public override void VelocityToAddToEntity(net.minecraft.src.World world, int i, int j, int k, net.minecraft.src.Entity entity, net.minecraft.src.Vec3D vec3d) { net.minecraft.src.Vec3D vec3d1 = Func_298_c(world, i, j, k); vec3d.xCoord += vec3d1.xCoord; vec3d.yCoord += vec3d1.yCoord; vec3d.zCoord += vec3d1.zCoord; }
public virtual double SquareDistanceTo(net.minecraft.src.Vec3D vec3d) { double d = vec3d.xCoord - xCoord; double d1 = vec3d.yCoord - yCoord; double d2 = vec3d.zCoord - zCoord; return(d * d + d1 * d1 + d2 * d2); }
public virtual double DistanceTo(net.minecraft.src.Vec3D vec3d) { double d = vec3d.xCoord - xCoord; double d1 = vec3d.yCoord - yCoord; double d2 = vec3d.zCoord - zCoord; return((double)net.minecraft.src.MathHelper.Sqrt_double(d * d + d1 * d1 + d2 * d2 )); }
private bool IsVecInXZ(net.minecraft.src.Vec3D vec3d) { if (vec3d == null) { return(false); } else { return(vec3d.xCoord >= minX && vec3d.xCoord <= maxX && vec3d.zCoord >= minZ && vec3d .zCoord <= maxZ); } }
public virtual bool IsVecInXYZ(net.minecraft.src.Vec3D vec3d) { if (vec3d.xCoord <= minX || vec3d.xCoord >= maxX) { return(false); } if (vec3d.yCoord <= minY || vec3d.yCoord >= maxY) { return(false); } return(vec3d.zCoord > minZ && vec3d.zCoord < maxZ); }
private bool IsVecInsideYZBounds(net.minecraft.src.Vec3D vec3d) { if (vec3d == null) { return(false); } else { return(vec3d.yCoord >= minY && vec3d.yCoord <= maxY && vec3d.zCoord >= minZ && vec3d .zCoord <= maxZ); } }
private bool IsVecInsideXYBounds(net.minecraft.src.Vec3D vec3d) { if (vec3d == null) { return(false); } else { return(vec3d.xCoord >= minX && vec3d.xCoord <= maxX && vec3d.yCoord >= minY && vec3d .yCoord <= maxY); } }
public override net.minecraft.src.ItemStack OnItemRightClick(net.minecraft.src.ItemStack itemstack, net.minecraft.src.World world, net.minecraft.src.EntityPlayer entityplayer ) { float f = 1.0F; float f1 = entityplayer.prevRotationPitch + (entityplayer.rotationPitch - entityplayer .prevRotationPitch) * f; float f2 = entityplayer.prevRotationYaw + (entityplayer.rotationYaw - entityplayer .prevRotationYaw) * f; double d = entityplayer.prevPosX + (entityplayer.posX - entityplayer.prevPosX) * (double)f; double d1 = (entityplayer.prevPosY + (entityplayer.posY - entityplayer.prevPosY) * (double)f + 1.6200000000000001D) - (double)entityplayer.yOffset; double d2 = entityplayer.prevPosZ + (entityplayer.posZ - entityplayer.prevPosZ) * (double)f; net.minecraft.src.Vec3D vec3d = net.minecraft.src.Vec3D.CreateVector(d, d1, d2); float f3 = net.minecraft.src.MathHelper.Cos(-f2 * 0.01745329F - 3.141593F); float f4 = net.minecraft.src.MathHelper.Sin(-f2 * 0.01745329F - 3.141593F); float f5 = -net.minecraft.src.MathHelper.Cos(-f1 * 0.01745329F); float f6 = net.minecraft.src.MathHelper.Sin(-f1 * 0.01745329F); float f7 = f4 * f5; float f8 = f6; float f9 = f3 * f5; double d3 = 5D; net.minecraft.src.Vec3D vec3d1 = vec3d.AddVector((double)f7 * d3, (double)f8 * d3 , (double)f9 * d3); net.minecraft.src.MovingObjectPosition movingobjectposition = world.RayTraceBlocks_do (vec3d, vec3d1, true); if (movingobjectposition == null) { return(itemstack); } if (movingobjectposition.typeOfHit == net.minecraft.src.EnumMovingObjectType.TILE) { int i = movingobjectposition.blockX; int j = movingobjectposition.blockY; int k = movingobjectposition.blockZ; if (!world.singleplayerWorld) { if (world.GetBlockId(i, j, k) == net.minecraft.src.Block.SNOW.ID) { j--; } world.AddEntity(new net.minecraft.src.EntityBoat(world, (float)i + 0.5F, (float)j + 1.0F, (float)k + 0.5F)); } itemstack.stackSize--; } return(itemstack); }
public MovingObjectPosition(int i, int j, int k, int l, net.minecraft.src.Vec3D vec3d ) { // Referenced classes of package net.minecraft.src: // EnumMovingObjectType, Vec3D, Entity typeOfHit = net.minecraft.src.EnumMovingObjectType.TILE; blockX = i; blockY = j; blockZ = k; sideHit = l; hitVec = net.minecraft.src.Vec3D.CreateVector(vec3d.xCoord, vec3d.yCoord, vec3d.zCoord ); }
public override bool AttackEntityFrom(net.minecraft.src.Entity entity, int i) { SetBeenAttacked(); if (entity != null) { net.minecraft.src.Vec3D vec3d = entity.GetLookVec(); if (vec3d != null) { motionX = vec3d.xCoord; motionY = vec3d.yCoord; motionZ = vec3d.zCoord; field_9199_b = motionX * 0.10000000000000001D; field_9198_c = motionY * 0.10000000000000001D; field_9196_d = motionZ * 0.10000000000000001D; } return(true); } else { return(false); } }
public virtual net.minecraft.src.Vec3D GetIntermediateWithZValue(net.minecraft.src.Vec3D vec3d, double d) { double d1 = vec3d.xCoord - xCoord; double d2 = vec3d.yCoord - yCoord; double d3 = vec3d.zCoord - zCoord; if (d3 * d3 < 1.0000000116860974E-007D) { return(null); } double d4 = (d - zCoord) / d3; if (d4 < 0.0D || d4 > 1.0D) { return(null); } else { return(CreateVector(xCoord + d1 * d4, yCoord + d2 * d4, zCoord + d3 * d4)); } }
protected internal override void UpdatePlayerActionState() { if (!worldObj.singleplayerWorld && worldObj.difficultySetting == 0) { SetEntityDead(); } Func_27013_Q(); prevAttackCounter = attackCounter; double d = waypointX - posX; double d1 = waypointY - posY; double d2 = waypointZ - posZ; double d3 = net.minecraft.src.MathHelper.Sqrt_double(d * d + d1 * d1 + d2 * d2); if (d3 < 1.0D || d3 > 60D) { waypointX = posX + (double)((rand.NextFloat() * 2.0F - 1.0F) * 16F); waypointY = posY + (double)((rand.NextFloat() * 2.0F - 1.0F) * 16F); waypointZ = posZ + (double)((rand.NextFloat() * 2.0F - 1.0F) * 16F); } if (courseChangeCooldown-- <= 0) { courseChangeCooldown += rand.Next(5) + 2; if (IsCourseTraversable(waypointX, waypointY, waypointZ, d3)) { motionX += (d / d3) * 0.10000000000000001D; motionY += (d1 / d3) * 0.10000000000000001D; motionZ += (d2 / d3) * 0.10000000000000001D; } else { waypointX = posX; waypointY = posY; waypointZ = posZ; } } if (targetedEntity != null && targetedEntity.isDead) { targetedEntity = null; } if (targetedEntity == null || aggroCooldown-- <= 0) { targetedEntity = worldObj.GetClosestPlayerToEntity(this, 100D); if (targetedEntity != null) { aggroCooldown = 20; } } double d4 = 64D; if (targetedEntity != null && targetedEntity.GetDistanceSqToEntity(this) < d4 * d4) { double d5 = targetedEntity.posX - posX; double d6 = (targetedEntity.boundingBox.minY + (double)(targetedEntity.height / 2.0F )) - (posY + (double)(height / 2.0F)); double d7 = targetedEntity.posZ - posZ; renderYawOffset = rotationYaw = (-(float)System.Math.Atan2(d5, d7) * 180F) / 3.141593F; if (CanEntityBeSeen(targetedEntity)) { if (attackCounter == 10) { worldObj.PlaySoundAtEntity(this, "mob.ghast.charge", GetSoundVolume(), (rand.NextFloat () - rand.NextFloat()) * 0.2F + 1.0F); } attackCounter++; if (attackCounter == 20) { worldObj.PlaySoundAtEntity(this, "mob.ghast.fireball", GetSoundVolume(), (rand.NextFloat () - rand.NextFloat()) * 0.2F + 1.0F); net.minecraft.src.EntityFireball entityfireball = new net.minecraft.src.EntityFireball (worldObj, this, d5, d6, d7); double d8 = 4D; net.minecraft.src.Vec3D vec3d = GetLook(1.0F); entityfireball.posX = posX + vec3d.xCoord * d8; entityfireball.posY = posY + (double)(height / 2.0F) + 0.5D; entityfireball.posZ = posZ + vec3d.zCoord * d8; worldObj.AddEntity(entityfireball); attackCounter = -40; } } else { if (attackCounter > 0) { attackCounter--; } } } else { renderYawOffset = rotationYaw = (-(float)System.Math.Atan2(motionX, motionZ) * 180F ) / 3.141593F; if (attackCounter > 0) { attackCounter--; } } if (!worldObj.singleplayerWorld) { byte byte0 = dataWatcher.GetWatchableObjectByte(16); byte byte1 = unchecked ((byte)(attackCounter <= 10 ? 0 : 1)); if (byte0 != byte1) { dataWatcher.UpdateObject(16, byte1); } } }
public override net.minecraft.src.ItemStack OnItemRightClick(net.minecraft.src.ItemStack itemstack, net.minecraft.src.World world, net.minecraft.src.EntityPlayer entityplayer ) { float f = 1.0F; float f1 = entityplayer.prevRotationPitch + (entityplayer.rotationPitch - entityplayer .prevRotationPitch) * f; float f2 = entityplayer.prevRotationYaw + (entityplayer.rotationYaw - entityplayer .prevRotationYaw) * f; double d = entityplayer.prevPosX + (entityplayer.posX - entityplayer.prevPosX) * (double)f; double d1 = (entityplayer.prevPosY + (entityplayer.posY - entityplayer.prevPosY) * (double)f + 1.6200000000000001D) - (double)entityplayer.yOffset; double d2 = entityplayer.prevPosZ + (entityplayer.posZ - entityplayer.prevPosZ) * (double)f; net.minecraft.src.Vec3D vec3d = net.minecraft.src.Vec3D.CreateVector(d, d1, d2); float f3 = net.minecraft.src.MathHelper.Cos(-f2 * 0.01745329F - 3.141593F); float f4 = net.minecraft.src.MathHelper.Sin(-f2 * 0.01745329F - 3.141593F); float f5 = -net.minecraft.src.MathHelper.Cos(-f1 * 0.01745329F); float f6 = net.minecraft.src.MathHelper.Sin(-f1 * 0.01745329F); float f7 = f4 * f5; float f8 = f6; float f9 = f3 * f5; double d3 = 5D; net.minecraft.src.Vec3D vec3d1 = vec3d.AddVector((double)f7 * d3, (double)f8 * d3 , (double)f9 * d3); net.minecraft.src.MovingObjectPosition movingobjectposition = world.RayTraceBlocks_do (vec3d, vec3d1, isFull == 0); if (movingobjectposition == null) { return(itemstack); } if (movingobjectposition.typeOfHit == net.minecraft.src.EnumMovingObjectType.TILE) { int i = movingobjectposition.blockX; int j = movingobjectposition.blockY; int k = movingobjectposition.blockZ; if (!world.CanMineBlock(entityplayer, i, j, k)) { return(itemstack); } if (isFull == 0) { if (world.GetBlockMaterial(i, j, k) == net.minecraft.src.Material.water && world. GetBlockMetadata(i, j, k) == 0) { world.SetBlockWithNotify(i, j, k, 0); return(new net.minecraft.src.ItemStack(net.minecraft.src.Item.WATER_BUCKET)); } if (world.GetBlockMaterial(i, j, k) == net.minecraft.src.Material.lava && world.GetBlockMetadata (i, j, k) == 0) { world.SetBlockWithNotify(i, j, k, 0); return(new net.minecraft.src.ItemStack(net.minecraft.src.Item.LAVA_BUCKET)); } } else { if (isFull < 0) { return(new net.minecraft.src.ItemStack(net.minecraft.src.Item.BUCKET)); } if (movingobjectposition.sideHit == 0) { j--; } if (movingobjectposition.sideHit == 1) { j++; } if (movingobjectposition.sideHit == 2) { k--; } if (movingobjectposition.sideHit == 3) { k++; } if (movingobjectposition.sideHit == 4) { i--; } if (movingobjectposition.sideHit == 5) { i++; } if (world.IsAirBlock(i, j, k) || !world.GetBlockMaterial(i, j, k).IsSolid()) { if (world.worldProvider.isHellWorld && isFull == net.minecraft.src.Block.WATER .ID) { world.PlaySoundEffect(d + 0.5D, d1 + 0.5D, d2 + 0.5D, "random.fizz", 0.5F, 2.6F + (world.rand.NextFloat() - world.rand.NextFloat()) * 0.8F); for (int l = 0; l < 8; l++) { world.SpawnParticle("largesmoke", (double)i + SharpRandom.NextDouble(), (double)j + SharpRandom.NextDouble(), (double)k + SharpRandom.NextDouble(), 0.0D, 0.0D, 0.0D); } } else { world.SetBlockAndMetadataWithNotify(i, j, k, isFull, 0); } return(new net.minecraft.src.ItemStack(net.minecraft.src.Item.BUCKET)); } } } else { if (isFull == 0 && (movingobjectposition.entityHit is net.minecraft.src.EntityCow )) { return(new net.minecraft.src.ItemStack(net.minecraft.src.Item.MILK_BUCKET)); } } return(itemstack); }
