public static int CheckOption(LuaStatePtr l, int narg, string def, string[] lst) { sbyte *[] lst_ = new sbyte*[lst.Length]; for (int i = 0; i < lst.Length; ++i) { fixed(char * c = &lst[i].ToCharArray()[0]) { sbyte * b = (sbyte *)c; lst_[i] = b; } } return LuaLDelegates.luaL_checkoption(l, narg, def, lst_); }
public unsafe bool AddListener(IntPtr gameEventListner2, sbyte *Event, bool bServerSide) => GetFunction <NativeAddListener>(Functions.AddListener)(ObjectAddress, gameEventListner2, Event, bServerSide);
public ID3D10EffectVariable *GetMemberBySemantic([NativeTypeName("LPCSTR")] sbyte *Semantic) { return(((delegate * unmanaged <ID3D10EffectConstantBuffer *, sbyte *, ID3D10EffectVariable *>)(lpVtbl[7]))((ID3D10EffectConstantBuffer *)Unsafe.AsPointer(ref this), Semantic)); }
unsafe internal static extern int nativeCompareOrdinalIgnoreCaseWC(String strA, sbyte *strBBytes);
internal static extern unsafe void SelectFontFace(FontWeight weight, FontSlant slant, sbyte *family, uint cr);
static unsafe int Main(string[] args) { int testResult = Pass; if (Sse2.IsSupported) { { double *inArray = stackalloc double[2]; byte * outBuffer = stackalloc byte[32]; double *outArray = (double *)Align(outBuffer, 16); var vf = Unsafe.Read <Vector128 <double> >(inArray); Sse2.StoreAlignedNonTemporal(outArray, vf); for (var i = 0; i < 2; i++) { if (BitConverter.DoubleToInt64Bits(inArray[i]) != BitConverter.DoubleToInt64Bits(outArray[i])) { Console.WriteLine("Sse2 StoreAlignedNonTemporal failed on double:"); for (var n = 0; n < 2; n++) { Console.Write(outArray[n] + ", "); } Console.WriteLine(); testResult = Fail; break; } } } { long *inArray = stackalloc long[2]; byte *outBuffer = stackalloc byte[32]; long *outArray = (long *)Align(outBuffer, 16); var vf = Unsafe.Read <Vector128 <long> >(inArray); Sse2.StoreAlignedNonTemporal(outArray, vf); for (var i = 0; i < 2; i++) { if (inArray[i] != outArray[i]) { Console.WriteLine("Sse2 StoreAlignedNonTemporal failed on long:"); for (var n = 0; n < 2; n++) { Console.Write(outArray[n] + ", "); } Console.WriteLine(); testResult = Fail; break; } } } { ulong *inArray = stackalloc ulong[2]; byte * outBuffer = stackalloc byte[32]; ulong *outArray = (ulong *)Align(outBuffer, 16); var vf = Unsafe.Read <Vector128 <ulong> >(inArray); Sse2.StoreAlignedNonTemporal(outArray, vf); for (var i = 0; i < 2; i++) { if (inArray[i] != outArray[i]) { Console.WriteLine("Sse2 StoreAlignedNonTemporal failed on ulong:"); for (var n = 0; n < 2; n++) { Console.Write(outArray[n] + ", "); } Console.WriteLine(); testResult = Fail; break; } } } { int * inArray = stackalloc int[4]; byte *outBuffer = stackalloc byte[32]; int * outArray = (int *)Align(outBuffer, 16); var vf = Unsafe.Read <Vector128 <int> >(inArray); Sse2.StoreAlignedNonTemporal(outArray, vf); for (var i = 0; i < 4; i++) { if (inArray[i] != outArray[i]) { Console.WriteLine("Sse2 StoreAlignedNonTemporal failed on int:"); for (var n = 0; n < 4; n++) { Console.Write(outArray[n] + ", "); } Console.WriteLine(); testResult = Fail; break; } } } { uint *inArray = stackalloc uint[4]; byte *outBuffer = stackalloc byte[32]; uint *outArray = (uint *)Align(outBuffer, 16); var vf = Unsafe.Read <Vector128 <uint> >(inArray); Sse2.StoreAlignedNonTemporal(outArray, vf); for (var i = 0; i < 4; i++) { if (inArray[i] != outArray[i]) { Console.WriteLine("Sse2 StoreAlignedNonTemporal failed on uint:"); for (var n = 0; n < 4; n++) { Console.Write(outArray[n] + ", "); } Console.WriteLine(); testResult = Fail; break; } } } { short *inArray = stackalloc short[8]; byte * outBuffer = stackalloc byte[32]; short *outArray = (short *)Align(outBuffer, 16); var vf = Unsafe.Read <Vector128 <short> >(inArray); Sse2.StoreAlignedNonTemporal(outArray, vf); for (var i = 0; i < 8; i++) { if (inArray[i] != outArray[i]) { Console.WriteLine("Sse2 StoreAlignedNonTemporal failed on short:"); for (var n = 0; n < 8; n++) { Console.Write(outArray[n] + ", "); } Console.WriteLine(); testResult = Fail; break; } } } { ushort *inArray = stackalloc ushort[8]; byte * outBuffer = stackalloc byte[32]; ushort *outArray = (ushort *)Align(outBuffer, 16); var vf = Unsafe.Read <Vector128 <ushort> >(inArray); Sse2.StoreAlignedNonTemporal(outArray, vf); for (var i = 0; i < 8; i++) { if (inArray[i] != outArray[i]) { Console.WriteLine("Sse2 StoreAlignedNonTemporal failed on ushort:"); for (var n = 0; n < 8; n++) { Console.Write(outArray[n] + ", "); } Console.WriteLine(); testResult = Fail; break; } } } { byte *inArray = stackalloc byte[16]; byte *outBuffer = stackalloc byte[32]; byte *outArray = (byte *)Align(outBuffer, 16); var vf = Unsafe.Read <Vector128 <byte> >(inArray); Sse2.StoreAlignedNonTemporal(outArray, vf); for (var i = 0; i < 16; i++) { if (inArray[i] != outArray[i]) { Console.WriteLine("Sse2 StoreAlignedNonTemporal failed on byte:"); for (var n = 0; n < 16; n++) { Console.Write(outArray[n] + ", "); } Console.WriteLine(); testResult = Fail; break; } } } { sbyte *inArray = stackalloc sbyte[16]; byte * outBuffer = stackalloc byte[32]; sbyte *outArray = (sbyte *)Align(outBuffer, 16); var vf = Unsafe.Read <Vector128 <sbyte> >(inArray); Sse2.StoreAlignedNonTemporal(outArray, vf); for (var i = 0; i < 16; i++) { if (inArray[i] != outArray[i]) { Console.WriteLine("Sse2 StoreAlignedNonTemporal failed on byte:"); for (var n = 0; n < 16; n++) { Console.Write(outArray[n] + ", "); } Console.WriteLine(); testResult = Fail; break; } } } } return(testResult); }
public static IntPtr getStringIntPtr(string inString) { sbyte *stringPointer = (sbyte *)Marshal.StringToHGlobalAnsi(inString).ToPointer(); return(new IntPtr((void *)stringPointer)); }
public CString(int len) { freeableString = Marshal.AllocHGlobal(len); nativeString = (sbyte *)freeableString.ToPointer(); }
private unsafe static extern void _EASharpBinding_56(void *_ThisPtr, sbyte *pResponse);
private unsafe static extern void _EASharpBinding_1117(void *_ThisPtr, sbyte *value);
public static extern OneByteBoolean StringIsEqualToUtf8CString([NativeTypeName("JSStringRef")] JsString *a, [NativeTypeName("const char *")] sbyte *b);
public static extern UIntPtr StringGetUtf8CString([NativeTypeName("JSStringRef")] JsString * @string, [NativeTypeName("char *")] sbyte *buffer, [NativeTypeName("size_t")] UIntPtr bufferSize);
public void SetStream(Stream Stream) { _base = (sbyte*)(GCHandle.ToIntPtr(GCHandle.Alloc(new SpecialCStream(Stream), GCHandleType.Normal)).ToPointer()); }
