public static void CreateIntersectionContours() { msgScene scene = msgScene.GetScene(); scene.Clear(); msgTorus tor1 = msgTorus.Create(2, 1, 36, 36); msgTorus tor2 = msgTorus.Create(2, 0.6, 36, 36); msgVectorStruct transV1 = new msgVectorStruct(1, 1, 0); tor2.InitTempMatrix().Translate(transV1); tor2.ApplyTempMatrix(); tor2.DestroyTempMatrix(); scene.AttachObject(tor1); tor1.SetAttribute(msgObjectAttrEnum.SG_OA_COLOR, 65); scene.AttachObject(tor2); tor2.SetAttribute(msgObjectAttrEnum.SG_OA_COLOR, 105); msgVectorStruct transV2 = new msgVectorStruct(5, 0, 0.0); msgGroup bool1 = msgBoolean.IntersectionContour(tor1, tor2); bool1.InitTempMatrix().Translate(transV2); bool1.ApplyTempMatrix(); bool1.DestroyTempMatrix(); scene.AttachObject(bool1); bool1.SetAttribute(msgObjectAttrEnum.SG_OA_COLOR, 0); bool1.SetAttribute(msgObjectAttrEnum.SG_OA_LINE_THICKNESS, 2); }
public static void CreateSections() { msgScene scene = msgScene.GetScene(); scene.Clear(); msgTorus tor1 = msgTorus.Create(2, 1, 36, 36); scene.AttachObject(tor1); msgVectorStruct transV2 = new msgVectorStruct(-6, 0, 0); for (int i = -30; i < 30; i += 4) { msgVectorStruct plN = new msgVectorStruct(); plN.x = 0.0; plN.y = 1.0; plN.z = 1.0; msgGroup bool1 = msgBoolean.Section(tor1, plN, 0.1 * i); if (bool1 != null) { bool1.InitTempMatrix().Translate(transV2); bool1.ApplyTempMatrix(); bool1.DestroyTempMatrix(); scene.AttachObject(bool1); bool1.SetAttribute(msgObjectAttrEnum.SG_OA_COLOR, (ushort)(i + 50)); bool1.SetAttribute(msgObjectAttrEnum.SG_OA_LINE_THICKNESS, 2); } } }
public static void CreateUnion() { msgScene scene = msgScene.GetScene(); scene.Clear(); msgTorus tor1 = msgTorus.Create(2, 1, 24, 24); msgTorus tor2 = msgTorus.Create(2, 0.5, 24, 24); msgVectorStruct transV1 = new msgVectorStruct(1, 3.5, 0); tor2.InitTempMatrix().Translate(transV1); tor2.ApplyTempMatrix(); tor2.DestroyTempMatrix(); scene.AttachObject(tor1); tor1.SetAttribute(msgObjectAttrEnum.SG_OA_COLOR, 5); scene.AttachObject(tor2); tor2.SetAttribute(msgObjectAttrEnum.SG_OA_COLOR, 45); msgVectorStruct transV2 = new msgVectorStruct(-6.5, 0, 0); msgGroup bool1 = msgBoolean.Union(tor1, tor2); bool1.InitTempMatrix().Translate(transV2); bool1.ApplyTempMatrix(); bool1.DestroyTempMatrix(); scene.AttachObject(bool1); bool1.SetAttribute(msgObjectAttrEnum.SG_OA_COLOR, 3); bool1.SetAttribute(msgObjectAttrEnum.SG_OA_DRAW_STATE, (ushort)SG_OA_DRAW_STATEValuesEnum.SGDS_FRAME); }
public static void CreateSpiralSurface() { msgScene scene = msgScene.GetScene(); scene.Clear(); msgArcStruct ArcGeo = new msgArcStruct(); msgPointStruct ArP1 = new msgPointStruct(-1.0, -3.0, 0.0); msgPointStruct ArP2 = new msgPointStruct(-1.0, -2.0, 0.0); msgPointStruct ArP3 = new msgPointStruct(0.0, -3.5, 0.0); ArcGeo.FromThreePoints(ArP1, ArP2, ArP3, false); msg2DObject ar = msgArc.Create(ArcGeo); scene.AttachObject(ar); ar.SetAttribute(msgObjectAttrEnum.SG_OA_COLOR, 12); ar.SetAttribute(msgObjectAttrEnum.SG_OA_LINE_THICKNESS, 2); msgPointStruct axeP1 = new msgPointStruct(2.0, -3.0, 0.0); msgPointStruct axeP2 = new msgPointStruct(2.0, 3.0, 0.0); msg3DObject spirO = (msg3DObject)msgKinematic.Spiral(ar, null, axeP1, axeP2, 4, 10, 15, false); scene.AttachObject(spirO); spirO.SetAttribute(msgObjectAttrEnum.SG_OA_COLOR, 85); msgVectorStruct transV1 = new msgVectorStruct(0, -11.5, 0); spirO.InitTempMatrix().Translate(transV1); spirO.ApplyTempMatrix(); spirO.DestroyTempMatrix(); }
public static void CreateSub() { msgScene scene = msgScene.GetScene(); scene.Clear(); Utils.AddFloorInScene(15.0, 14.0, -2.0, 2.0, -1.0); msgTorus tor1 = msgTorus.Create(2, 1, 24, 24); msgTorus tor2 = msgTorus.Create(2, 0.8, 24, 24); msgVectorStruct transV1 = new msgVectorStruct(1, 1, 0); tor2.InitTempMatrix().Translate(transV1); tor2.ApplyTempMatrix(); tor2.DestroyTempMatrix(); scene.AttachObject(tor1); tor1.SetAttribute(msgObjectAttrEnum.SG_OA_COLOR, 5); scene.AttachObject(tor2); tor2.SetAttribute(msgObjectAttrEnum.SG_OA_COLOR, 25); msgVectorStruct transV2 = new msgVectorStruct(-6.0, 0, 0); msgGroup bool1 = msgBoolean.Sub(tor1, tor2); bool1.InitTempMatrix().Translate(transV2); bool1.ApplyTempMatrix(); bool1.DestroyTempMatrix(); scene.AttachObject(bool1); bool1.SetAttribute(msgObjectAttrEnum.SG_OA_COLOR, 3); }
