private void SetColours(int value) { if (value == 2) { currentColours = pointColours[1]; } else if (value == 3) { currentColours = pointColours[2]; } else if (value >= 4) { currentColours = pointColours[3]; } }
private void SetColours(float value) { if (value < 500) { currentColours = pointColours[0]; } else if (value >= 500 && value < 1000) { currentColours = pointColours[1]; } else if (value >= 1000 && value < 5000) { currentColours = pointColours[2]; } else if (value >= 5000) { currentColours = pointColours[3]; } }