public virtual net.minecraft.src.MovingObjectPosition CollisionRayTrace(net.minecraft.src.World world, int i, int j, int k, net.minecraft.src.Vec3D vec3d, net.minecraft.src.Vec3D vec3d1) { SetBlockBoundsBasedOnState(world, i, j, k); vec3d = vec3d.AddVector(-i, -j, -k); vec3d1 = vec3d1.AddVector(-i, -j, -k); net.minecraft.src.Vec3D vec3d2 = vec3d.GetIntermediateWithXValue(vec3d1, minX); net.minecraft.src.Vec3D vec3d3 = vec3d.GetIntermediateWithXValue(vec3d1, maxX); net.minecraft.src.Vec3D vec3d4 = vec3d.GetIntermediateWithYValue(vec3d1, minY); net.minecraft.src.Vec3D vec3d5 = vec3d.GetIntermediateWithYValue(vec3d1, maxY); net.minecraft.src.Vec3D vec3d6 = vec3d.GetIntermediateWithZValue(vec3d1, minZ); net.minecraft.src.Vec3D vec3d7 = vec3d.GetIntermediateWithZValue(vec3d1, maxZ); if (!IsVecInsideYZBounds(vec3d2)) { vec3d2 = null; } if (!IsVecInsideYZBounds(vec3d3)) { vec3d3 = null; } if (!IsVecInsideXZBounds(vec3d4)) { vec3d4 = null; } if (!IsVecInsideXZBounds(vec3d5)) { vec3d5 = null; } if (!IsVecInsideXYBounds(vec3d6)) { vec3d6 = null; } if (!IsVecInsideXYBounds(vec3d7)) { vec3d7 = null; } net.minecraft.src.Vec3D vec3d8 = null; if (vec3d2 != null && (vec3d8 == null || vec3d.DistanceTo(vec3d2) < vec3d.DistanceTo (vec3d8))) { vec3d8 = vec3d2; } if (vec3d3 != null && (vec3d8 == null || vec3d.DistanceTo(vec3d3) < vec3d.DistanceTo (vec3d8))) { vec3d8 = vec3d3; } if (vec3d4 != null && (vec3d8 == null || vec3d.DistanceTo(vec3d4) < vec3d.DistanceTo (vec3d8))) { vec3d8 = vec3d4; } if (vec3d5 != null && (vec3d8 == null || vec3d.DistanceTo(vec3d5) < vec3d.DistanceTo (vec3d8))) { vec3d8 = vec3d5; } if (vec3d6 != null && (vec3d8 == null || vec3d.DistanceTo(vec3d6) < vec3d.DistanceTo (vec3d8))) { vec3d8 = vec3d6; } if (vec3d7 != null && (vec3d8 == null || vec3d.DistanceTo(vec3d7) < vec3d.DistanceTo (vec3d8))) { vec3d8 = vec3d7; } if (vec3d8 == null) { return(null); } byte byte0 = unchecked ((byte)(-1)); if (vec3d8 == vec3d2) { byte0 = 4; } if (vec3d8 == vec3d3) { byte0 = 5; } if (vec3d8 == vec3d4) { byte0 = 0; } if (vec3d8 == vec3d5) { byte0 = 1; } if (vec3d8 == vec3d6) { byte0 = 2; } if (vec3d8 == vec3d7) { byte0 = 3; } return(new net.minecraft.src.MovingObjectPosition(i, j, k, byte0, vec3d8.AddVector (i, j, k))); }
public override void OnUpdate() { if (field_9167_b > 0) { field_9167_b--; } if (damageTaken > 0) { damageTaken--; } if (worldObj.singleplayerWorld && field_9163_an > 0) { if (field_9163_an > 0) { double d = posX + (field_9162_ao - posX) / (double)field_9163_an; double d1 = posY + (field_9161_ap - posY) / (double)field_9163_an; double d3 = posZ + (field_9160_aq - posZ) / (double)field_9163_an; double d4; for (d4 = field_9159_ar - (double)rotationYaw; d4 < -180D; d4 += 360D) { } for (; d4 >= 180D; d4 -= 360D) { } rotationYaw += (float)(d4 / (double)field_9163_an); rotationPitch += (float)((field_9158_as - (double)rotationPitch) / (double)field_9163_an); field_9163_an--; SetPosition(d, d1, d3); SetRotation(rotationYaw, rotationPitch); } else { SetPosition(posX, posY, posZ); SetRotation(rotationYaw, rotationPitch); } return; } prevPosX = posX; prevPosY = posY; prevPosZ = posZ; motionY -= 0.039999999105930328D; int i = net.minecraft.src.MathHelper.Floor_double(posX); int j = net.minecraft.src.MathHelper.Floor_double(posY); int k = net.minecraft.src.MathHelper.Floor_double(posZ); if (net.minecraft.src.BlockRail.Func_27029_g(worldObj, i, j - 1, k)) { j--; } double d2 = 0.40000000000000002D; bool flag = false; double d5 = 0.0078125D; int l = worldObj.GetBlockId(i, j, k); if (net.minecraft.src.BlockRail.Func_27030_c(l)) { net.minecraft.src.Vec3D vec3d = Func_182_g(posX, posY, posZ); int i1 = worldObj.GetBlockMetadata(i, j, k); posY = j; bool flag1 = false; bool flag2 = false; if (l == net.minecraft.src.Block.GOLDEN_RAIL.ID) { flag1 = (i1 & 8) != 0; flag2 = !flag1; } if (((net.minecraft.src.BlockRail)net.minecraft.src.Block.blocksList[l]).Func_27028_d ()) { i1 &= 7; } if (i1 >= 2 && i1 <= 5) { posY = j + 1; } if (i1 == 2) { motionX -= d5; } if (i1 == 3) { motionX += d5; } if (i1 == 4) { motionZ += d5; } if (i1 == 5) { motionZ -= d5; } int[][] ai = field_468_ak[i1]; double d9 = ai[1][0] - ai[0][0]; double d10 = ai[1][2] - ai[0][2]; double d11 = System.Math.Sqrt(d9 * d9 + d10 * d10); double d12 = motionX * d9 + motionZ * d10; if (d12 < 0.0D) { d9 = -d9; d10 = -d10; } double d13 = System.Math.Sqrt(motionX * motionX + motionZ * motionZ); motionX = (d13 * d9) / d11; motionZ = (d13 * d10) / d11; if (flag2) { double d16 = System.Math.Sqrt(motionX * motionX + motionZ * motionZ); if (d16 < 0.029999999999999999D) { motionX *= 0.0D; motionY *= 0.0D; motionZ *= 0.0D; } else { motionX *= 0.5D; motionY *= 0.0D; motionZ *= 0.5D; } } double d17 = 0.0D; double d18 = (double)i + 0.5D + (double)ai[0][0] * 0.5D; double d19 = (double)k + 0.5D + (double)ai[0][2] * 0.5D; double d20 = (double)i + 0.5D + (double)ai[1][0] * 0.5D; double d21 = (double)k + 0.5D + (double)ai[1][2] * 0.5D; d9 = d20 - d18; d10 = d21 - d19; if (d9 == 0.0D) { posX = (double)i + 0.5D; d17 = posZ - (double)k; } else { if (d10 == 0.0D) { posZ = (double)k + 0.5D; d17 = posX - (double)i; } else { double d22 = posX - d18; double d24 = posZ - d19; double d26 = (d22 * d9 + d24 * d10) * 2D; d17 = d26; } } posX = d18 + d9 * d17; posZ = d19 + d10 * d17; SetPosition(posX, posY + (double)yOffset, posZ); double d23 = motionX; double d25 = motionZ; if (riddenByEntity != null) { d23 *= 0.75D; d25 *= 0.75D; } if (d23 < -d2) { d23 = -d2; } if (d23 > d2) { d23 = d2; } if (d25 < -d2) { d25 = -d2; } if (d25 > d2) { d25 = d2; } MoveEntity(d23, 0.0D, d25); if (ai[0][1] != 0 && net.minecraft.src.MathHelper.Floor_double(posX) - i == ai[0] [0] && net.minecraft.src.MathHelper.Floor_double(posZ) - k == ai[0][2]) { SetPosition(posX, posY + (double)ai[0][1], posZ); } else { if (ai[1][1] != 0 && net.minecraft.src.MathHelper.Floor_double(posX) - i == ai[1] [0] && net.minecraft.src.MathHelper.Floor_double(posZ) - k == ai[1][2]) { SetPosition(posX, posY + (double)ai[1][1], posZ); } } if (riddenByEntity != null) { motionX *= 0.99699997901916504D; motionY *= 0.0D; motionZ *= 0.99699997901916504D; } else { if (minecartType == 2) { double d27 = net.minecraft.src.MathHelper.Sqrt_double(pushX * pushX + pushZ * pushZ ); if (d27 > 0.01D) { flag = true; pushX /= d27; pushZ /= d27; double d29 = 0.040000000000000001D; motionX *= 0.80000001192092896D; motionY *= 0.0D; motionZ *= 0.80000001192092896D; motionX += pushX * d29; motionZ += pushZ * d29; } else { motionX *= 0.89999997615814209D; motionY *= 0.0D; motionZ *= 0.89999997615814209D; } } motionX *= 0.95999997854232788D; motionY *= 0.0D; motionZ *= 0.95999997854232788D; } net.minecraft.src.Vec3D vec3d1 = Func_182_g(posX, posY, posZ); if (vec3d1 != null && vec3d != null) { double d28 = (vec3d.yCoord - vec3d1.yCoord) * 0.050000000000000003D; double d14 = System.Math.Sqrt(motionX * motionX + motionZ * motionZ); if (d14 > 0.0D) { motionX = (motionX / d14) * (d14 + d28); motionZ = (motionZ / d14) * (d14 + d28); } SetPosition(posX, vec3d1.yCoord, posZ); } int k1 = net.minecraft.src.MathHelper.Floor_double(posX); int l1 = net.minecraft.src.MathHelper.Floor_double(posZ); if (k1 != i || l1 != k) { double d15 = System.Math.Sqrt(motionX * motionX + motionZ * motionZ); motionX = d15 * (double)(k1 - i); motionZ = d15 * (double)(l1 - k); } if (minecartType == 2) { double d30 = net.minecraft.src.MathHelper.Sqrt_double(pushX * pushX + pushZ * pushZ ); if (d30 > 0.01D && motionX * motionX + motionZ * motionZ > 0.001D) { pushX /= d30; pushZ /= d30; if (pushX * motionX + pushZ * motionZ < 0.0D) { pushX = 0.0D; pushZ = 0.0D; } else { pushX = motionX; pushZ = motionZ; } } } if (flag1) { double d31 = System.Math.Sqrt(motionX * motionX + motionZ * motionZ); if (d31 > 0.01D) { double d32 = 0.059999999999999998D; motionX += (motionX / d31) * d32; motionZ += (motionZ / d31) * d32; } else { if (i1 == 1) { if (worldObj.IsBlockNormalCube(i - 1, j, k)) { motionX = 0.02D; } else { if (worldObj.IsBlockNormalCube(i + 1, j, k)) { motionX = -0.02D; } } } else { if (i1 == 0) { if (worldObj.IsBlockNormalCube(i, j, k - 1)) { motionZ = 0.02D; } else { if (worldObj.IsBlockNormalCube(i, j, k + 1)) { motionZ = -0.02D; } } } } } } } else { if (motionX < -d2) { motionX = -d2; } if (motionX > d2) { motionX = d2; } if (motionZ < -d2) { motionZ = -d2; } if (motionZ > d2) { motionZ = d2; } if (onGround) { motionX *= 0.5D; motionY *= 0.5D; motionZ *= 0.5D; } MoveEntity(motionX, motionY, motionZ); if (!onGround) { motionX *= 0.94999998807907104D; motionY *= 0.94999998807907104D; motionZ *= 0.94999998807907104D; } } rotationPitch = 0.0F; double d6 = prevPosX - posX; double d7 = prevPosZ - posZ; if (d6 * d6 + d7 * d7 > 0.001D) { rotationYaw = (float)((System.Math.Atan2(d7, d6) * 180D) / 3.1415926535897931D); if (field_469_aj) { rotationYaw += 180F; } } double d8; for (d8 = rotationYaw - prevRotationYaw; d8 >= 180D; d8 -= 360D) { } for (; d8 < -180D; d8 += 360D) { } if (d8 < -170D || d8 >= 170D) { rotationYaw += 180F; field_469_aj = !field_469_aj; } SetRotation(rotationYaw, rotationPitch); System.Collections.Generic.List <Entity> list = worldObj.GetEntitiesWithinAABBExcludingEntity(this , boundingBox.Expand(0.20000000298023224D, 0.0D, 0.20000000298023224D)); if (list != null && list.Count > 0) { for (int j1 = 0; j1 < list.Count; j1++) { net.minecraft.src.Entity entity = (net.minecraft.src.Entity)list[j1]; if (entity != riddenByEntity && entity.CanBePushed() && (entity is net.minecraft.src.EntityMinecart )) { entity.ApplyEntityCollision(this); } } } if (riddenByEntity != null && riddenByEntity.isDead) { riddenByEntity = null; } if (flag && rand.Next(4) == 0) { fuel--; if (fuel < 0) { pushX = pushZ = 0.0D; } worldObj.SpawnParticle("largesmoke", posX, posY + 0.80000000000000004D, posZ, 0.0D , 0.0D, 0.0D); } }
protected internal override void UpdatePlayerActionState() { hasAttacked = Func_25026_u(); float f = 16F; if (playerToAttack == null) { playerToAttack = FindPlayerToAttack(); if (playerToAttack != null) { pathToEntity = worldObj.GetPathToEntity(this, playerToAttack, f); } } else { if (!playerToAttack.IsEntityAlive()) { playerToAttack = null; } else { float f1 = playerToAttack.GetDistanceToEntity(this); if (CanEntityBeSeen(playerToAttack)) { AttackEntity(playerToAttack, f1); } else { Func_28013_b(playerToAttack, f1); } } } if (!hasAttacked && playerToAttack != null && (pathToEntity == null || rand.NextInt (20) == 0)) { pathToEntity = worldObj.GetPathToEntity(this, playerToAttack, f); } else { if (!hasAttacked && (pathToEntity == null && rand.Next(80) == 0 || rand.NextInt (80) == 0)) { Func_31021_B(); } } int i = net.minecraft.src.MathHelper.Floor_double(boundingBox.minY + 0.5D); bool flag = IsInWater(); bool flag1 = HandleLavaMovement(); rotationPitch = 0.0F; if (pathToEntity == null || rand.Next(100) == 0) { base.UpdatePlayerActionState(); pathToEntity = null; return; } net.minecraft.src.Vec3D vec3d = pathToEntity.GetPosition(this); for (double d = width * 2.0F; vec3d != null && vec3d.SquareDistanceTo(posX, vec3d .yCoord, posZ) < d * d;) { pathToEntity.IncrementPathIndex(); if (pathToEntity.IsFinished()) { vec3d = null; pathToEntity = null; } else { vec3d = pathToEntity.GetPosition(this); } } isJumping = false; if (vec3d != null) { double d1 = vec3d.xCoord - posX; double d2 = vec3d.zCoord - posZ; double d3 = vec3d.yCoord - (double)i; float f2 = (float)((System.Math.Atan2(d2, d1) * 180D) / 3.1415927410125732D) - 90F; float f3 = f2 - rotationYaw; moveForward = moveSpeed; for (; f3 < -180F; f3 += 360F) { } for (; f3 >= 180F; f3 -= 360F) { } if (f3 > 30F) { f3 = 30F; } if (f3 < -30F) { f3 = -30F; } rotationYaw += f3; if (hasAttacked && playerToAttack != null) { double d4 = playerToAttack.posX - posX; double d5 = playerToAttack.posZ - posZ; float f5 = rotationYaw; rotationYaw = (float)((System.Math.Atan2(d5, d4) * 180D) / 3.1415927410125732D) - 90F; float f4 = (((f5 - rotationYaw) + 90F) * 3.141593F) / 180F; moveStrafing = -net.minecraft.src.MathHelper.Sin(f4) * moveForward * 1.0F; moveForward = net.minecraft.src.MathHelper.Cos(f4) * moveForward * 1.0F; } if (d3 > 0.0D) { isJumping = true; } } if (playerToAttack != null) { FaceEntity(playerToAttack, 30F, 30F); } if (isCollidedHorizontally && !GetGotPath()) { isJumping = true; } if (rand.NextFloat() < 0.8F && (flag || flag1)) { isJumping = true; } }
