void OnGUI()
    {
        GUI.Label(lblRect, "0", skin.label);

        if (GUI.Button(btnClearRect, "Clear", skin.button))
        {
            foreach (GameObject g in texs)
            {
                Destroy(g, 0);
            }
            texs.Clear();
        }

        if (GUI.Button(btnEndRect, "End", skin.button))
        {
            foreach (GameObject g in texs)
            {
                Destroy(g, 0);
            }
            texs.Clear();

            sampleMenu m = gameObject.GetComponent <sampleMenu>();
            m.enabled    = true;
            this.enabled = false;
        }
    }
Пример #2
0
 public IActionResult Create(sampleMenu cust)
 {
     if (ModelState.IsValid)
     {
         sMenuRepository.Add(cust);
         return(RedirectToAction("Index"));
     }
     return(View(cust));
 }
Пример #3
0
 public IActionResult Edit(sampleMenu obj)
 {
     if (ModelState.IsValid)
     {
         sMenuRepository.Update(obj);
         return(RedirectToAction("Index"));
     }
     //return View(obj);
     return(PartialView(obj));
 }
Пример #4
0
        // GET: /Customer/Edit/1
        public IActionResult Edit(int?id)
        {
            if (id == null)
            {
                return(NotFound());
            }
            sampleMenu obj = sMenuRepository.FindByID(id.Value);

            if (obj == null)
            {
                return(NotFound());
            }
            return(View(obj));
        }