Пример #1
0
 internal NetworkAcceptThread(net.minecraft.src.NetworkListenThread networklistenthread
                              , string s, net.minecraft.server.MinecraftServer minecraftserver)
 //: base(s)
 {
     // Referenced classes of package net.minecraft.src:
     //            NetworkListenThread, NetLoginHandler
     NetListenThread = networklistenthread;
     mcServer        = minecraftserver;
 }
Пример #2
0
 internal static int IncrementConnectionCount(net.minecraft.src.NetworkListenThread networklistenthread
                                              )
 {
     return(networklistenthread.ConnectionCount++);
 }
Пример #3
0
 internal static void AddPendingConnectionToListenThread(net.minecraft.src.NetworkListenThread networklistenthread, net.minecraft.src.NetLoginHandler netloginhandler)
 {
     networklistenthread.AddPendingConnection(netloginhandler);
 }
Пример #4
0
 internal static TcpListener GetListener(net.minecraft.src.NetworkListenThread networklistenthread)
 {
     return(networklistenthread.serverSocket);
 }