public PxQuat(physx.PxIDENTITY r) { physx.PxIDENTITY pvk_in_r = r; PxQuat toInit; var pvk_in_this = &toInit; void_PxQuat_PxQuatPtr_Ctor_PxIDENTITY_(pvk_in_this, pvk_in_r); this = toInit; }
public PxMat33(physx.PxIDENTITY r) { physx.PxIDENTITY pvk_in_r = r; PxMat33 toInit; var pvk_in_this = &toInit; void_PxMat33_PxMat33Ptr_Ctor_PxIDENTITY_(pvk_in_this, pvk_in_r); this = toInit; }
public PxTransform(physx.PxIDENTITY r) { physx.PxIDENTITY pvk_in_r = r; PxTransform toInit; var pvk_in_this = &toInit; void_PxTransform_PxTransformPtr_Ctor_PxIDENTITY_(pvk_in_this, pvk_in_r); this = toInit; }
internal static extern void void_PxMat44_PxMat44Ptr_Ctor_PxIDENTITY_(physx.PxMat44 *pvk_this, physx.PxIDENTITY pvk_r);
internal static extern void void_PxTransform_PxTransformPtr_Ctor_PxIDENTITY_(physx.PxTransform *pvk_this, physx.PxIDENTITY pvk_r);
internal static extern void void_PxQuat_PxQuatPtr_Ctor_PxIDENTITY_(physx.PxQuat *pvk_this, physx.PxIDENTITY pvk_r);