public static void CreateBoxes() { msgScene scene = msgScene.GetScene(); scene.Clear(); Utils.AddFloorInScene(7.0, 7.0, 1.0, 1.0, -0.3); msgBox bx1 = msgBox.Create(1, 2, 2.1); scene.AttachObject(bx1); bx1.SetAttribute(msgObjectAttrEnum.SG_OA_COLOR, 8); msgBox bx2 = msgBox.Create(1, 1, 1); msgVectorStruct transV = new msgVectorStruct(); transV.x = 1.5; transV.y = 0.0; transV.z = 0.0; bx2.InitTempMatrix().Translate(transV); bx2.ApplyTempMatrix(); bx2.DestroyTempMatrix(); bx2.SetAttribute(msgObjectAttrEnum.SG_OA_COLOR, 0); bx2.SetAttribute(msgObjectAttrEnum.SG_OA_LINE_THICKNESS, 1); bx2.SetAttribute(msgObjectAttrEnum.SG_OA_LINE_TYPE, 1); scene.AttachObject(bx2); }
public static void CreateExtrudeBody() { msgScene scene = msgScene.GetScene(); scene.Clear(); Utils.AddFloorInScene(30.0, 25.0, -2.0, 0.0, -2.0); msgPointStruct tmpPnt = new msgPointStruct(); msgSplineStruct spl2 = msgSplineStruct.Create(); int fl = 0; for (double i = 0.0; i < 2.0 * 3.14159265; i += 0.13) { tmpPnt.x = ((double)(fl % 3 + 2)) * Math.Cos(i); tmpPnt.y = ((double)(fl % 3 + 2)) * Math.Sin(i); tmpPnt.z = 0.0; spl2.AddKnot(tmpPnt, fl); fl++; } spl2.Close(); msgSpline spl2_obj = msgSpline.Create(spl2); msgSplineStruct.Delete(spl2); scene.AttachObject(spl2_obj); spl2_obj.SetAttribute(msgObjectAttrEnum.SG_OA_COLOR, 12); spl2_obj.SetAttribute(msgObjectAttrEnum.SG_OA_LINE_THICKNESS, 2); msgCircleStruct cirGeo = new msgCircleStruct(); msgPointStruct cirC = new msgPointStruct(0.0, 0.0, 0.0); msgVectorStruct cirNor = new msgVectorStruct(0.0, 0.0, 1.0); cirGeo.FromCenterRadiusNormal(cirC, 1.6, cirNor); msg2DObject cir = msgCircle.Create(cirGeo); scene.AttachObject(cir); cir.SetAttribute(msgObjectAttrEnum.SG_OA_COLOR, 12); cir.SetAttribute(msgObjectAttrEnum.SG_OA_LINE_THICKNESS, 2); msgVectorStruct extVec = new msgVectorStruct(1, -2, 5); msg3DObject exO = (msg3DObject)msgKinematic.Extrude(spl2_obj, new msg2DObject[] { cir }, extVec, true); scene.AttachObject(exO); exO.SetAttribute(msgObjectAttrEnum.SG_OA_COLOR, 30); msgVectorStruct transV1 = new msgVectorStruct(-7, 0, 0); exO.InitTempMatrix().Translate(transV1); exO.ApplyTempMatrix(); exO.DestroyTempMatrix(); }
public static void CreateSpheres() { msgScene scene = msgScene.GetScene(); scene.Clear(); Utils.AddFloorInScene(20.0, 10.0, 0.0, 1.0, -2.0); for (ushort i = 3; i < 5; i++) { msgSphere sp1 = msgSphere.Create(i, 24, 24); msgVectorStruct transV1 = new msgVectorStruct(5 * (i - 3), 2, 0); sp1.InitTempMatrix().Translate(transV1); sp1.ApplyTempMatrix(); sp1.DestroyTempMatrix(); scene.AttachObject(sp1); sp1.SetAttribute(msgObjectAttrEnum.SG_OA_COLOR, i); if (i % 2 > 0) { sp1.SetAttribute(msgObjectAttrEnum.SG_OA_DRAW_STATE, (ushort)SG_OA_DRAW_STATEValuesEnum.SGDS_FRAME); } } }
public static void CreateMesh() { msgScene scene = msgScene.GetScene(); scene.Clear(); short x_sz = 20; short y_sz = 20; msgPointStruct[] pnts = new msgPointStruct[x_sz * y_sz]; for (short i = 0; i < x_sz; i++) { for (short j = 0; j < y_sz; j++) { pnts[i * y_sz + j] = new msgPointStruct(); pnts[i * y_sz + j].x = i - x_sz / 2; pnts[i * y_sz + j].y = j - y_sz / 2; pnts[i * y_sz + j].z = 0.1 * (pnts[i * y_sz + j].x * pnts[i * y_sz + j].x + pnts[i * y_sz + j].y * pnts[i * y_sz + j].y); } } msgObject msh = msgSurfaces.Mesh(x_sz, y_sz, pnts); scene.AttachObject(msh); msh.SetAttribute(msgObjectAttrEnum.SG_OA_COLOR, 30); msh.SetAttribute(msgObjectAttrEnum.SG_OA_LINE_THICKNESS, 1); }
public static void CreateCylinders() { msgScene scene = msgScene.GetScene(); scene.Clear(); Utils.AddFloorInScene(80.0, 50.0, 20.0, 10.0, 5.0); for (ushort i = 2; i < 8; i++) { msgCylinder cy1 = msgCylinder.Create(i, 2 * i, 24); msgVectorStruct transV1 = new msgVectorStruct(5 * i, 10, 10); cy1.InitTempMatrix().Translate(transV1); cy1.ApplyTempMatrix(); cy1.DestroyTempMatrix(); scene.AttachObject(cy1); cy1.SetAttribute(msgObjectAttrEnum.SG_OA_COLOR, i); if (i % 2 > 0) { cy1.SetAttribute(msgObjectAttrEnum.SG_OA_DRAW_STATE, (ushort)SG_OA_DRAW_STATEValuesEnum.SGDS_FRAME); } } }
