public void suggestBestMove(out int bestMoveHorizontal, out int bestMoveVertical) { List <possibleMove> possibleMoves = new List <possibleMove>(); int changePriority = WidthBoard * HeightBoard; for (int horizontal = 0; horizontal < WidthBoard; horizontal++) { for (int vertical = 0; vertical < HeightBoard; vertical++) { if (fieldState(horizontal, vertical) == 0) { int priority = putStone(horizontal, vertical, true); if (priority > 0) { possibleMove pm = new possibleMove(horizontal, vertical, priority); if ((pm.horizontal == 0 || pm.horizontal == WidthBoard - 1) && (pm.vertical == 0 || pm.vertical == HeightBoard - 1)) { pm.priority += changePriority * changePriority; } if ((pm.horizontal == 1 || pm.horizontal == WidthBoard - 2) && (pm.vertical == 1 || pm.vertical == HeightBoard - 2)) { pm.priority -= changePriority * changePriority; } if ((pm.horizontal == 0 || pm.horizontal == WidthBoard - 1) && (pm.vertical == 1 || pm.vertical == HeightBoard - 2)) { pm.priority -= changePriority * changePriority; } if ((pm.horizontal == 1 || pm.horizontal == WidthBoard - 2) && (pm.vertical == 0 || pm.vertical == HeightBoard - 1)) { pm.priority -= changePriority * changePriority; } if ((pm.horizontal == 0 || pm.horizontal == WidthBoard - 1) || (pm.vertical == 0 || pm.vertical == HeightBoard - 1)) { pm.priority += changePriority * changePriority; } if ((pm.horizontal == 1 || pm.horizontal == WidthBoard - 2) || (pm.vertical == 1 || pm.vertical == HeightBoard - 2)) { pm.priority -= changePriority * changePriority; } possibleMoves.Add(pm); } } } } if (possibleMoves.Count > 0) { possibleMoves.Sort(); bestMoveHorizontal = possibleMoves[0].horizontal; bestMoveVertical = possibleMoves[0].vertical; } else { throw new Exception("Brak możliwych ruchów"); } }
if (IsMoveValid(possibleMove, teamedPiece, state, promotions)) {