public override net.minecraft.src.MovingObjectPosition CollisionRayTrace(net.minecraft.src.World world, int i, int j, int k, net.minecraft.src.Vec3D vec3d, net.minecraft.src.Vec3D vec3d1) { int l = world.GetBlockMetadata(i, j, k) & 7; float f = 0.15F; if (l == 1) { SetBlockBounds(0.0F, 0.2F, 0.5F - f, f * 2.0F, 0.8F, 0.5F + f); } else { if (l == 2) { SetBlockBounds(1.0F - f * 2.0F, 0.2F, 0.5F - f, 1.0F, 0.8F, 0.5F + f); } else { if (l == 3) { SetBlockBounds(0.5F - f, 0.2F, 0.0F, 0.5F + f, 0.8F, f * 2.0F); } else { if (l == 4) { SetBlockBounds(0.5F - f, 0.2F, 1.0F - f * 2.0F, 0.5F + f, 0.8F, 1.0F); } else { float f1 = 0.1F; SetBlockBounds(0.5F - f1, 0.0F, 0.5F - f1, 0.5F + f1, 0.6F, 0.5F + f1); } } } } return(base.CollisionRayTrace(world, i, j, k, vec3d, vec3d1)); }
public virtual net.minecraft.src.MovingObjectPosition Func_706_a(net.minecraft.src.Vec3D vec3d, net.minecraft.src.Vec3D vec3d1) { net.minecraft.src.Vec3D vec3d2 = vec3d.GetIntermediateWithXValue(vec3d1, minX); net.minecraft.src.Vec3D vec3d3 = vec3d.GetIntermediateWithXValue(vec3d1, maxX); net.minecraft.src.Vec3D vec3d4 = vec3d.GetIntermediateWithYValue(vec3d1, minY); net.minecraft.src.Vec3D vec3d5 = vec3d.GetIntermediateWithYValue(vec3d1, maxY); net.minecraft.src.Vec3D vec3d6 = vec3d.GetIntermediateWithZValue(vec3d1, minZ); net.minecraft.src.Vec3D vec3d7 = vec3d.GetIntermediateWithZValue(vec3d1, maxZ); if (!IsVecInYZ(vec3d2)) { vec3d2 = null; } if (!IsVecInYZ(vec3d3)) { vec3d3 = null; } if (!IsVecInXZ(vec3d4)) { vec3d4 = null; } if (!IsVecInXZ(vec3d5)) { vec3d5 = null; } if (!IsVecInXY(vec3d6)) { vec3d6 = null; } if (!IsVecInXY(vec3d7)) { vec3d7 = null; } net.minecraft.src.Vec3D vec3d8 = null; if (vec3d2 != null && (vec3d8 == null || vec3d.SquareDistanceTo(vec3d2) < vec3d.SquareDistanceTo (vec3d8))) { vec3d8 = vec3d2; } if (vec3d3 != null && (vec3d8 == null || vec3d.SquareDistanceTo(vec3d3) < vec3d.SquareDistanceTo (vec3d8))) { vec3d8 = vec3d3; } if (vec3d4 != null && (vec3d8 == null || vec3d.SquareDistanceTo(vec3d4) < vec3d.SquareDistanceTo (vec3d8))) { vec3d8 = vec3d4; } if (vec3d5 != null && (vec3d8 == null || vec3d.SquareDistanceTo(vec3d5) < vec3d.SquareDistanceTo (vec3d8))) { vec3d8 = vec3d5; } if (vec3d6 != null && (vec3d8 == null || vec3d.SquareDistanceTo(vec3d6) < vec3d.SquareDistanceTo (vec3d8))) { vec3d8 = vec3d6; } if (vec3d7 != null && (vec3d8 == null || vec3d.SquareDistanceTo(vec3d7) < vec3d.SquareDistanceTo (vec3d8))) { vec3d8 = vec3d7; } if (vec3d8 == null) { return(null); } byte byte0 = unchecked ((byte)(-1)); if (vec3d8 == vec3d2) { byte0 = 4; } if (vec3d8 == vec3d3) { byte0 = 5; } if (vec3d8 == vec3d4) { byte0 = 0; } if (vec3d8 == vec3d5) { byte0 = 1; } if (vec3d8 == vec3d6) { byte0 = 2; } if (vec3d8 == vec3d7) { byte0 = 3; } return(new net.minecraft.src.MovingObjectPosition(0, 0, 0, byte0, vec3d8)); }
public override void OnUpdate() { lastTickPosX = posX; lastTickPosY = posY; lastTickPosZ = posZ; base.OnUpdate(); if (shakeSnowball > 0) { shakeSnowball--; } if (inGroundSnowball) { int i = worldObj.GetBlockId(xTileSnowball, yTileSnowball, zTileSnowball); if (i != inTileSnowball) { inGroundSnowball = false; motionX *= rand.NextFloat() * 0.2F; motionY *= rand.NextFloat() * 0.2F; motionZ *= rand.NextFloat() * 0.2F; ticksOnGround = 0; ticksInAir = 0; } else { ticksOnGround++; if (ticksOnGround == 1200) { SetEntityDead(); } return; } } else { ticksInAir++; } net.minecraft.src.Vec3D vec3d = net.minecraft.src.Vec3D.CreateVector(posX, posY, posZ); net.minecraft.src.Vec3D vec3d1 = net.minecraft.src.Vec3D.CreateVector(posX + motionX , posY + motionY, posZ + motionZ); net.minecraft.src.MovingObjectPosition movingobjectposition = worldObj.RayTraceBlocks (vec3d, vec3d1); vec3d = net.minecraft.src.Vec3D.CreateVector(posX, posY, posZ); vec3d1 = net.minecraft.src.Vec3D.CreateVector(posX + motionX, posY + motionY, posZ + motionZ); if (movingobjectposition != null) { vec3d1 = net.minecraft.src.Vec3D.CreateVector(movingobjectposition.hitVec.xCoord, movingobjectposition.hitVec.yCoord, movingobjectposition.hitVec.zCoord); } if (!worldObj.singleplayerWorld) { net.minecraft.src.Entity entity = null; System.Collections.Generic.List <Entity> list = worldObj.GetEntitiesWithinAABBExcludingEntity(this , boundingBox.AddCoord(motionX, motionY, motionZ).Expand(1.0D, 1.0D, 1.0D)); double d = 0.0D; for (int l = 0; l < list.Count; l++) { net.minecraft.src.Entity entity1 = (net.minecraft.src.Entity)list[l]; if (!entity1.CanBeCollidedWith() || entity1 == owner && ticksInAir < 5) { continue; } float f4 = 0.3F; net.minecraft.src.AxisAlignedBB axisalignedbb = entity1.boundingBox.Expand(f4, f4 , f4); net.minecraft.src.MovingObjectPosition movingobjectposition1 = axisalignedbb.Func_706_a (vec3d, vec3d1); if (movingobjectposition1 == null) { continue; } double d1 = vec3d.DistanceTo(movingobjectposition1.hitVec); if (d1 < d || d == 0.0D) { entity = entity1; d = d1; } } if (entity != null) { movingobjectposition = new net.minecraft.src.MovingObjectPosition(entity); } } if (movingobjectposition != null) { if (movingobjectposition.entityHit != null) { if (!movingobjectposition.entityHit.AttackEntityFrom(owner, 0)) { } } for (int j = 0; j < 8; j++) { worldObj.SpawnParticle("snowballpoof", posX, posY, posZ, 0.0D, 0.0D, 0.0D); } SetEntityDead(); } posX += motionX; posY += motionY; posZ += motionZ; float f = net.minecraft.src.MathHelper.Sqrt_double(motionX * motionX + motionZ * motionZ); rotationYaw = (float)((System.Math.Atan2(motionX, motionZ) * 180D) / 3.1415927410125732D ); for (rotationPitch = (float)((System.Math.Atan2(motionY, f) * 180D) / 3.1415927410125732D ); rotationPitch - prevRotationPitch < -180F; prevRotationPitch -= 360F) { } for (; rotationPitch - prevRotationPitch >= 180F; prevRotationPitch += 360F) { } for (; rotationYaw - prevRotationYaw < -180F; prevRotationYaw -= 360F) { } for (; rotationYaw - prevRotationYaw >= 180F; prevRotationYaw += 360F) { } rotationPitch = prevRotationPitch + (rotationPitch - prevRotationPitch) * 0.2F; rotationYaw = prevRotationYaw + (rotationYaw - prevRotationYaw) * 0.2F; float f1 = 0.99F; float f2 = 0.03F; if (IsInWater()) { for (int k = 0; k < 4; k++) { float f3 = 0.25F; worldObj.SpawnParticle("bubble", posX - motionX * (double)f3, posY - motionY * (double )f3, posZ - motionZ * (double)f3, motionX, motionY, motionZ); } f1 = 0.8F; } motionX *= f1; motionY *= f1; motionZ *= f1; motionY -= f2; SetPosition(posX, posY, posZ); }
