = Input.GetTouch(0); if (Input.GetTouch(0).phase == TouchPhase.Began) { timey = 0; nana = false; Vector3 touchPos = Camera.main.ScreenToWorldPoint(touch.position); Vector2 touchPosWorld2D = new Vector2(touchPos.x, touchPos.y); if (!colorStuff.eyeDropper && !GetComponent <isSomethingOpen>().SomethingOpen) { /*RaycastHit2D[] hits = Physics2D.RaycastAll(touchPosWorld2D, Camera.main.transform.forward); * if(hits.Length == 1 ){ * * if(hits[0].transform.tag == "Player" || hits[0].transform.tag == "ground" || hits[0].transform.tag == "water" || hits[0].transform.tag == "obstacle" || hits[0].transform.tag == "goal" || hits[0].transform.tag == "deko"){ * //print("hm"); * if(!hits[0].transform.GetComponent<Draggable>().ok){ * //print("was?"); * touchedObject = hits[0].transform.gameObject; * nana = true; * } * * } * } * else if(hits.Length > 1){ * touchedObject =dasDing(hits); * }*/ touchPos.z = -10.1f; Ray ray = new Ray(touchPos, new Vector3(0, 0, 1)); RaycastHit2D hit = Physics2D.GetRayIntersection(ray, Mathf.Infinity, layerMask); if (hit.collider != null) { if (hit.transform.tag == "Player" || hit.transform.tag == "ground" || hit.transform.tag == "water" || hit.transform.tag == "obstacle" || hit.transform.tag == "goal" || hit.transform.tag == "deko") { //touchedObject = hit.collider.gameObject; bruh = true; touchedObject = hit.collider.gameObject; difference = touch.position; } } } else if (colorStuff.eyeDropper) { RaycastHit2D hit = Physics2D.Raycast(touchPosWorld2D, Camera.main.transform.forward, 0, layerMask); if (hit.collider != null) { Color color = hit.collider.GetComponent <SpriteRenderer>().color; colorStuff.change(color, true); colorStuff.EYEDROPPER(); } } } timey += Time.deltaTime; if (bruh && Input.GetTouch(0).phase == TouchPhase.Ended && Vector2.SqrMagnitude(touch.position - difference) < Screen.height / MaxDifference && timey < maxTime) { if (!colorStuff.eyeDropper && !GetComponent <isSomethingOpen>().SomethingOpen&& !EventSystem.current.IsPointerOverGameObject(0)) { Vector3 touchPos = Camera.main.ScreenToWorldPoint(touch.position); Vector2 touchPosWorld2D = new Vector2(touchPos.x, touchPos.y); touchPos.z = Camera.main.transform.position.z; /*Ray ray = new Ray( touchPos, new Vector3( 0, 0, 1 ) ); * RaycastHit2D hit = Physics2D.GetRayIntersection( ray );*/ //if(hit.collider != null){ //if(hit.transform.tag == "Player" || hit.transform.tag == "ground" || hit.transform.tag == "water" || hit.transform.tag == "obstacle" || hit.transform.tag == "goal" || hit.transform.tag == "deko"){ /*if(touchedObject.tag == "water"){ * WaterStuff.SetActive(true); * } * else{ * WaterStuff.SetActive(false); * }*/ createGroup.gameObject.SetActive(true); if (GameObject.Find("sizeStuff(Clone)")) { sizeThing sizeThing = GameObject.Find("sizeStuff(Clone)").GetComponent <sizeThing>(); if (touchedObject.transform.parent != null && sizeThing.square != touchedObject.transform.parent && sizeThing.square.parent != touchedObject.transform.parent) { sizeThing.reselect(touchedObject.transform.parent); optionStuff.select(touchedObject.transform.parent.gameObject); } else { sizeThing.reselect(touchedObject.transform); //ColorStuff(touchedObject.GetComponent<SpriteRenderer>().color); if (colorStuff.gameObject.activeSelf) { colorStuff.change(touchedObject.GetComponent <SpriteRenderer>().color, false); } optionStuff.select(touchedObject); } } else { spawn(); optionStuff.select(touchedObject); } //} //} } /*if((touchedObject != null && nana && !EventSystem.current.IsPointerOverGameObject(0))){ * * if(GameObject.Find("sizeStuff(Clone)")){ * GameObject.Find("sizeStuff(Clone)").GetComponent<sizeThing>().reselect(touchedObject.transform); * ColorStuff(touchedObject.GetComponent<SpriteRenderer>().color); * * } * else{ * spawn(); * } * }*/ } } }
void blub(int Pos) { //GameObject thing = GetObject(history[Pos].tag, history[Pos].number, Pos); if (history[Pos].tag != "") { GameObject thing = allThings[history[Pos].number]; int WTD = history[Pos].whatToDo; float[] lol = history[Pos].größen; sizeThing = null; bool change = false; if (GameObject.Find("sizeStuff(Clone)")) { sizeThing = GameObject.Find("sizeStuff(Clone)").GetComponent <sizeThing>(); if (history[Pos].number != sizeThing.square.GetComponent <Draggable>().ObjectLPos) { change = true; } } switch (WTD) { case 0: if (thing.activeSelf) { thing.layer = 0; //thing.transform.Find("outline").gameObject.SetActive(false); thing.SetActive(false); if (sizeThing != null && !change) { menu.closeTheMenu(); sizeThing.deselect(); } change = false; } else { thing.SetActive(true); } break; case 1: print("lol"); thing.transform.position = new Vector3(lol[0], lol[1], lol[2]); thing.transform.localScale = new Vector3(lol[3], lol[4], 0); if (sizeThing != null && !change) { sizeThing.reselect(thing.transform); optionStuff.changePosition(); optionStuff.changeScale(); } break; case 2: thing.transform.position = new Vector3(lol[0], lol[1], lol[2]); if (sizeThing != null && !change) { sizeThing.reselect(thing.transform); optionStuff.changePosition(); } break; case 3: thing.transform.rotation = Quaternion.Euler(0, 0, lol[0]); if (sizeThing != null && !change) { optionStuff.changeRotation(); sizeThing.reselect(thing.transform); } break; case 4: Color coloryy = new Color(lol[0], lol[1], lol[2], lol[3]); thing.GetComponent <SpriteRenderer>().color = coloryy; if (!change) { optionStuff.changeColor(coloryy); } break; case 7: thing.GetComponent <water>().waterForceX = lol[0]; Color colory = new Color(lol[1], lol[2], lol[3], lol[4]); thing.GetComponent <SpriteRenderer>().color = colory; if (!change) { optionStuff.changeWaterX(); optionStuff.changeColor(colory); } break; case 8: thing.GetComponent <water>().waterForceY = lol[0]; Color color = new Color(lol[1], lol[2], lol[3], lol[4]); thing.GetComponent <SpriteRenderer>().color = color; if (!change) { optionStuff.changeWaterY(); optionStuff.changeColor(color); } break; case 9: if (thing.tag == "Player") { thing.GetComponent <CircleCollider2D>().enabled = false; } else { thing.GetComponents <PolygonCollider2D>()[2].enabled = false; } thing.GetComponents <PolygonCollider2D>()[1].enabled = false; thing.GetComponents <PolygonCollider2D>()[0].enabled = false; if (sizeThing == null || change) { thing.GetComponent <BoxCollider2D>().enabled = false; } int shape = (int)lol[0]; switch (shape) { case 0: thing.GetComponent <BoxCollider2D>().enabled = true; break; case 1: if (thing.tag == "Player") { thing.GetComponent <CircleCollider2D>().enabled = true; } else { thing.GetComponents <PolygonCollider2D>()[2].enabled = true; } break; case 2: thing.GetComponents <PolygonCollider2D>()[1].enabled = true; break; case 3: thing.GetComponents <PolygonCollider2D>()[0].enabled = true; break; } thing.GetComponent <SpriteRenderer>().sprite = shapes[shape]; if (!change) { optionStuff.changeTheShape(); } break; case 10: thing.transform.localScale = new Vector3(lol[3], lol[4], 0); if (sizeThing != null && !change) { optionStuff.changeScale(); sizeThing.reselect(thing.transform); } break; case 11: thing.GetComponent <Draggable>().bounciness = lol[0]; if (!change) { optionStuff.changeBounciness(); } break; case 12: thing.GetComponent <Draggable>().falling = lol[0] == 1; if (!change) { optionStuff.changeFalling(); } break; case 13: thing.GetComponent <Draggable>().mass = lol[0]; if (!change) { optionStuff.changeMass(); } break; case 14: if (thing.transform.parent == allThings[(int)lol[0]].transform) { allThings[(int)lol[0]].SetActive(false); thing.transform.parent = null; if (createGroup.groupy == allThings[(int)lol[0]].transform && createGroup.editing) { createGroup.darkThingOff(); createGroup.editing = false; } } else { allThings[(int)lol[0]].SetActive(true); thing.transform.parent = allThings[(int)lol[0]].transform; if (sizeThing != null && !change) { //change = false; sizeThing.reselect(thing.transform); } } break; case 15: thing.transform.rotation = Quaternion.Euler(0, 0, lol[0]); thing.transform.position = new Vector3(lol[1], lol[2], thing.transform.position.z); if (sizeThing != null && !change) { sizeThing.reselect(thing.transform); optionStuff.changePosition(); } break; } if (change) { sizeThing.reselect(thing.transform); optionStuff.select(thing); } /*thing.transform.position = lol.pos; * thing.transform.localScale = lol.scale; * thing.transform.rotation = lol.rotation; * thing.GetComponent<SpriteRenderer>().color = lol.color; * if(thing.tag == "water"){ * thing.GetComponent<water>().waterForceX = lol.WaterPower.x; * thing.GetComponent<water>().waterForceY = lol.WaterPower.y; * } * if(GameObject.Find("sizeStuff(Clone)")){ * sizeThing sizeStuff = GameObject.Find("sizeStuff(Clone)").GetComponent<sizeThing>(); * if(sizeStuff.square.gameObject == thing){ * sizeStuff.reselect(thing.transform); * } * }*/ } else { float[] lol = history[Pos].größen; Color col = new Color(lol[0], lol[1], lol[2], 1); if (history[Pos].whatToDo == 5) { cam.bg1 = col; print("undo Zeugs"); cam.GetComponent <Camera>().backgroundColor = col; } else { cam.bg2 = col; } //changeBackground.changebgColor(); } HisPos = Pos; }