public static void CreateRotationSurface() { msgScene scene = msgScene.GetScene(); scene.Clear(); Utils.AddFloorInScene(15.0, 14.0, -2.0, 2.0, -3.0); msgPointStruct tmpPnt = new msgPointStruct(); msgSplineStruct spl2 = msgSplineStruct.Create(); tmpPnt.x = 1.0; tmpPnt.y = -3.0; tmpPnt.z = 0.0; spl2.AddKnot(tmpPnt, 0); tmpPnt.x = 3.0; tmpPnt.y = -2.0; tmpPnt.z = 0.0; spl2.AddKnot(tmpPnt, 1); tmpPnt.x = 2.0; tmpPnt.y = -1.0; tmpPnt.z = 0.0; spl2.AddKnot(tmpPnt, 2); tmpPnt.x = 3.0; tmpPnt.y = 1.0; tmpPnt.z = 0.0; spl2.AddKnot(tmpPnt, 3); tmpPnt.x = 2.0; tmpPnt.y = 4.0; tmpPnt.z = 0.0; spl2.AddKnot(tmpPnt, 4); tmpPnt.x = 4.0; tmpPnt.y = 5.0; tmpPnt.z = 0.0; spl2.AddKnot(tmpPnt, 5); msgSpline spl2_obj = msgSpline.Create(spl2); scene.AttachObject(spl2_obj); spl2_obj.SetAttribute(msgObjectAttrEnum.SG_OA_COLOR, 12); spl2_obj.SetAttribute(msgObjectAttrEnum.SG_OA_LINE_THICKNESS, 2); msgSplineStruct.Delete(spl2); msgPointStruct p1 = new msgPointStruct(0, -2, 0); msgPointStruct p2 = new msgPointStruct(0, 0, 0); msg3DObject rO = (msg3DObject)msgKinematic.Rotation(spl2_obj, p1, p2, 250, false); scene.AttachObject(rO); rO.SetAttribute(msgObjectAttrEnum.SG_OA_COLOR, 3); msgVectorStruct transV1 = new msgVectorStruct(-1, 0, 0); rO.InitTempMatrix().Translate(transV1); rO.ApplyTempMatrix(); rO.DestroyTempMatrix(); }
public static void CreateRotationBody() { msgScene scene = msgScene.GetScene(); scene.Clear(); msgPointStruct tmpPnt = new msgPointStruct(); msgSplineStruct spl2 = msgSplineStruct.Create(); int fl = 0; for (double i = 0.0; i < 2.0 * Math.PI; i += 0.4) { tmpPnt.x = ((double)(fl % 3 + 2)) * Math.Cos(i); tmpPnt.y = ((double)(fl % 3 + 2)) * Math.Sin(i); tmpPnt.z = 0.0; spl2.AddKnot(tmpPnt, fl); fl++; } spl2.Close(); msgSpline spl2_obj = msgSpline.Create(spl2); scene.AttachObject(spl2_obj); spl2_obj.SetAttribute(msgObjectAttrEnum.SG_OA_COLOR, 12); spl2_obj.SetAttribute(msgObjectAttrEnum.SG_OA_LINE_THICKNESS, 2); msgSplineStruct.Delete(spl2); msgPointStruct p1 = new msgPointStruct(10, 10, 0); msgPointStruct p2 = new msgPointStruct(20, 15, 0); msg3DObject rO = (msg3DObject)msgKinematic.Rotation(spl2_obj, p1, p2, 290, true); scene.AttachObject(rO); rO.SetAttribute(msgObjectAttrEnum.SG_OA_COLOR, 8); msgVectorStruct transV1 = new msgVectorStruct(-6, 0, 0); rO.InitTempMatrix().Translate(transV1); rO.ApplyTempMatrix(); rO.DestroyTempMatrix(); }
public static void CreateExtrudeSurfaces() { msgScene scene = msgScene.GetScene(); scene.Clear(); msgPointStruct tmpPnt = new msgPointStruct(); msgSplineStruct spl2 = msgSplineStruct.Create(); int fl = 0; for (double i = 0.0; i < 10.0; i += 1.0) { tmpPnt.x = i; tmpPnt.y = (fl % 2 > 0)?-i / 2.0:i / 2.0; tmpPnt.z = 0.0; spl2.AddKnot(tmpPnt, fl); fl++; } msgSpline spl2_obj = msgSpline.Create(spl2); scene.AttachObject(spl2_obj); spl2_obj.SetAttribute(msgObjectAttrEnum.SG_OA_COLOR, 12); spl2_obj.SetAttribute(msgObjectAttrEnum.SG_OA_LINE_THICKNESS, 2); msgSplineStruct.Delete(spl2); msgVectorStruct extVec = new msgVectorStruct(1, -2, 3); msg3DObject exO = (msg3DObject)msgKinematic.Extrude(spl2_obj, null, extVec, false); scene.AttachObject(exO); exO.SetAttribute(msgObjectAttrEnum.SG_OA_COLOR, 20); msgVectorStruct transV1 = new msgVectorStruct(8, 0, 0); exO.InitTempMatrix().Translate(transV1); exO.ApplyTempMatrix(); exO.DestroyTempMatrix(); }
