public PxVec2(physx.PxVec2.Ref v) : this((physx.PxVec2 *)(*((IntPtr *)(&v)))) { //ctor piping; }
public static physx.PxVec2 * OpEqual(physx.PxVec2 lhs, physx.PxVec2.Ref p) { return(OpEqual(lhs, (physx.PxVec2 *)(*((IntPtr *)(&p))))); }
public physx.PxVec2 multiply(physx.PxVec2.Ref a) { return(multiply((physx.PxVec2 *)(*((IntPtr *)(&a))))); }
public physx.PxVec2 maximum(physx.PxVec2.Ref v) { return(maximum((physx.PxVec2 *)(*((IntPtr *)(&v))))); }
public float dot(physx.PxVec2.Ref v) { return(dot((physx.PxVec2 *)(*((IntPtr *)(&v))))); }
public static physx.PxVec2 *OpMinusEqual(physx.PxVec2 lhs, physx.PxVec2.Ref v) { return(OpMinusEqual(lhs, (physx.PxVec2 *)(*((IntPtr *)(&v))))); }
public static physx.PxVec2 OpPlus(physx.PxVec2 lhs, physx.PxVec2.Ref v) { return(OpPlus(lhs, (physx.PxVec2 *)(*((IntPtr *)(&v))))); }
public static bool OpExclaimEqual(physx.PxVec2 lhs, physx.PxVec2.Ref v) { return(OpExclaimEqual(lhs, (physx.PxVec2 *)(*((IntPtr *)(&v))))); }
public static physx.PxVec2 OpMultiply(float f, physx.PxVec2.Ref v) { return(OpMultiply(f, (physx.PxVec2 *)(*((IntPtr *)(&v))))); }