Пример #1
0
 public void EndResetController()
 {
     flowNarController.HideFNSpeechBubble();
     flowNarController.RemoveTargetRef();
     FN              = null;
     isPlayingFN     = false;
     activeLineIndex = 0;
 }
Пример #2
0
    // < ------------------------------------- FLOW NARRATIVE SETUP ------------------------------------- >> //

    public void GetNewFlowNarrative(sFlowNarrative _fn, GameObject _target)
    {
        print("new FN assigned");
        if (isPlayingFN)
        {
            EndResetController();
        }

        FN          = _fn;
        isPlayingFN = true;
        flowNarController.ShowFNSpeechBubble(_target);
        AdvanceConversation();
    }