private net.minecraft.src.Vec3D Func_298_c(net.minecraft.src.IBlockAccess iblockaccess , int i, int j, int k) { net.minecraft.src.Vec3D vec3d = net.minecraft.src.Vec3D.CreateVector(0.0D, 0.0D, 0.0D); int l = Func_303_b(iblockaccess, i, j, k); for (int i1 = 0; i1 < 4; i1++) { int j1 = i; int k1 = j; int l1 = k; if (i1 == 0) { j1--; } if (i1 == 1) { l1--; } if (i1 == 2) { j1++; } if (i1 == 3) { l1++; } int i2 = Func_303_b(iblockaccess, j1, k1, l1); if (i2 < 0) { if (iblockaccess.GetBlockMaterial(j1, k1, l1).GetIsSolid()) { continue; } i2 = Func_303_b(iblockaccess, j1, k1 - 1, l1); if (i2 >= 0) { int j2 = i2 - (l - 8); vec3d = vec3d.AddVector((j1 - i) * j2, (k1 - j) * j2, (l1 - k) * j2); } continue; } if (i2 >= 0) { int k2 = i2 - l; vec3d = vec3d.AddVector((j1 - i) * k2, (k1 - j) * k2, (l1 - k) * k2); } } if (iblockaccess.GetBlockMetadata(i, j, k) >= 8) { bool flag = false; if (flag || ShouldSideBeRendered(iblockaccess, i, j, k - 1, 2)) { flag = true; } if (flag || ShouldSideBeRendered(iblockaccess, i, j, k + 1, 3)) { flag = true; } if (flag || ShouldSideBeRendered(iblockaccess, i - 1, j, k, 4)) { flag = true; } if (flag || ShouldSideBeRendered(iblockaccess, i + 1, j, k, 5)) { flag = true; } if (flag || ShouldSideBeRendered(iblockaccess, i, j + 1, k - 1, 2)) { flag = true; } if (flag || ShouldSideBeRendered(iblockaccess, i, j + 1, k + 1, 3)) { flag = true; } if (flag || ShouldSideBeRendered(iblockaccess, i - 1, j + 1, k, 4)) { flag = true; } if (flag || ShouldSideBeRendered(iblockaccess, i + 1, j + 1, k, 5)) { flag = true; } if (flag) { vec3d = vec3d.Normalize().AddVector(0.0D, -6D, 0.0D); } } vec3d = vec3d.Normalize(); return(vec3d); }
public virtual void VelocityToAddToEntity(net.minecraft.src.World world, int i, int j, int k, net.minecraft.src.Entity entity, net.minecraft.src.Vec3D vec3d) { }
public override void OnUpdate() { base.OnUpdate(); if (prevRotationPitch == 0.0F && prevRotationYaw == 0.0F) { float f = net.minecraft.src.MathHelper.Sqrt_double(motionX * motionX + motionZ * motionZ); prevRotationYaw = rotationYaw = (float)((System.Math.Atan2(motionX, motionZ) * 180D ) / 3.1415927410125732D); prevRotationPitch = rotationPitch = (float)((System.Math.Atan2(motionY, f) * 180D ) / 3.1415927410125732D); } int i = worldObj.GetBlockId(xTile, yTile, zTile); if (i > 0) { net.minecraft.src.Block.blocksList[i].SetBlockBoundsBasedOnState(worldObj, xTile, yTile, zTile); net.minecraft.src.AxisAlignedBB axisalignedbb = net.minecraft.src.Block.blocksList [i].GetCollisionBoundingBoxFromPool(worldObj, xTile, yTile, zTile); if (axisalignedbb != null && axisalignedbb.IsVecInXYZ(net.minecraft.src.Vec3D.CreateVector (posX, posY, posZ))) { inGround = true; } } if (arrowShake > 0) { arrowShake--; } if (inGround) { int j = worldObj.GetBlockId(xTile, yTile, zTile); int k = worldObj.GetBlockMetadata(xTile, yTile, zTile); if (j != inTile || k != field_28011_h) { inGround = false; motionX *= rand.NextFloat() * 0.2F; motionY *= rand.NextFloat() * 0.2F; motionZ *= rand.NextFloat() * 0.2F; ticksInGround = 0; ticksInAir = 0; return; } ticksInGround++; if (ticksInGround == 1200) { SetEntityDead(); } return; } ticksInAir++; net.minecraft.src.Vec3D vec3d = net.minecraft.src.Vec3D.CreateVector(posX, posY, posZ); net.minecraft.src.Vec3D vec3d1 = net.minecraft.src.Vec3D.CreateVector(posX + motionX , posY + motionY, posZ + motionZ); net.minecraft.src.MovingObjectPosition movingobjectposition = worldObj.Func_28099_a (vec3d, vec3d1, false, true); vec3d = net.minecraft.src.Vec3D.CreateVector(posX, posY, posZ); vec3d1 = net.minecraft.src.Vec3D.CreateVector(posX + motionX, posY + motionY, posZ + motionZ); if (movingobjectposition != null) { vec3d1 = net.minecraft.src.Vec3D.CreateVector(movingobjectposition.hitVec.xCoord, movingobjectposition.hitVec.yCoord, movingobjectposition.hitVec.zCoord); } net.minecraft.src.Entity entity = null; List <Entity> list = worldObj.GetEntitiesWithinAABBExcludingEntity(this , boundingBox.AddCoord(motionX, motionY, motionZ).Expand(1.0D, 1.0D, 1.0D)); double d = 0.0D; for (int l = 0; l < list.Count; l++) { net.minecraft.src.Entity entity1 = (net.minecraft.src.Entity)list[l]; if (!entity1.CanBeCollidedWith() || entity1 == owner && ticksInAir < 5) { continue; } float f4 = 0.3F; net.minecraft.src.AxisAlignedBB axisalignedbb1 = entity1.boundingBox.Expand(f4, f4 , f4); net.minecraft.src.MovingObjectPosition movingobjectposition1 = axisalignedbb1.Func_706_a (vec3d, vec3d1); if (movingobjectposition1 == null) { continue; } double d1 = vec3d.DistanceTo(movingobjectposition1.hitVec); if (d1 < d || d == 0.0D) { entity = entity1; d = d1; } } if (entity != null) { movingobjectposition = new net.minecraft.src.MovingObjectPosition(entity); } if (movingobjectposition != null) { if (movingobjectposition.entityHit != null) { if (movingobjectposition.entityHit.AttackEntityFrom(owner, 4)) { worldObj.PlaySoundAtEntity(this, "random.drr", 1.0F, 1.2F / (rand.NextFloat() * 0.2F + 0.9F)); SetEntityDead(); } else { motionX *= -0.10000000149011612D; motionY *= -0.10000000149011612D; motionZ *= -0.10000000149011612D; rotationYaw += 180F; prevRotationYaw += 180F; ticksInAir = 0; } } else { xTile = movingobjectposition.blockX; yTile = movingobjectposition.blockY; zTile = movingobjectposition.blockZ; inTile = worldObj.GetBlockId(xTile, yTile, zTile); field_28011_h = worldObj.GetBlockMetadata(xTile, yTile, zTile); motionX = (float)(movingobjectposition.hitVec.xCoord - posX); motionY = (float)(movingobjectposition.hitVec.yCoord - posY); motionZ = (float)(movingobjectposition.hitVec.zCoord - posZ); float f1 = net.minecraft.src.MathHelper.Sqrt_double(motionX * motionX + motionY * motionY + motionZ * motionZ); posX -= (motionX / (double)f1) * 0.05000000074505806D; posY -= (motionY / (double)f1) * 0.05000000074505806D; posZ -= (motionZ / (double)f1) * 0.05000000074505806D; worldObj.PlaySoundAtEntity(this, "random.drr", 1.0F, 1.2F / (rand.NextFloat() * 0.2F + 0.9F)); inGround = true; arrowShake = 7; } } posX += motionX; posY += motionY; posZ += motionZ; float f2 = net.minecraft.src.MathHelper.Sqrt_double(motionX * motionX + motionZ * motionZ); rotationYaw = (float)((System.Math.Atan2(motionX, motionZ) * 180D) / 3.1415927410125732D ); for (rotationPitch = (float)((System.Math.Atan2(motionY, f2) * 180D) / 3.1415927410125732D ); rotationPitch - prevRotationPitch < -180F; prevRotationPitch -= 360F) { } for (; rotationPitch - prevRotationPitch >= 180F; prevRotationPitch += 360F) { } for (; rotationYaw - prevRotationYaw < -180F; prevRotationYaw -= 360F) { } for (; rotationYaw - prevRotationYaw >= 180F; prevRotationYaw += 360F) { } rotationPitch = prevRotationPitch + (rotationPitch - prevRotationPitch) * 0.2F; rotationYaw = prevRotationYaw + (rotationYaw - prevRotationYaw) * 0.2F; float f3 = 0.99F; float f5 = 0.03F; if (IsInWater()) { for (int i1 = 0; i1 < 4; i1++) { float f6 = 0.25F; worldObj.SpawnParticle("bubble", posX - motionX * (double)f6, posY - motionY * (double )f6, posZ - motionZ * (double)f6, motionX, motionY, motionZ); } f3 = 0.8F; } motionX *= f3; motionY *= f3; motionZ *= f3; motionY -= f5; SetPosition(posX, posY, posZ); }
public virtual void DoExplosion() { float f = explosionSize; int i = 16; for (int j = 0; j < i; j++) { for (int l = 0; l < i; l++) { for (int j1 = 0; j1 < i; j1++) { if (j != 0 && j != i - 1 && l != 0 && l != i - 1 && j1 != 0 && j1 != i - 1) { continue; } double d = ((float)j / ((float)i - 1.0F)) * 2.0F - 1.0F; double d1 = ((float)l / ((float)i - 1.0F)) * 2.0F - 1.0F; double d2 = ((float)j1 / ((float)i - 1.0F)) * 2.0F - 1.0F; double d3 = System.Math.Sqrt(d * d + d1 * d1 + d2 * d2); d /= d3; d1 /= d3; d2 /= d3; float f1 = explosionSize * (0.7F + worldObj.rand.NextFloat() * 0.6F); double d5 = explosionX; double d7 = explosionY; double d9 = explosionZ; float f2 = 0.3F; do { if (f1 <= 0.0F) { goto label0_continue; } int j4 = net.minecraft.src.MathHelper.Floor_double(d5); int k4 = net.minecraft.src.MathHelper.Floor_double(d7); int l4 = net.minecraft.src.MathHelper.Floor_double(d9); int i5 = worldObj.GetBlockId(j4, k4, l4); if (i5 > 0) { f1 -= (net.minecraft.src.Block.blocksList[i5].GetExplosionResistance(exploder) + 0.3F) * f2; } if (f1 > 0.0F) { destroyedBlockPositions.Add(new net.minecraft.src.ChunkPosition(j4, k4, l4)); } d5 += d * (double)f2; d7 += d1 * (double)f2; d9 += d2 * (double)f2; f1 -= f2 * 0.75F; }while (true); label0_continue :; } label0_break :; } } explosionSize *= 2.0F; int k = net.minecraft.src.MathHelper.Floor_double(explosionX - (double)explosionSize - 1.0D); int i1 = net.minecraft.src.MathHelper.Floor_double(explosionX + (double)explosionSize + 1.0D); int k1 = net.minecraft.src.MathHelper.Floor_double(explosionY - (double)explosionSize - 1.0D); int l1 = net.minecraft.src.MathHelper.Floor_double(explosionY + (double)explosionSize + 1.0D); int i2 = net.minecraft.src.MathHelper.Floor_double(explosionZ - (double)explosionSize - 1.0D); int j2 = net.minecraft.src.MathHelper.Floor_double(explosionZ + (double)explosionSize + 1.0D); List <Entity> list = worldObj.GetEntitiesWithinAABBExcludingEntity(exploder, net.minecraft.src.AxisAlignedBB.GetBoundingBoxFromPool(k, k1, i2, i1, l1, j2)); net.minecraft.src.Vec3D vec3d = net.minecraft.src.Vec3D.CreateVector(explosionX, explosionY, explosionZ); for (int k2 = 0; k2 < list.Count; k2++) { net.minecraft.src.Entity entity = (net.minecraft.src.Entity)list[k2]; double d4 = entity.GetDistance(explosionX, explosionY, explosionZ) / (double)explosionSize; if (d4 <= 1.0D) { double d6 = entity.posX - explosionX; double d8 = entity.posY - explosionY; double d10 = entity.posZ - explosionZ; double d11 = net.minecraft.src.MathHelper.Sqrt_double(d6 * d6 + d8 * d8 + d10 * d10 ); d6 /= d11; d8 /= d11; d10 /= d11; double d12 = worldObj.Func_494_a(vec3d, entity.boundingBox); double d13 = (1.0D - d4) * d12; entity.AttackEntityFrom(exploder, (int)(((d13 * d13 + d13) / 2D) * 8D * (double)explosionSize + 1.0D)); double d14 = d13; entity.motionX += d6 * d14; entity.motionY += d8 * d14; entity.motionZ += d10 * d14; } } explosionSize = f; List <ChunkPosition> arraylist = new List <ChunkPosition>(); arraylist.AddRange(destroyedBlockPositions); if (isFlaming) { for (int l2 = arraylist.Count - 1; l2 >= 0; l2--) { net.minecraft.src.ChunkPosition chunkposition = (net.minecraft.src.ChunkPosition) arraylist[l2]; int i3 = chunkposition.x; int j3 = chunkposition.y; int k3 = chunkposition.z; int l3 = worldObj.GetBlockId(i3, j3, k3); int i4 = worldObj.GetBlockId(i3, j3 - 1, k3); if (l3 == 0 && net.minecraft.src.Block.opaqueCubeLookup[i4] && ExplosionRNG.NextInt (3) == 0) { worldObj.SetBlockWithNotify(i3, j3, k3, net.minecraft.src.Block.FIRE.ID); } } } }
public override void VelocityToAddToEntity(net.minecraft.src.World world, int i, int j, int k, net.minecraft.src.Entity entity, net.minecraft.src.Vec3D vec3d) { modelBlock.VelocityToAddToEntity(world, i, j, k, entity, vec3d); }
public override net.minecraft.src.MovingObjectPosition CollisionRayTrace(net.minecraft.src.World world, int i, int j, int k, net.minecraft.src.Vec3D vec3d, net.minecraft.src.Vec3D vec3d1) { SetBlockBoundsBasedOnState(world, i, j, k); return(base.CollisionRayTrace(world, i, j, k, vec3d, vec3d1)); }