public static void CreateSpiralBody() { msgScene scene = msgScene.GetScene(); scene.Clear(); msgCircleStruct cirGeo1 = new msgCircleStruct(); msgPointStruct cirC1 = new msgPointStruct(2.0, -2.0, 0.0); msgVectorStruct cirNor1 = new msgVectorStruct(0.0, 0.0, 1.0); cirGeo1.FromCenterRadiusNormal(cirC1, 3.0, cirNor1); msg2DObject cir1 = msgCircle.Create(cirGeo1); scene.AttachObject(cir1); cir1.SetAttribute(msgObjectAttrEnum.SG_OA_COLOR, 12); cir1.SetAttribute(msgObjectAttrEnum.SG_OA_LINE_THICKNESS, 2); msgCircleStruct cirGeo2 = new msgCircleStruct(); msgPointStruct cirC2 = new msgPointStruct(2.0, -2.3, 0.0); msgVectorStruct cirNor2 = new msgVectorStruct(0.0, 0.0, 1.0); cirGeo2.FromCenterRadiusNormal(cirC2, 1.5, cirNor2); msg2DObject cir2 = msgCircle.Create(cirGeo2); scene.AttachObject(cir2); cir2.SetAttribute(msgObjectAttrEnum.SG_OA_COLOR, 12); cir2.SetAttribute(msgObjectAttrEnum.SG_OA_LINE_THICKNESS, 2); msgPointStruct axeP1 = new msgPointStruct(6.0, -3.0, 0.0); msgPointStruct axeP2 = new msgPointStruct(6.0, 3.0, 0.0); msg3DObject spirO = (msg3DObject)msgKinematic.Spiral(cir1, new msg2DObject[] { cir2 }, axeP1, axeP2, 12, 30, 16, true); scene.AttachObject(spirO); spirO.SetAttribute(msgObjectAttrEnum.SG_OA_COLOR, 56); msgVectorStruct transV1 = new msgVectorStruct(0, 7, 0); spirO.InitTempMatrix().Translate(transV1); spirO.ApplyTempMatrix(); spirO.DestroyTempMatrix(); }
public static void CreateCones() { msgScene scene = msgScene.GetScene(); scene.Clear(); Utils.AddFloorInScene(200.0, 100.0, 50.0, 10.0, 5.0); for (ushort i = 2; i < 10; i++) { msgCone co1 = msgCone.Create(i, i / 3, 10 * i, 36); msgVectorStruct transV1 = new msgVectorStruct(10 * i, 10, 10); co1.InitTempMatrix().Translate(transV1); co1.ApplyTempMatrix(); co1.DestroyTempMatrix(); scene.AttachObject(co1); co1.SetAttribute(msgObjectAttrEnum.SG_OA_COLOR, i); } }
public static void CreateBands() { msgScene scene = msgScene.GetScene(); scene.Clear(); Utils.AddFloorInScene(40.0, 40.0, 15.0, 10.0, 0.0); for (ushort i = 2; i < 5; i++) { msgSphericBand sb1 = msgSphericBand.Create(i, -0.4, 0.5, 24); msgVectorStruct transV1 = new msgVectorStruct(5 * i, 10, 10); sb1.InitTempMatrix().Translate(transV1); sb1.ApplyTempMatrix(); sb1.DestroyTempMatrix(); scene.AttachObject(sb1); sb1.SetAttribute(msgObjectAttrEnum.SG_OA_COLOR, i); } }
public static void CreateEllipsoids() { msgScene scene = msgScene.GetScene(); scene.Clear(); Utils.AddFloorInScene(100.0, 50.0, 50.0, 10.0, 2.0); Random rand = new Random(); for (ushort i = 3; i < 10; i++) { msgEllipsoid ell1 = msgEllipsoid.Create(i, i / 6 + 2, 2 * i, 24, 24); msgPointStruct rotCen = new msgPointStruct(0.0, 0.0, 0.0); msgVectorStruct rotDir = new msgVectorStruct(rand.Next(), rand.Next(), rand.Next()); ell1.InitTempMatrix().Rotate(rotCen, rotDir, rand.Next() * 360); msgVectorStruct transV1 = new msgVectorStruct(10 * i, 10, 10); ell1.GetTempMatrix().Translate(transV1); ell1.ApplyTempMatrix(); ell1.DestroyTempMatrix(); scene.AttachObject(ell1); ell1.SetAttribute(msgObjectAttrEnum.SG_OA_COLOR, i); } }
public static void CreateCoonsFrom4Curves() { msgScene scene = msgScene.GetScene(); scene.Clear(); msgPointStruct tmpPnt = new msgPointStruct(); msgSplineStruct spl1 = msgSplineStruct.Create(); tmpPnt.x = -6.0; tmpPnt.y = 0.0; tmpPnt.z = -1.0; spl1.AddKnot(tmpPnt, 0); tmpPnt.x = -5.0; tmpPnt.y = 0.0; tmpPnt.z = 2.0; spl1.AddKnot(tmpPnt, 1); tmpPnt.x = -3.0; tmpPnt.y = 0.0; tmpPnt.z = -2.0; spl1.AddKnot(tmpPnt, 2); tmpPnt.x = -2.0; tmpPnt.y = 0.0; tmpPnt.z = -2.0; spl1.AddKnot(tmpPnt, 3); tmpPnt.x = -1.0; tmpPnt.y = 0.0; tmpPnt.z = 1.0; spl1.AddKnot(tmpPnt, 4); tmpPnt.x = 2.0; tmpPnt.y = 0.0; tmpPnt.z = 1.0; spl1.AddKnot(tmpPnt, 5); tmpPnt.x = 2.0; tmpPnt.y = 0.0; tmpPnt.z = 0.0; spl1.AddKnot(tmpPnt, 6); tmpPnt.x = 4.0; tmpPnt.y = 0.0; tmpPnt.z = 1.0; spl1.AddKnot(tmpPnt, 7); msgSpline spl1_obj = msgSpline.Create(spl1); msgSplineStruct.Delete(spl1); scene.AttachObject(spl1_obj); spl1_obj.SetAttribute(msgObjectAttrEnum.SG_OA_COLOR, 0); spl1_obj.SetAttribute(msgObjectAttrEnum.SG_OA_LINE_THICKNESS, 1); msgSplineStruct spl2 = msgSplineStruct.Create(); tmpPnt.x = -5.0; tmpPnt.y = 4.0; tmpPnt.z = 2.0; spl2.AddKnot(tmpPnt, 0); tmpPnt.x = -3.0; tmpPnt.y = 4.0; tmpPnt.z = 1.0; spl2.AddKnot(tmpPnt, 1); tmpPnt.x = -2.0; tmpPnt.y = 4.0; tmpPnt.z = 2.0; spl2.AddKnot(tmpPnt, 2); tmpPnt.x = -1.0; tmpPnt.y = 4.0; tmpPnt.z = -1.0; spl2.AddKnot(tmpPnt, 