public int CheckCounter([NativeTypeName("const D3D11_COUNTER_DESC *")] D3D11_COUNTER_DESC *pDesc, [NativeTypeName("D3D11_COUNTER_TYPE *")] D3D11_COUNTER_TYPE *pType, [NativeTypeName("UINT *")] uint *pActiveCounters, [NativeTypeName("LPSTR")] sbyte *szName, [NativeTypeName("UINT *")] uint *pNameLength, [NativeTypeName("LPSTR")] sbyte *szUnits, [NativeTypeName("UINT *")] uint *pUnitsLength, [NativeTypeName("LPSTR")] sbyte *szDescription, [NativeTypeName("UINT *")] uint *pDescriptionLength) { return(((delegate * stdcall <ID3D11Device3 *, D3D11_COUNTER_DESC *, D3D11_COUNTER_TYPE *, uint *, sbyte *, uint *, sbyte *, uint *, sbyte *, uint *, int>)(lpVtbl[32]))((ID3D11Device3 *)Unsafe.AsPointer(ref this), pDesc, pType, pActiveCounters, szName, pNameLength, szUnits, pUnitsLength, szDescription, pDescriptionLength)); }
public extern unsafe String(sbyte *value);
/// <summary> /// Creates a new CudaRegisteredHostMemory_sbyte from an existing IntPtr. IntPtr must be page size aligned (4KBytes)! /// </summary> /// <param name="hostPointer">must be page size aligned (4KBytes)</param> /// <param name="size">In elements</param> public CudaRegisteredHostMemory_sbyte(IntPtr hostPointer, SizeT size) { _intPtr = hostPointer; _size = size; _typeSize = (SizeT)Marshal.SizeOf(typeof(sbyte)); _ptr = (sbyte*)_intPtr; }
public extern unsafe String(sbyte *value, int startIndex, int length);
/// <summary> /// Create JVM. /// </summary> /// <returns>JVM.</returns> private static void* CreateJvm(IgniteConfiguration cfg, UnmanagedCallbacks cbs) { var cp = Classpath.CreateClasspath(cfg); var jvmOpts = GetMergedJvmOptions(cfg); var opts = new sbyte*[1 + jvmOpts.Count]; int idx = 0; opts[idx++] = IgniteUtils.StringToUtf8Unmanaged(cp); foreach (string cfgOpt in jvmOpts) opts[idx++] = IgniteUtils.StringToUtf8Unmanaged(cfgOpt); try { IntPtr mem = Marshal.AllocHGlobal(opts.Length * 8); fixed (sbyte** opts0 = opts) { PlatformMemoryUtils.CopyMemory(opts0, mem.ToPointer(), opts.Length * 8); } try { return UU.CreateContext(mem.ToPointer(), opts.Length, cbs.CallbacksPointer); } finally { Marshal.FreeHGlobal(mem); } } finally { foreach (sbyte* opt in opts) Marshal.FreeHGlobal((IntPtr)opt); } }
public extern unsafe String(sbyte *value, int startIndex, int length, Encoding enc);
static unsafe Map() { Debug.TimeBlock("Initializing Map"); m_MapDataBuffer = new byte[0xc4]; m_StaIndexBuffer = new byte[12]; m_StaDataBuffer = new byte[0x100]; m_pAnims = (sbyte*) Memory.Alloc(0x100000); string path = "Data/QuickLoad/TileData.mul"; string str2 = Engine.FileManager.BasePath(path); FileInfo info = new FileInfo(Engine.FileManager.ResolveMUL(Files.Tiledata)); FileInfo info2 = new FileInfo(Engine.FileManager.ResolveMUL(Files.Animdata)); FileInfo info3 = new FileInfo(Engine.FileManager.ResolveMUL(Files.Verdata)); if (File.Exists(str2)) { BinaryReader reader = new BinaryReader(Engine.FileManager.OpenBaseMUL(path)); DateTime time = DateTime.FromFileTime(reader.ReadInt64()); DateTime time2 = DateTime.FromFileTime(reader.ReadInt64()); DateTime time3 = DateTime.FromFileTime(reader.ReadInt64()); if (((reader.BaseStream.Length == ((((((0x4000 * sizeof(LandData)) + (0x4000 * sizeof(ItemData))) + 0x110000) + 8) + 8) + 8)) && (info.LastWriteTime == time)) && ((info2.LastWriteTime == time2) && (info3.LastWriteTime == time3))) { byte[] buffer = new byte[((0x4000 * sizeof(LandData)) + (0x4000 * sizeof(ItemData))) + 0x110000]; reader.BaseStream.Read(buffer, 0, buffer.Length); m_Land = new LandData[0x4000]; m_Item = new ItemData[0x4000]; m_Anim = new AnimData[0x4000]; fixed (LandData* dataRef = m_Land) { LandData* dataPtr = dataRef; fixed (ItemData* dataRef2 = m_Item) { ItemData* dataPtr2 = dataRef2; fixed (AnimData* dataRef3 = m_Anim) { AnimData* dataPtr3 = dataRef3; fixed (byte* numRef = buffer) { byte* numPtr = numRef; LandData* dataPtr4 = (LandData*) numPtr; int num = 0x4000; while (--num >= 0) { dataPtr++; dataPtr4++; dataPtr[0] = dataPtr4[0]; } ItemData* dataPtr5 = (ItemData*) dataPtr4; num = 0x4000; int num2 = -1; m_ItemFlags = new TileFlags[0x4000]; while (--num >= 0) { m_ItemFlags[++num2].Value = dataPtr5->m_Flags; dataPtr2++; dataPtr5++; dataPtr2[0] = dataPtr5[0]; } num = 0x4000; numPtr = (byte*) dataPtr5; sbyte* pAnims = m_pAnims; while (--num >= 0) { dataPtr3->pvFrames = pAnims; pAnims += 0x40; int* pvFrames = (int*) dataPtr3->pvFrames; int* numPtr4 = (int*) numPtr; pvFrames[0] = numPtr4[0]; pvFrames[1] = numPtr4[1]; pvFrames[2] = numPtr4[2]; pvFrames[3] = numPtr4[3]; pvFrames[4] = numPtr4[4]; pvFrames[5] = numPtr4[5]; pvFrames[6] = numPtr4[6]; pvFrames[7] = numPtr4[7]; pvFrames[8] = numPtr4[8]; pvFrames[9] = numPtr4[9]; pvFrames[10] = numPtr4[10]; pvFrames[11] = numPtr4[11]; pvFrames[12] = numPtr4[12]; pvFrames[13] = numPtr4[13]; pvFrames[14] = numPtr4[14]; pvFrames[15] = numPtr4[15]; numPtr += 0x40; dataPtr3->unknown = *(numPtr++); dataPtr3->frameCount = *(numPtr++); dataPtr3->frameInterval = *(numPtr++); dataPtr3->frameStartInterval = *(numPtr++); dataPtr3++; } } } } } reader.Close(); Debug.EndBlock(); return; } reader.Close(); } m_Land = new LandData[0x4000]; m_Item = new ItemData[0x4000]; int count = 0x68800; byte[] buffer2 = new byte[count]; Stream stream = Engine.FileManager.OpenMUL(Files.Tiledata); stream.Read(buffer2, 0, count); fixed (LandData* dataRef4 = m_Land) { LandData* dataPtr6 = dataRef4; fixed (byte* numRef2 = buffer2) { int num4 = 0; byte* numPtr5 = numRef2; while (num4++ < 0x200) { numPtr5 += 4; int num5 = 0; while (num5++ < 0x20) { dataPtr6->m_Flags = *((int*) numPtr5); dataPtr6->m_Texture = *((short*) (numPtr5 + 4)); dataPtr6++; numPtr5 += 0x1a; } } } } count = 0x94800; buffer2 = new byte[count]; stream.Read(buffer2, 0, count); fixed (ItemData* dataRef5 = m_Item) { ItemData* dataPtr7 = dataRef5; fixed (byte* numRef3 = buffer2) { int num6 = 0; byte* numPtr6 = numRef3; int num7 = 0; while (num6++ < 0x200) { numPtr6 += 4; int num8 = 0; while (num8++ < 0x20) { num7++; dataPtr7->m_Flags = *((int*) numPtr6); dataPtr7->m_Weight = numPtr6[4]; dataPtr7->m_Quality = numPtr6[5]; dataPtr7->m_Extra = numPtr6[6]; dataPtr7->m_Quantity = numPtr6[9]; dataPtr7->m_Animation = *((short*) (numPtr6 + 10)); dataPtr7->m_Value = numPtr6[15]; dataPtr7->m_Height = numPtr6[0x10]; dataPtr7++; numPtr6 += 0x25; } } } } stream.Close(); m_Anim = new AnimData[0x4000]; count = 0x112000; buffer2 = new byte[count]; Stream stream2 = Engine.FileManager.OpenMUL(Files.Animdata); stream2.Read(buffer2, 0, count); stream2.Close(); fixed (AnimData* dataRef6 = m_Anim) { AnimData* dataPtr8 = dataRef6; fixed (byte* numRef4 = buffer2) { byte* numPtr7 = numRef4; int num9 = 0; sbyte* numPtr8 = m_pAnims; while (num9++ < 0x800) { numPtr7 += 4; int num10 = 0; while (num10++ < 8) { dataPtr8->pvFrames = numPtr8; numPtr8 += 0x40; sbyte* numPtr9 = (sbyte*) numPtr7; for (int i = 