void OnGUI() { GUI.Label(lblRect, "0", skin.label); if (GUI.Button(btnClearRect, "Clear", skin.button)) { foreach (GameObject g in texs) { Destroy(g, 0); } texs.Clear(); } if (GUI.Button(btnEndRect, "End", skin.button)) { foreach (GameObject g in texs) { Destroy(g, 0); } texs.Clear(); sampleMenu m = gameObject.GetComponent <sampleMenu>(); m.enabled = true; this.enabled = false; } }
public IActionResult Create(sampleMenu cust) { if (ModelState.IsValid) { sMenuRepository.Add(cust); return(RedirectToAction("Index")); } return(View(cust)); }
public IActionResult Edit(sampleMenu obj) { if (ModelState.IsValid) { sMenuRepository.Update(obj); return(RedirectToAction("Index")); } //return View(obj); return(PartialView(obj)); }
// GET: /Customer/Edit/1 public IActionResult Edit(int?id) { if (id == null) { return(NotFound()); } sampleMenu obj = sMenuRepository.FindByID(id.Value); if (obj == null) { return(NotFound()); } return(View(obj)); }