3); tmpPnt.x = 4.0; tmpPnt.y = 4.0; tmpPnt.z = 0.0; spl2.AddKnot(tmpPnt, 4); msgSpline spl2_obj = msgSpline.Create(spl2); msgSplineStruct.Delete(spl2); scene.AttachObject(spl2_obj); spl2_obj.SetAttribute(msgObjectAttrEnum.SG_OA_COLOR, 10); spl2_obj.SetAttribute(msgObjectAttrEnum.SG_OA_LINE_THICKNESS, 2); msgSplineStruct spl3 = msgSplineStruct.Create(); tmpPnt.x = -6.0; tmpPnt.y = 0.0; tmpPnt.z = -1.0; spl3.AddKnot(tmpPnt, 0); tmpPnt.x = -7.0; tmpPnt.y = 0.5; tmpPnt.z = 3.0; spl3.AddKnot(tmpPnt, 1); tmpPnt.x = -4.0; tmpPnt.y = 2.0; tmpPnt.z = -1.0; spl3.AddKnot(tmpPnt, 2); tmpPnt.x = -5.0; tmpPnt.y = 3.0; tmpPnt.z = 1.0; spl3.AddKnot(tmpPnt, 3); tmpPnt.x = -5.0; tmpPnt.y = 4.0; tmpPnt.z = 2.0; spl3.AddKnot(tmpPnt, 4); msgSpline spl3_obj = msgSpline.Create(spl3); msgSplineStruct.Delete(spl3); scene.AttachObject(spl3_obj); spl3_obj.SetAttribute(msgObjectAttrEnum.SG_OA_COLOR, 50); spl3_obj.SetAttribute(msgObjectAttrEnum.SG_OA_LINE_THICKNESS, 3); msgSplineStruct spl4 = msgSplineStruct.Create(); tmpPnt.x = 4.0; tmpPnt.y = 0.0; tmpPnt.z = 1.0; spl4.AddKnot(tmpPnt, 0); tmpPnt.x = 3.0; tmpPnt.y = 1.0; tmpPnt.z = 2.0; spl4.AddKnot(tmpPnt, 1); tmpPnt.x = 5.0; tmpPnt.y = 2.0; tmpPnt.z = -1.0; spl4.AddKnot(tmpPnt, 2); tmpPnt.x = 3.0; tmpPnt.y = 3.0; tmpPnt.z = 0.5; spl4.AddKnot(tmpPnt, 3); tmpPnt.x = 4.0; tmpPnt.y = 4.0; tmpPnt.z = 0.0; spl4.AddKnot(tmpPnt, 4); msgSpline spl4_obj = msgSpline.Create(spl4); msgSplineStruct.Delete(spl4); scene.AttachObject(spl4_obj); spl4_obj.SetAttribute(msgObjectAttrEnum.SG_OA_COLOR, 100); spl4_obj.SetAttribute(msgObjectAttrEnum.SG_OA_LINE_THICKNESS, 4); msg3DObject coons = (msg3DObject)msgSurfaces.Coons(spl1_obj, spl2_obj, spl3_obj, spl4_obj, 36, 36, 4, 4); scene.AttachObject(coons); coons.SetAttribute(msgObjectAttrEnum.SG_OA_COLOR, 4); msgVectorStruct transV1 = new msgVectorStruct(0, 0, -0.3); coons.InitTempMatrix().Translate(transV1); coons.ApplyTempMatrix(); coons.DestroyTempMatrix(); }
public static void CreateCoonsFrom3Curves() { msgScene scene = msgScene.GetScene(); scene.Clear(); msgPointStruct tmpPnt = new msgPointStruct(); msgSplineStruct spl1 = msgSplineStruct.Create(); tmpPnt.x = -6.0; tmpPnt.y = 0.0; tmpPnt.z = -1.0; spl1.AddKnot(tmpPnt, 0); tmpPnt.x = -5.0; tmpPnt.y = 0.0; tmpPnt.z = -2.0; spl1.AddKnot(tmpPnt, 1); tmpPnt.x = -3.0; tmpPnt.y = 0.0; tmpPnt.z = -1.0; spl1.AddKnot(tmpPnt, 2); tmpPnt.x = -2.0; tmpPnt.y = 0.0; tmpPnt.z = -2.0; spl1.AddKnot(tmpPnt, 3); tmpPnt.x = -1.0; tmpPnt.y = 0.0; tmpPnt.z = 1.0; spl1.AddKnot(tmpPnt, 4); tmpPnt.x = 2.0; tmpPnt.y = 0.0; tmpPnt.z = 1.0; spl1.AddKnot(tmpPnt, 5); tmpPnt.x = 2.0; tmpPnt.y = 0.0; tmpPnt.z = 0.0; spl1.AddKnot(tmpPnt, 6); tmpPnt.x = 4.0; tmpPnt.y = 0.0; tmpPnt.z = 1.0; spl1.AddKnot(tmpPnt, 7); msgSpline spl1_obj = msgSpline.Create(spl1); msgSplineStruct.Delete(spl1); scene.AttachObject(spl1_obj); spl1_obj.SetAttribute(msgObjectAttrEnum.SG_OA_COLOR, 0); spl1_obj.SetAttribute(msgObjectAttrEnum.SG_OA_LINE_THICKNESS, 1); msgSplineStruct spl2 = msgSplineStruct.Create(); tmpPnt.x = -6.0; tmpPnt.y = 0.0; tmpPnt.z = -1.0; spl2.AddKnot(tmpPnt, 0); tmpPnt.x = -6.0; tmpPnt.y = 0.5; tmpPnt.z = 0.0; spl2.AddKnot(tmpPnt, 1); tmpPnt.x = -6.0; tmpPnt.y = 2.0; tmpPnt.z = -1.0; spl2.AddKnot(tmpPnt, 2); tmpPnt.x = -6.0; tmpPnt.y = 3.0; tmpPnt.z = 1.0; spl2.AddKnot(tmpPnt, 3); tmpPnt.x = -4.0; tmpPnt.y = 4.0; tmpPnt.z = 1.0; spl2.AddKnot(tmpPnt, 4); msgSpline spl2_obj = msgSpline.Create(spl2); msgSplineStruct.Delete(spl2); scene.AttachObject(spl2_obj); spl2_obj.SetAttribute(msgObjectAttrEnum.SG_OA_COLOR, 50); spl2_obj.SetAttribute(msgObjectAttrEnum.SG_OA_LINE_THICKNESS, 3); msgPointStruct ArP1 = new msgPointStruct(); msgPointStruct ArP2 = new msgPointStruct(); msgPointStruct ArP3 = new msgPointStruct(); msgArcStruct ArcGeo = new msgArcStruct(); ArP1.x = -4.0; ArP1.y = 4.0; ArP1.z = 1.0; ArP2.x = 4.0; ArP2.y = 0.0; ArP2.z = 1.0; ArP3.x = 0.0; ArP3.y = 5.0; ArP3.z = -4.0; ArcGeo.FromThreePoints(ArP1, ArP2, ArP3, false); msgArc arcObj = msgArc.Create(ArcGeo); scene.AttachObject(arcObj); arcObj.SetAttribute(msgObjectAttrEnum.SG_OA_COLOR, 20); arcObj.SetAttribute(msgObjectAttrEnum.SG_OA_LINE_THICKNESS, 3); msg3DObject coons = (msg3DObject)msgSurfaces.Coons(spl1_obj, spl2_obj, arcObj, null, 36, 36, 4, 4); scene.AttachObject(coons); coons.SetAttribute(msgObjectAttrEnum.SG_OA_COLOR, 4); msgVectorStruct transV1 = new msgVectorStruct(0, 0, -0.4); coons.InitTempMatrix().Translate(transV1); coons.ApplyTempMatrix(); coons.DestroyTempMatrix(); }