0; i < 0x40; i++) { dataPtr8->pvFrames[i] = *(numPtr9++); } numPtr7 += 0x40; dataPtr8->unknown = *(numPtr7++); dataPtr8->frameCount = *(numPtr7++); dataPtr8->frameInterval = *(numPtr7++); dataPtr8->frameStartInterval = *(numPtr7++); dataPtr8++; } } } } Stream stream3 = Engine.FileManager.OpenMUL(Files.Verdata); buffer2 = new byte[stream3.Length]; stream3.Read(buffer2, 0, buffer2.Length); stream3.Close(); fixed (byte* numRef5 = buffer2) { int* numPtr10 = (int*) numRef5; numPtr10++; int num12 = numPtr10[0]; int num13 = 0; while (num13++ < num12) { numPtr10++; int num14 = numPtr10[0]; if (num14 == 30) { numPtr10++; int num15 = numPtr10[0]; numPtr10++; int num16 = numPtr10[0]; numPtr10++; int num17 = numPtr10[0]; numPtr10++; int num18 = numPtr10[0]; if (num15 < 0x200) { fixed (LandData* dataRef7 = m_Land) { LandData* dataPtr9 = dataRef7; dataPtr9 += num15 * 0x20; byte* numPtr11 = (numRef5 + num16) + 4; int num19 = 0; while (num19++ < 0x20) { dataPtr9->m_Flags = *((int*) numPtr11); dataPtr9->m_Texture = *((short*) (numPtr11 + 4)); dataPtr9++; numPtr11 += 0x1a; } } } else if (num15 < 0x400) { fixed (ItemData* dataRef8 = m_Item) { ItemData* dataPtr10 = dataRef8; dataPtr10 += (num15 - 0x200) * 0x20; byte* numPtr12 = (numRef5 + num16) + 4; int num20 = 0; while (num20++ < 0x20) { dataPtr10->m_Flags = *((int*) numPtr12); dataPtr10->m_Weight = numPtr12[4]; dataPtr10->m_Quality = numPtr12[5]; dataPtr10->m_Quantity = numPtr12[9]; dataPtr10->m_Animation = *((short*) (numPtr12 + 10)); dataPtr10->m_Value = numPtr12[15]; dataPtr10->m_Height = numPtr12[0x10]; dataPtr10++; numPtr12 += 0x25; } } } } else { numPtr10 += 4; } } } BinaryWriter writer = new BinaryWriter(Engine.FileManager.CreateBaseMUL(path)); writer.Write(info.LastWriteTime.ToFileTime()); writer.Write(info2.LastWriteTime.ToFileTime()); writer.Write(info3.LastWriteTime.ToFileTime()); fixed (LandData* dataRef9 = m_Land) { LandData* dataPtr11 = dataRef9; fixed (ItemData* dataRef10 = m_Item) { ItemData* dataPtr12 = dataRef10; fixed (AnimData* dataRef11 = m_Anim) { AnimData* dataPtr13 = dataRef11; byte[] buffer3 = new byte[(0x4000 * sizeof(LandData)) + (0x4000 * sizeof(ItemData))]; fixed (byte* numRef6 = buffer3) { LandData* dataPtr14 = (LandData*) numRef6; for (int k = 0; k < 0x4000; k++) { dataPtr14++; dataPtr11++; dataPtr14[0] = dataPtr11[0]; } ItemData* dataPtr15 = (ItemData*) dataPtr14; m_ItemFlags = new TileFlags[0x4000]; for (int m = 0; m < 0x4000; m++) { m_ItemFlags[m].Value = dataPtr12->m_Flags; dataPtr15++; dataPtr12++; dataPtr15[0] = dataPtr12[0]; } } writer.Write(buffer3); for (int j = 0; j < 0x4000; j++) { for (int n = 0; n < 0x40; n++) { writer.Write(dataPtr13->pvFrames[n]); } writer.Write(dataPtr13->unknown); writer.Write(dataPtr13->frameCount); writer.Write(dataPtr13->frameInterval); writer.Write(dataPtr13->frameStartInterval); dataPtr13++; } } } } writer.Flush(); writer.Close(); Debug.EndBlock(); }
public static unsafe void ExecuteComman_Unrestricted(string command) { sbyte *execute = MemoryManager.StringToChar(command); CEngineClient.Instance.ClientCmd_Unrestricted(execute); }
internal static extern unsafe void ShowText(sbyte *utf8, uint cr);
public static unsafe Vector128 <sbyte> LoadDquVector128(sbyte *address) { throw new PlatformNotSupportedException(); }
