void Start () {
		//Get parent info
		parentTransform = transform.parent.gameObject.transform.parent.gameObject;
		parentBehaviour = parentTransform.GetComponent<personBehaviour> ();

		pie = GetComponent<Image> ();
	}
Пример #2
0
        public State_Walk(string name, AIEntity entity) : base(name, entity)
        {
            m_script = m_entity.GetComponent<personBehaviour>();
            step = m_script.speed * Time.deltaTime;
			m_transform = m_entity.transform;
		}