public static void CreatePipeBody() { msgScene scene = msgScene.GetScene(); scene.Clear(); msgObject[] objcts = new msgObject[5]; msgPointStruct ArP1 = new msgPointStruct(); msgPointStruct ArP2 = new msgPointStruct(); msgPointStruct ArP3 = new msgPointStruct(); msgArcStruct ArcGeo = new msgArcStruct(); ArP1.x = 0.0; ArP1.y = -2.0; ArP1.z = 0.0; ArP2.x = 1.0; ArP2.y = -1.0; ArP2.z = 0.0; ArP3.x = 0.4; ArP3.y = -1.2; ArP3.z = 0.0; ArcGeo.FromThreePoints(ArP1, ArP2, ArP3, false); objcts[0] = msgArc.Create(ArcGeo); ArP1.x = 1.0; ArP1.y = -1.0; ArP1.z = 0.0; ArP2.x = 2.0; ArP2.y = 0.0; ArP2.z = 0.0; ArP3.x = 1.9; ArP3.y = -0.5; ArP3.z = 0.0; ArcGeo.FromThreePoints(ArP1, ArP2, ArP3, false); objcts[1] = msgArc.Create(ArcGeo); ArP1.x = 2.0; ArP1.y = 0.0; ArP1.z = 0.0; ArP2.x = 1.0; ArP2.y = 1.0; ArP2.z = 0.0; ArP3.x = 1.6; ArP3.y = 0.8; ArP3.z = 0.0; ArcGeo.FromThreePoints(ArP1, ArP2, ArP3, false); objcts[2] = msgArc.Create(ArcGeo); objcts[3] = msgLine.Create(1.0, 1.0, 0.0, -1.0, 1.0, 0.0); ArP1.x = -1.0; ArP1.y = 1.0; ArP1.z = 0.0; ArP2.x = -1.0; ArP2.y = 0.0; ArP2.z = 1.0; ArP3.x = -1.1; ArP3.y = 1.0; ArP3.z = 0.0; ArcGeo.FromThreePoints(ArP1, ArP2, ArP3, false); objcts[4] = msgArc.Create(ArcGeo); msgContour cnt1 = msgContour.CreateContour(objcts); scene.AttachObject(cnt1); cnt1.SetAttribute(msgObjectAttrEnum.SG_OA_COLOR, 12); cnt1.SetAttribute(msgObjectAttrEnum.SG_OA_LINE_THICKNESS, 2); ArP1.x = -0.2; ArP1.y = -0.2; ArP1.z = 0.0; ArP2.x = -0.1; ArP2.y = 0.2; ArP2.z = 0.0; ArP3.x = -0.3; ArP3.y = 0.1; ArP3.z = 0.0; ArcGeo.FromThreePoints(ArP1, ArP2, ArP3, false); objcts[0] = msgArc.Create(ArcGeo); ArP1.x = -0.1; ArP1.y = 0.2; ArP1.z = 0.0; ArP2.x = 0.3; ArP2.y = 0.5; ArP2.z = 0.0; ArP3.x = 0.2; ArP3.y = 0.6; ArP3.z = 0.0; ArcGeo.FromThreePoints(ArP1, ArP2, ArP3, false); objcts[1] = msgArc.Create(ArcGeo); ArP1.x = 0.3; ArP1.y = 0.5; ArP1.z = 0.0; ArP2.x = -0.2; ArP2.y = -0.2; ArP2.z = 0.0; ArP3.x = 0.6; ArP3.y = -0.4; ArP3.z = 0.0; ArcGeo.FromThreePoints(ArP1, ArP2, ArP3, false); objcts[2] = msgArc.Create(ArcGeo); msgObject[] objcts2 = null; Array.Copy(objcts, objcts2, 3); msgContour cnt2 = msgContour.CreateContour(objcts2); scene.AttachObject(cnt2); cnt2.SetAttribute(msgObjectAttrEnum.SG_OA_COLOR, 12); cnt2.SetAttribute(msgObjectAttrEnum.SG_OA_LINE_THICKNESS, 2); msgCircleStruct cirGeo = new msgCircleStruct(); msgPointStruct cirC = new msgPointStruct(0.3, -0.1, 0.0); msgVectorStruct cirNor = new msgVectorStruct(0.0, 0.0, 1.0); cirGeo.FromCenterRadiusNormal(cirC, 0.31, cirNor); msg2DObject cir = msgCircle.Create(cirGeo); scene.AttachObject(cir); cir.SetAttribute(msgObjectAttrEnum.SG_OA_COLOR, 12); cir.SetAttribute(msgObjectAttrEnum.SG_OA_LINE_THICKNESS, 2); msgPointStruct point_in_plane = new msgPointStruct(0.0, 0.0, 0.0); bool close = true; msg3DObject pipO = (msg3DObject)msgKinematic.Pipe(cnt2, new msg2DObject[] { cir }, cnt1, point_in_plane, 0.0, ref close); scene.AttachObject(pipO); pipO.SetAttribute(msgObjectAttrEnum.SG_OA_COLOR, 25); msgVectorStruct transV1 = new msgVectorStruct(3.0, 1.0, 0); pipO.InitTempMatrix().Translate(transV1); pipO.ApplyTempMatrix(); pipO.DestroyTempMatrix(); }
