public override uint Render(int[] b) { uint ret = dmc.NES_DMC_org_Render(chip, b); MDSound.np_nes_dmc_volume = Math.Abs(b[0]); return(ret); }
public override uint Render(int[] b) { return(dmc.NES_DMC_org_Render(chip, b)); }
public override uint Render(int[] b) { uint ret = dmc.NES_DMC_org_Render(chip, b); MDSound.np_nes_dmc_volume = Math.Abs(b[0]); return(ret); }
public override uint Render(int[] b) { return(dmc.NES_DMC_org_Render(chip, b)); }