virtual public void OnBeingChoped(p2Player player, p2Cell sourceCell, int tier, int acCost = 0) { if (state == TreeState.Falling | state == TreeState.WaitDomino) { return; } fx = cell.x - sourceCell.x; fz = cell.z - sourceCell.z; choper = player; ActivateOnChop(player, ref fx, ref fz); if (!(fx == 0 & fz == 0)) { if (tier == 0) { player.OnChopDone(acCost); } fallingQuat = Angle.Convert(fx, fz); dominoDelayTime = tier * p2Scene.Instance.globalDominoDelay; if (PassDominoFuther()) { p2Cell c; if ((c = cell.Get(fx, fz)) != null) { if (c.tree == null ? false : c.tree.CanBeAffectedByDomino()) { c.tree.OnBeingChoped(player, cell, tier + 1); } else { player.OnCredit(tier); } } else { player.OnCredit(tier); } } else { player.OnCredit(state == TreeState.InSeed? tier - 1 : tier); } dealDmg = state != TreeState.InSeed; state = TreeState.WaitDomino; } }
public void OnBeingChoped(p2Player chopper, int acCost) { if (photonView.isMine & basic.hp > 0) { chopper.OnChopDone(acCost); if (bonus.hp > 0) { bonus.hp--; } else { basic.hp--; } gui.myHp.text = "HP: " + (basic.hp + bonus.hp).ToString(); if (basic.hp == 0) { globalScene.OnVictoryConditionsReached(chopper.photonView.owner.ID); } } }