Пример #1
0
 public void removeEvents(IGameParserEvents ievents)
 {
     EventNewGame        -= new newGame(ievents.newGame);
     EventEnterVariation -= new enterVariation(ievents.enterVariation);
     EventExitVariation  -= new exitVariation(ievents.exitVariation);
     EventFinished       -= new finished(ievents.finished);
     EventTagParsed      -= new tagParsed(ievents.tagParsed);
     EventNagParsed      -= new nagParsed(ievents.nagParsed);
     EventMoveParsed     -= new moveParsed(ievents.moveParsed);
     EventCommentParsed  += new commentParsed(ievents.commentParsed);
 }
Пример #2
0
 /// <summary>
 /// Remove a specific listner from the events fired by the parsing
 /// of the PGN data.
 /// </summary>
 /// <param name="ievents"></param>
 public void RemoveEvents(IPGNReaderEvents ievents)
 {
     EventNewGame         -= new newGame(ievents.NewGame);
     EventExitHeader      += new exitHeader(ievents.ExitHeader);
     EventEnterVariation  -= new enterVariation(ievents.EnterVariation);
     EventExitVariation   -= new exitVariation(ievents.ExitVariation);
     EventStarting        += new starting(ievents.Starting);
     EventFinished        -= new finished(ievents.Finished);
     EventTagParsed       -= new tagParsed(ievents.TagParsed);
     EventNagParsed       -= new nagParsed(ievents.NagParsed);
     EventMoveParsed      -= new moveParsed(ievents.StepParsed);
     EventCommentParsed   -= new commentParsed(ievents.CommentParsed);
     EventendMarkerParsed -= new endMarkerParsed(ievents.EndMarker);
 }
Пример #3
0
    void Start()
    {
        displayScript = GameObject.Find("WaveNumber").GetComponent <DisplayWaveNumber>();
        newGameScript = GameObject.Find(newGameFile).GetComponent <newGame>();

        if (newGameScript.startNewHordeGame == false)
        {
            Debug.Log("CONTINUE CALLED");
            Debug.Log(newGameScript.startNewHordeGame);
            waveNumber = SaveLoad.Load(filePath);
        }
        else
        {
            Debug.Log("NEW GAME CALLED");
            Debug.Log(newGameScript.startNewHordeGame);
            waveNumber = 1;
            SaveLoad.SaveData(1, filePath);
        }
        displayScript.Refresh(filePath);
    }
 public void continueFighterGameBtn(string continueGameLevel)
 {
     newGameScript = GameObject.Find("FNewGame").GetComponent <newGame>();
     newGameScript.startNewFighterGame = false;
     SceneManager.LoadScene(continueGameLevel);
 }
 public void newFighterGameBtn(string newGameLevel)
 {
     newGameScript = GameObject.Find("FNewGame").GetComponent <newGame>();
     newGameScript.startNewFighterGame = true;
     SceneManager.LoadScene(newGameLevel);
 }
Пример #6
0
 /// <summary>
 /// Remove a specific listner from the events fired by the parsing
 /// of the PGN data.
 /// </summary>
 /// <param name="ievents"></param>
 public void RemoveEvents(IPGNReaderEvents ievents)
 {
     EventNewGame -= new newGame(ievents.NewGame);
     EventExitHeader += new exitHeader(ievents.ExitHeader);
     EventEnterVariation -= new enterVariation(ievents.EnterVariation);
     EventExitVariation -= new exitVariation(ievents.ExitVariation);
     EventStarting += new starting(ievents.Starting);
     EventFinished -= new finished(ievents.Finished);
     EventTagParsed -= new tagParsed(ievents.TagParsed);
     EventNagParsed -= new nagParsed(ievents.NagParsed);
     EventMoveParsed -= new moveParsed(ievents.StepParsed);
     EventCommentParsed -= new commentParsed(ievents.CommentParsed);
     EventendMarkerParsed -= new endMarkerParsed(ievents.EndMarker);
 }