internal static extern unsafe uint ImageSurfaceFromPng(sbyte *filename);
public static extern NrtResult Nrt_WindowingService_initialiseWindow([NativeTypeName("NrtWindowingServiceHandle")] IntPtr service, [NativeTypeName("int32_t")] int displayNumber, [NativeTypeName("const char *")] sbyte *windowTitle, NrtWindowMode windowMode, [NativeTypeName("int32_t")] int transparencyEnabled);
public ID3D10EffectVariable *GetAnnotationByName([NativeTypeName("LPCSTR")] sbyte *Name) { return(((delegate * unmanaged <ID3D10EffectConstantBuffer *, sbyte *, ID3D10EffectVariable *>)(lpVtbl[4]))((ID3D10EffectConstantBuffer *)Unsafe.AsPointer(ref this), Name)); }
public static extern NrtResult Nrt_WindowingService_setWindowTitle([NativeTypeName("NrtWindowingServiceHandle")] IntPtr service, [NativeTypeName("const char *")] sbyte *value);
public static unsafe string GetUTF8String(sbyte *bytes) { return(Marshal.PtrToStringUTF8((IntPtr)bytes)); }
//[Verify(PlatformInvoke)] static extern unsafe NSString RTCFileName(sbyte* filePath);
public ID3D12ShaderReflectionType *GetMemberTypeByName([NativeTypeName("LPCSTR")] sbyte *Name) { return(((delegate * unmanaged <ID3D12ShaderReflectionType *, sbyte *, ID3D12ShaderReflectionType *>)(lpVtbl[2]))((ID3D12ShaderReflectionType *)Unsafe.AsPointer(ref this), Name)); }
public static extern pa_channel_position_t pa_channel_position_from_string([NativeTypeName("const char *")] sbyte *s);
static unsafe int Main(string[] args) { int testResult = Pass; if (Avx.IsSupported) { { byte * inBuffer = stackalloc byte[64]; float *inArray = (float *)Align(inBuffer, 32); float *outArray = stackalloc float[8]; var vf = Avx.LoadAlignedVector256(inArray); Unsafe.Write(outArray, vf); for (var i = 0; i < 8; i++) { if (BitConverter.SingleToInt32Bits(inArray[i]) != BitConverter.SingleToInt32Bits(outArray[i])) { Console.WriteLine("AVX LoadAlignedVector256 failed on float:"); for (var n = 0; n < 8; n++) { Console.Write(outArray[n] + ", "); } Console.WriteLine(); testResult = Fail; break; } } } { byte * inBuffer = stackalloc byte[64]; double *inArray = (double *)Align(inBuffer, 32); double *outArray = stackalloc double[4]; var vf = Avx.LoadAlignedVector256(inArray); Unsafe.Write(outArray, vf); for (var i = 0; i < 4; i++) { if (BitConverter.DoubleToInt64Bits(inArray[i]) != BitConverter.DoubleToInt64Bits(outArray[i])) { Console.WriteLine("AVX LoadAlignedVector256 failed on double:"); for (var n = 0; n < 4; n++) { Console.Write(outArray[n] + ", "); } Console.WriteLine(); testResult = Fail; break; } } } { byte *inBuffer = stackalloc byte[64]; int * inArray = (int *)Align(inBuffer, 32); int * outArray = stackalloc int[8]; var vf = Avx.LoadAlignedVector256(inArray); Unsafe.Write(outArray, vf); for (var i = 0; i < 8; i++) { if (inArray[i] != outArray[i]) { Console.WriteLine("AVX LoadAlignedVector256 failed on int:"); for (var n = 0; n < 8; n++) { Console.Write(outArray[n] + ", "); } Console.WriteLine(); testResult = Fail; break; } } } { byte *inBuffer = stackalloc byte[64]; long *inArray = (long *)Align(inBuffer, 32); long *outArray = stackalloc long[4]; var vf = Avx.LoadAlignedVector256(inArray); Unsafe.Write(outArray, vf); for (var i = 0; i < 4; i++) { if (inArray[i] != outArray[i]) { Console.WriteLine("AVX LoadAlignedVector256 failed on long:"); for (var n = 0; n < 