private void Awake() { isfaded = false; fading = false; staticCam = this; if (GameObject.Find("Fade")) { Fadeimg = GameObject.Find("Fade").GetComponent <Image>(); StartCoroutine(Fade(Color.clear, 4)); } }
private void Awake() { cam = GetComponent <s_camera>(); Screen.SetResolution(896, 504, false); }