public static void CreateFace() { msgScene scene = msgScene.GetScene(); scene.Clear(); msgPointStruct tmpPnt = new msgPointStruct(); msgSplineStruct spl2 = msgSplineStruct.Create(); tmpPnt.x = -1.0; tmpPnt.y = -3.0; tmpPnt.z = 0.0; spl2.AddKnot(tmpPnt, 0); tmpPnt.x = -3.0; tmpPnt.y = 0.0; tmpPnt.z = 0.0; spl2.AddKnot(tmpPnt, 1); tmpPnt.x = -1.0; tmpPnt.y = -1.0; tmpPnt.z = 0.0; spl2.AddKnot(tmpPnt, 2); tmpPnt.x = 0.0; tmpPnt.y = 1.0; tmpPnt.z = 0.0; spl2.AddKnot(tmpPnt, 3); tmpPnt.x = -1.0; tmpPnt.y = 4.0; tmpPnt.z = 0.0; spl2.AddKnot(tmpPnt, 4); tmpPnt.x = 3.0; tmpPnt.y = 1.0; tmpPnt.z = 0.0; spl2.AddKnot(tmpPnt, 5); tmpPnt.x = 2.0; tmpPnt.y = -3.0; tmpPnt.z = 0.0; spl2.AddKnot(tmpPnt, 6); tmpPnt.x = 1.0; tmpPnt.y = -1.0; tmpPnt.z = 0.0; spl2.AddKnot(tmpPnt, 7); tmpPnt.x = 1.0; tmpPnt.y = -4.0; tmpPnt.z = 0.0; spl2.AddKnot(tmpPnt, 8); spl2.Close(); msgSpline spl2_obj = msgSpline.Create(spl2); msgSplineStruct.Delete(spl2); scene.AttachObject(spl2_obj); spl2_obj.SetAttribute(msgObjectAttrEnum.SG_OA_COLOR, 0); spl2_obj.SetAttribute(msgObjectAttrEnum.SG_OA_LINE_THICKNESS, 1); msg2DObject[] holes = new msg2DObject[3]; msgCircleStruct cirGeo = new msgCircleStruct(); msgPointStruct cirC = new msgPointStruct(0.8, 1.0, 0.0); msgVectorStruct cirNor = new msgVectorStruct(0.0, 0.0, 1.0); cirGeo.FromCenterRadiusNormal(cirC, 0.8, cirNor); holes[0] = msgCircle.Create(cirGeo); scene.AttachObject(holes[0]); holes[0].SetAttribute(msgObjectAttrEnum.SG_OA_COLOR, 0); holes[0].SetAttribute(msgObjectAttrEnum.SG_OA_LINE_THICKNESS, 1); cirC.x = 1.6; cirC.y = -1.0; cirGeo.FromCenterRadiusNormal(cirC, 0.2, cirNor); holes[1] = msgCircle.Create(cirGeo); scene.AttachObject(holes[1]); holes[1].SetAttribute(msgObjectAttrEnum.SG_OA_COLOR, 0); holes[1].SetAttribute(msgObjectAttrEnum.SG_OA_LINE_THICKNESS, 1); cirC.x = 0.0; cirC.y = -1.0; cirGeo.FromCenterRadiusNormal(cirC, 0.4, cirNor); holes[2] = msgCircle.Create(cirGeo); scene.AttachObject(holes[2]); holes[2].SetAttribute(msgObjectAttrEnum.SG_OA_COLOR, 0); holes[2].SetAttribute(msgObjectAttrEnum.SG_OA_LINE_THICKNESS, 1); msg3DObject fcO = (msg3DObject)msgSurfaces.Face(spl2_obj, holes); scene.AttachObject(fcO); fcO.SetAttribute(msgObjectAttrEnum.SG_OA_COLOR, 50); msgVectorStruct transV1 = new msgVectorStruct(-5, 0, 0); fcO.InitTempMatrix().Translate(transV1); fcO.ApplyTempMatrix(); fcO.DestroyTempMatrix(); }
public static void CreateLinear() { msgScene scene = msgScene.GetScene(); scene.Clear(); Utils.AddFloorInScene(30.0, 30.0, 2.0, 5.0, -2.0); msgPointStruct tmpPnt = new msgPointStruct(); msgSplineStruct spl1 = msgSplineStruct.Create(); int fl = 0; for (double i = 0.0; i < 2.0 * 3.14159265; i += 0.4) { tmpPnt.x = ((double)(fl % 3 + 2)) * Math.Cos(i); tmpPnt.y = ((double)(fl % 3 + 2)) * Math.Sin(i); tmpPnt.z = 0.0; spl1.AddKnot(tmpPnt, fl); fl++; } spl1.Close(); msgSpline spl1_obj = msgSpline.Create(spl1); scene.AttachObject(spl1_obj); spl1_obj.SetAttribute(msgObjectAttrEnum.SG_OA_COLOR, 12); spl1_obj.SetAttribute(msgObjectAttrEnum.SG_OA_LINE_THICKNESS, 2); msgSplineStruct.Delete(spl1); msgCircleStruct cirGeo = new msgCircleStruct(); cirGeo.center.x = 2.0; cirGeo.center.y = -2.0; cirGeo.center.z = 8.0; cirGeo.normal.x = 0.0; cirGeo.normal.y = 0.0; cirGeo.normal.z = 1.0; cirGeo.radius = 1.5; msgCircle cir = msgCircle.Create(cirGeo); scene.AttachObject(cir); cir.SetAttribute(msgObjectAttrEnum.SG_OA_COLOR, 12); cir.SetAttribute(msgObjectAttrEnum.SG_OA_LINE_THICKNESS, 2); msg3DObject linO1 = (msg3DObject)msgSurfaces.LinearSurfaceFromSections(spl1_obj, cir, 0.5f, false); scene.AttachObject(linO1); linO1.SetAttribute(msgObjectAttrEnum.SG_OA_COLOR, 90); msgVectorStruct transV1 = new msgVectorStruct(0, 7, 0); linO1.InitTempMatrix().Translate(transV1); linO1.ApplyTempMatrix(); linO1.DestroyTempMatrix(); msg3DObject linO2 = (msg3DObject)msgSurfaces.LinearSurfaceFromSections(spl1_obj, cir, 0.7f, true); scene.AttachObject(linO2); linO2.SetAttribute(msgObjectAttrEnum.SG_OA_COLOR, 150); transV1.x = 8.0; transV1.y = 0.0; linO2.InitTempMatrix().Translate(transV1); linO2.ApplyTempMatrix(); linO2.DestroyTempMatrix(); msg3DObject linO3 = (msg3DObject)msgSurfaces.LinearSurfaceFromSections(spl1_obj, cir, 0.3f, false); scene.AttachObject(linO3); linO3.SetAttribute(msgObjectAttrEnum.SG_OA_COLOR, 30); transV1.x = -8.0; transV1.y = 0.0; linO3.InitTempMatrix().Translate(transV1); linO3.ApplyTempMatrix(); linO3.DestroyTempMatrix(); }
