void Start() { s_nextlvltimer = go_timetilnextlvl.GetComponent <nextlvltimer>(); enemies = new ArrayList(); btntext = go_startwave.GetComponent <Button>().GetComponentInChildren <Text>(); enemyAmount = defenemyAmount; monsterPrefab = monsterPrefab2; }
void Start() { s_nextlvltimer = go_timetilnextlvl.GetComponent<nextlvltimer>(); enemies = new ArrayList(); btntext = go_startwave.GetComponent<Button>().GetComponentInChildren<Text>(); enemyAmount = defenemyAmount; monsterPrefab = monsterPrefab2; }