public override void OnUpdate() { base.OnUpdate(); if (field_6149_an > 0) { double d = posX + (field_6148_ao - posX) / (double)field_6149_an; double d1 = posY + (field_6147_ap - posY) / (double)field_6149_an; double d2 = posZ + (field_6146_aq - posZ) / (double)field_6149_an; double d4; for (d4 = field_6145_ar - (double)rotationYaw; d4 < -180D; d4 += 360D) { } for (; d4 >= 180D; d4 -= 360D) { } rotationYaw += (float)(d4 / (double)field_6149_an); rotationPitch += (float)((field_6144_as - (double)rotationPitch) / (double)field_6149_an); field_6149_an--; SetPosition(d, d1, d2); SetRotation(rotationYaw, rotationPitch); return; } if (!worldObj.singleplayerWorld) { net.minecraft.src.ItemStack itemstack = angler.GetCurrentEquippedItem(); if (angler.isDead || !angler.IsEntityAlive() || itemstack == null || itemstack.GetItem () != net.minecraft.src.Item.FISHING_ROD || GetDistanceSqToEntity(angler) > 1024D) { SetEntityDead(); angler.fishEntity = null; return; } if (bobber != null) { if (bobber.isDead) { bobber = null; } else { posX = bobber.posX; posY = bobber.boundingBox.minY + (double)bobber.height * 0.80000000000000004D; posZ = bobber.posZ; return; } } } if (shake > 0) { shake--; } if (inGround) { int i = worldObj.GetBlockId(xTile, yTile, zTile); if (i != inTile) { inGround = false; motionX *= rand.NextFloat() * 0.2F; motionY *= rand.NextFloat() * 0.2F; motionZ *= rand.NextFloat() * 0.2F; ticksInGround = 0; ticksInAir = 0; } else { ticksInGround++; if (ticksInGround == 1200) { SetEntityDead(); } return; } } else { ticksInAir++; } net.minecraft.src.Vec3D vec3d = net.minecraft.src.Vec3D.CreateVector(posX, posY, posZ); net.minecraft.src.Vec3D vec3d1 = net.minecraft.src.Vec3D.CreateVector(posX + motionX , posY + motionY, posZ + motionZ); net.minecraft.src.MovingObjectPosition movingobjectposition = worldObj.RayTraceBlocks (vec3d, vec3d1); vec3d = net.minecraft.src.Vec3D.CreateVector(posX, posY, posZ); vec3d1 = net.minecraft.src.Vec3D.CreateVector(posX + motionX, posY + motionY, posZ + motionZ); if (movingobjectposition != null) { vec3d1 = net.minecraft.src.Vec3D.CreateVector(movingobjectposition.hitVec.xCoord, movingobjectposition.hitVec.yCoord, movingobjectposition.hitVec.zCoord); } net.minecraft.src.Entity entity = null; System.Collections.Generic.List <Entity> list = worldObj.GetEntitiesWithinAABBExcludingEntity(this , boundingBox.AddCoord(motionX, motionY, motionZ).Expand(1.0D, 1.0D, 1.0D)); double d3 = 0.0D; for (int j = 0; j < list.Count; j++) { net.minecraft.src.Entity entity1 = (net.minecraft.src.Entity)list[j]; if (!entity1.CanBeCollidedWith() || entity1 == angler && ticksInAir < 5) { continue; } float f2 = 0.3F; net.minecraft.src.AxisAlignedBB axisalignedbb = entity1.boundingBox.Expand(f2, f2 , f2); net.minecraft.src.MovingObjectPosition movingobjectposition1 = axisalignedbb.Func_706_a (vec3d, vec3d1); if (movingobjectposition1 == null) { continue; } double d6 = vec3d.DistanceTo(movingobjectposition1.hitVec); if (d6 < d3 || d3 == 0.0D) { entity = entity1; d3 = d6; } } if (entity != null) { movingobjectposition = new net.minecraft.src.MovingObjectPosition(entity); } if (movingobjectposition != null) { if (movingobjectposition.entityHit != null) { if (movingobjectposition.entityHit.AttackEntityFrom(angler, 0)) { bobber = movingobjectposition.entityHit; } } else { inGround = true; } } if (inGround) { return; } MoveEntity(motionX, motionY, motionZ); float f = net.minecraft.src.MathHelper.Sqrt_double(motionX * motionX + motionZ * motionZ); rotationYaw = (float)((System.Math.Atan2(motionX, motionZ) * 180D) / 3.1415927410125732D ); for (rotationPitch = (float)((System.Math.Atan2(motionY, f) * 180D) / 3.1415927410125732D ); rotationPitch - prevRotationPitch < -180F; prevRotationPitch -= 360F) { } for (; rotationPitch - prevRotationPitch >= 180F; prevRotationPitch += 360F) { } for (; rotationYaw - prevRotationYaw < -180F; prevRotationYaw -= 360F) { } for (; rotationYaw - prevRotationYaw >= 180F; prevRotationYaw += 360F) { } rotationPitch = prevRotationPitch + (rotationPitch - prevRotationPitch) * 0.2F; rotationYaw = prevRotationYaw + (rotationYaw - prevRotationYaw) * 0.2F; float f1 = 0.92F; if (onGround || isCollidedHorizontally) { f1 = 0.5F; } int k = 5; double d5 = 0.0D; for (int l = 0; l < k; l++) { double d8 = ((boundingBox.minY + ((boundingBox.maxY - boundingBox.minY) * (double )(l + 0)) / (double)k) - 0.125D) + 0.125D; double d9 = ((boundingBox.minY + ((boundingBox.maxY - boundingBox.minY) * (double )(l + 1)) / (double)k) - 0.125D) + 0.125D; net.minecraft.src.AxisAlignedBB axisalignedbb1 = net.minecraft.src.AxisAlignedBB. GetBoundingBoxFromPool(boundingBox.minX, d8, boundingBox.minZ, boundingBox.maxX, d9, boundingBox.maxZ); if (worldObj.IsAABBInMaterial(axisalignedbb1, net.minecraft.src.Material.water)) { d5 += 1.0D / (double)k; } } if (d5 > 0.0D) { if (ticksCatchable > 0) { ticksCatchable--; } else { char c = '\u01F4'; if (worldObj.CanLightningStrikeAt(net.minecraft.src.MathHelper.Floor_double(posX) , net.minecraft.src.MathHelper.Floor_double(posY) + 1, net.minecraft.src.MathHelper .Floor_double(posZ))) { c = '\u012C'; } if (rand.Next(c) == 0) { ticksCatchable = rand.Next(30) + 10; motionY -= 0.20000000298023224D; worldObj.PlaySoundAtEntity(this, "random.splash", 0.25F, 1.0F + (rand.NextFloat() - rand.NextFloat()) * 0.4F); float f3 = net.minecraft.src.MathHelper.Floor_double(boundingBox.minY); for (int i1 = 0; (float)i1 < 1.0F + width * 20F; i1++) { float f4 = (rand.NextFloat() * 2.0F - 1.0F) * width; float f6 = (rand.NextFloat() * 2.0F - 1.0F) * width; worldObj.SpawnParticle("bubble", posX + (double)f4, f3 + 1.0F, posZ + (double)f6, motionX, motionY - (double)(rand.NextFloat() * 0.2F), motionZ); } for (int j1 = 0; (float)j1 < 1.0F + width * 20F; j1++) { float f5 = (rand.NextFloat() * 2.0F - 1.0F) * width; float f7 = (rand.NextFloat() * 2.0F - 1.0F) * width; worldObj.SpawnParticle("splash", posX + (double)f5, f3 + 1.0F, posZ + (double)f7, motionX, motionY, motionZ); } } } } if (ticksCatchable > 0) { motionY -= (double)(rand.NextFloat() * rand.NextFloat() * rand.NextFloat()) * 0.20000000000000001D; } double d7 = d5 * 2D - 1.0D; motionY += 0.039999999105930328D * d7; if (d5 > 0.0D) { f1 = (float)((double)f1 * 0.90000000000000002D); motionY *= 0.80000000000000004D; } motionX *= f1; motionY *= f1; motionZ *= f1; SetPosition(posX, posY, posZ); }