4; n++) { Console.Write(outArray[n] + ", "); } Console.WriteLine(); testResult = Fail; break; } } } { byte *inBuffer = stackalloc byte[64]; uint *inArray = (uint *)Align(inBuffer, 32); uint *outArray = stackalloc uint[8]; var vf = Avx.LoadAlignedVector256(inArray); Unsafe.Write(outArray, vf); for (var i = 0; i < 8; i++) { if (inArray[i] != outArray[i]) { Console.WriteLine("AVX LoadAlignedVector256 failed on uint:"); for (var n = 0; n < 8; n++) { Console.Write(outArray[n] + ", "); } Console.WriteLine(); testResult = Fail; break; } } } { byte * inBuffer = stackalloc byte[64]; ulong *inArray = (ulong *)Align(inBuffer, 32); ulong *outArray = stackalloc ulong[4]; var vf = Avx.LoadAlignedVector256(inArray); Unsafe.Write(outArray, vf); for (var i = 0; i < 4; i++) { if (inArray[i] != outArray[i]) { Console.WriteLine("AVX LoadAlignedVector256 failed on ulong:"); for (var n = 0; n < 4; n++) { Console.Write(outArray[n] + ", "); } Console.WriteLine(); testResult = Fail; break; } } } { byte * inBuffer = stackalloc byte[64]; short *inArray = (short *)Align(inBuffer, 32); short *outArray = stackalloc short[16]; var vf = Avx.LoadAlignedVector256(inArray); Unsafe.Write(outArray, vf); for (var i = 0; i < 16; i++) { if (inArray[i] != outArray[i]) { Console.WriteLine("AVX LoadAlignedVector256 failed on short:"); for (var n = 0; n < 16; n++) { Console.Write(outArray[n] + ", "); } Console.WriteLine(); testResult = Fail; break; } } } { byte * inBuffer = stackalloc byte[64]; ushort *inArray = (ushort *)Align(inBuffer, 32); ushort *outArray = stackalloc ushort[16]; var vf = Avx.LoadAlignedVector256(inArray); Unsafe.Write(outArray, vf); for (var i = 0; i < 16; i++) { if (inArray[i] != outArray[i]) { Console.WriteLine("AVX LoadAlignedVector256 failed on ushort:"); for (var n = 0; n < 16; n++) { Console.Write(outArray[n] + ", "); } Console.WriteLine(); testResult = Fail; break; } } } { byte * inBuffer = stackalloc byte[64]; sbyte *inArray = (sbyte *)Align(inBuffer, 32); sbyte *outArray = stackalloc sbyte[32]; var vf = Avx.LoadAlignedVector256(inArray); Unsafe.Write(outArray, vf); for (var i = 0; i < 32; i++) { if (inArray[i] != outArray[i]) { Console.WriteLine("AVX LoadAlignedVector256 failed on sbyte:"); for (var n = 0; n < 32; n++) { Console.Write(outArray[n] + ", "); } Console.WriteLine(); testResult = Fail; break; } } } { byte *inBuffer = stackalloc byte[64]; byte *inArray = (byte *)Align(inBuffer, 32); byte *outArray = stackalloc byte[32]; var vf = Avx.LoadAlignedVector256(inArray); Unsafe.Write(outArray, vf); for (var i = 0; i < 32; i++) { if (inArray[i] != outArray[i]) { Console.WriteLine("AVX LoadAlignedVector256 failed on byte:"); for (var n = 0; n < 32; n++) { Console.Write(outArray[n] + ", "); } Console.WriteLine(); testResult = Fail; break; } } } } return(testResult); }
public static extern sbyte *pa_channel_map_snprint([NativeTypeName("char *")] sbyte *s, [NativeTypeName("size_t")] nuint l, [NativeTypeName("const pa_channel_map *")] pa_channel_map *map);
public CString(byte *str) { nativeString = (sbyte *)str; }
public static extern pa_channel_map *pa_channel_map_parse(pa_channel_map *map, [NativeTypeName("const char *")] sbyte *s);
