internal NetworkAcceptThread(net.minecraft.src.NetworkListenThread networklistenthread , string s, net.minecraft.server.MinecraftServer minecraftserver) //: base(s) { // Referenced classes of package net.minecraft.src: // NetworkListenThread, NetLoginHandler NetListenThread = networklistenthread; mcServer = minecraftserver; }
internal static int IncrementConnectionCount(net.minecraft.src.NetworkListenThread networklistenthread ) { return(networklistenthread.ConnectionCount++); }
internal static void AddPendingConnectionToListenThread(net.minecraft.src.NetworkListenThread networklistenthread, net.minecraft.src.NetLoginHandler netloginhandler) { networklistenthread.AddPendingConnection(netloginhandler); }
internal static TcpListener GetListener(net.minecraft.src.NetworkListenThread networklistenthread) { return(networklistenthread.serverSocket); }