/// <summary> /// Create JVM. /// </summary> /// <returns>JVM.</returns> private static void* CreateJvm(IgniteConfiguration cfg, UnmanagedCallbacks cbs) { var ggHome = GetIgniteHome(cfg); var cp = CreateClasspath(ggHome, cfg, false); var jvmOpts = GetMergedJvmOptions(cfg); var hasGgHome = !string.IsNullOrWhiteSpace(ggHome); var opts = new sbyte*[1 + jvmOpts.Count + (hasGgHome ? 1 : 0)]; int idx = 0; opts[idx++] = IgniteUtils.StringToUtf8Unmanaged(cp); if (hasGgHome) opts[idx++] = IgniteUtils.StringToUtf8Unmanaged("-DIGNITE_HOME=" + ggHome); foreach (string cfgOpt in jvmOpts) opts[idx++] = IgniteUtils.StringToUtf8Unmanaged(cfgOpt); try { IntPtr mem = Marshal.AllocHGlobal(opts.Length * 8); fixed (sbyte** opts0 = opts) { PlatformMemoryUtils.CopyMemory(opts0, mem.ToPointer(), opts.Length * 8); } try { return UU.CreateContext(mem.ToPointer(), opts.Length, cbs.CallbacksPointer); } finally { Marshal.FreeHGlobal(mem); } } finally { foreach (sbyte* opt in opts) Marshal.FreeHGlobal((IntPtr)opt); } }
public ID3D10EffectVariable *GetMemberByName([NativeTypeName("LPCSTR")] sbyte *Name) { return(((delegate * unmanaged <ID3D10EffectSamplerVariable *, sbyte *, ID3D10EffectVariable *>)(lpVtbl[6]))((ID3D10EffectSamplerVariable *)Unsafe.AsPointer(ref this), Name)); }
/// <summary> /// /// </summary> /// <param name="Type"></param> /// <param name="Args"></param> public static int RunTypeMain(Type Type, string[] Args) { try { //Marshal.PrelinkAll(Type); Args = new string[] { Process.GetCurrentProcess().MainModule.FileName }.Concat(Args).ToArray(); var MainMethod = Type.GetMethod("main"); var MainParameters = MainMethod.GetParameters(); object Result = null; if (MainParameters.Length == 0) { Result = MainMethod.Invoke(null, new object[] { }); } else if (MainParameters.Length == 2) { if (MainParameters[0].ParameterType == typeof(int) && MainParameters[1].ParameterType == typeof(sbyte**)) { var ArgArray = new sbyte*[Args.Length]; fixed (sbyte** ArgArrayPointer = ArgArray) { for (int n = 0; n < ArgArray.Length; n++) ArgArrayPointer[n] = GetLiteralStringPointer(Args[n]); CInternals._argc = Args.Length; CInternals._argv = ArgArrayPointer; Result = MainMethod.Invoke(null, new object[] { Args.Length, (IntPtr)ArgArrayPointer }); } } else { throw (new InvalidProgramException("Invalid 'main' signature : wrong parameters")); } } else { throw (new InvalidProgramException(String.Format("Invalid number of 'main' parameters expected [0 or 2] and have {0}", MainParameters.Length))); } if (Result == null) { return -1; } else if (MainMethod.ReturnType == typeof(void)) { return 0; } else if (MainMethod.ReturnType == typeof(int)) { return (int)Result; } else { throw (new InvalidProgramException("Function 'main' signature should return int or void")); } } catch (Exception Exception) { Console.Error.WriteLine(Exception); return -1; } }
public unsafe long PointerSubtraction4(sbyte *p, sbyte *q) { return(p - q); }
public void InternalRelease() { lock (ReleaseLock) { if (Picture != null) ffmpeg.av_free(Picture); if (PictureBuffer != null) ffmpeg.av_free(PictureBuffer); Picture = null; PictureBuffer = null; PictureBufferPtr = IntPtr.Zero; PictureBufferLength = 0; } }
public sp_nativeinfo_s(string name, IntPtr function) { var bytes = Encoding.ASCII.GetBytes(name); var b = new byte[bytes.Length + 1]; bytes.CopyTo(b, 0); var buffer = Marshal.AllocHGlobal(b.Length); Marshal.Copy(b, 0, buffer, b.Length); this.name = (sbyte *)buffer; this.function = function; }