public static void CreateFromClips() { msgScene scene = msgScene.GetScene(); scene.Clear(); msgPointStruct tmpPnt = new msgPointStruct(); msgSplineStruct spl1 = msgSplineStruct.Create(); tmpPnt.x = 98.0; tmpPnt.y = 0.0; tmpPnt.z = -13.0; spl1.AddKnot(tmpPnt, 0); tmpPnt.x = 85.0; tmpPnt.y = 0.0; tmpPnt.z = 19.0; spl1.AddKnot(tmpPnt, 1); tmpPnt.x = 43.0; tmpPnt.y = 0.0; tmpPnt.z = -31.0; spl1.AddKnot(tmpPnt, 2); tmpPnt.x = 5.0; tmpPnt.y = 0.0; tmpPnt.z = -3.0; spl1.AddKnot(tmpPnt, 3); tmpPnt.x = -11.0; tmpPnt.y = 0.0; tmpPnt.z = -39.0; spl1.AddKnot(tmpPnt, 4); tmpPnt.x = -48.0; tmpPnt.y = 0.0; tmpPnt.z = 23.0; spl1.AddKnot(tmpPnt, 5); tmpPnt.x = -125.0; tmpPnt.y = 0.0; tmpPnt.z = 23.0; spl1.AddKnot(tmpPnt, 6); msgSpline spl1_obj = msgSpline.Create(spl1); msgSplineStruct.Delete(spl1); scene.AttachObject(spl1_obj); spl1_obj.SetAttribute(msgObjectAttrEnum.SG_OA_COLOR, 12); spl1_obj.SetAttribute(msgObjectAttrEnum.SG_OA_LINE_THICKNESS, 2); msgSplineStruct spl2 = msgSplineStruct.Create(); tmpPnt.x = 96.0; tmpPnt.y = 150.0; tmpPnt.z = 8.0; spl2.AddKnot(tmpPnt, 0); tmpPnt.x = 66.0; tmpPnt.y = 150.0; tmpPnt.z = -20.0; spl2.AddKnot(tmpPnt, 1); tmpPnt.x = 12.0; tmpPnt.y = 150.0; tmpPnt.z = 37.0; spl2.AddKnot(tmpPnt, 2); tmpPnt.x = -128.0; tmpPnt.y = 150.0; tmpPnt.z = -23.0; spl2.AddKnot(tmpPnt, 3); msgSpline spl2_obj = msgSpline.Create(spl2); msgSplineStruct.Delete(spl2); scene.AttachObject(spl2_obj); spl2_obj.SetAttribute(msgObjectAttrEnum.SG_OA_COLOR, 12); spl2_obj.SetAttribute(msgObjectAttrEnum.SG_OA_LINE_THICKNESS, 2); msgLine ln_obj = msgLine.Create(100.0, 100.0, 50.0, -121.0, 100.0, -50.0); scene.AttachObject(ln_obj); ln_obj.SetAttribute(msgObjectAttrEnum.SG_OA_COLOR, 12); ln_obj.SetAttribute(msgObjectAttrEnum.SG_OA_LINE_THICKNESS, 2); msgArcStruct arcG = new msgArcStruct(); msgPointStruct arcBeg = new msgPointStruct(98.0, 50.0, -80.0); msgPointStruct arcEnd = new msgPointStruct(-117.0, 50.0, -80.0); msgPointStruct arcMid = new msgPointStruct(-55.0, 50.0, -50.0); arcG.FromThreePoints(arcBeg, arcEnd, arcMid, false); msgArc arc_obj = msgArc.Create(arcG); scene.AttachObject(arc_obj); arc_obj.SetAttribute(msgObjectAttrEnum.SG_OA_COLOR, 12); arc_obj.SetAttribute(msgObjectAttrEnum.SG_OA_LINE_THICKNESS, 2); msg2DObject[] objcts = new msg2DObject[4]; objcts[0] = spl1_obj; objcts[1] = arc_obj; objcts[2] = ln_obj; objcts[3] = spl2_obj; double[] param = new double[4]; param[0] = param[1] = param[2] = param[3] = 0.0; msgObject surf = msgSurfaces.SplineSurfaceFromSections(objcts, param, false); scene.AttachObject(surf); surf.SetAttribute(msgObjectAttrEnum.SG_OA_COLOR, 24); msgVectorStruct transV1 = new msgVectorStruct(0, 0, -5); surf.InitTempMatrix().Translate(transV1); surf.ApplyTempMatrix(); surf.DestroyTempMatrix(); }
public static void CreatePipeSurface() { msgScene scene = msgScene.GetScene(); scene.Clear(); msgArcStruct ArcGeo = new msgArcStruct(); msgPointStruct ArP1 = new msgPointStruct(1.0, -4.0, 0.0); msgPointStruct ArP2 = new msgPointStruct(1.0, -3.6, 0.0); msgPointStruct ArP3 = new msgPointStruct(1.2, -3.5, 0.0); ArcGeo.FromThreePoints(ArP1, ArP2, ArP3, false); msg2DObject ar = msgArc.Create(ArcGeo); scene.AttachObject(ar); ar.SetAttribute(msgObjectAttrEnum.SG_OA_COLOR, 12); ar.SetAttribute(msgObjectAttrEnum.SG_OA_LINE_THICKNESS, 2); msgObject[] objcts = new msgObject[6]; objcts[0] = msgLine.Create(0.0, -4.0, 0.0, 0.0, -2.0, 0.0); ArP1.x = 0.0; ArP1.y = -2.0; ArP1.z = 0.0; ArP2.x = 1.0; ArP2.y = -1.0; ArP2.z = 0.0; ArP3.x = 0.4; ArP3.y = -1.2; ArP3.z = 0.0; ArcGeo.FromThreePoints(ArP1, ArP2, ArP3, false); objcts[1] = msgArc.Create(ArcGeo); ArP1.x = 1.0; ArP1.y = -1.0; ArP1.z = 0.0; ArP2.x = 2.0; ArP2.y = 0.0; ArP2.z = 0.0; ArP3.x = 1.9; ArP3.y = -0.5; ArP3.z = 0.0; ArcGeo.FromThreePoints(ArP1, ArP2, ArP3, false); objcts[2] = msgArc.Create(ArcGeo); ArP1.x = 2.0; ArP1.y = 0.0; ArP1.z = 0.0; ArP2.x = 1.0; ArP2.y = 1.0; ArP2.z = 0.0; ArP3.x = 1.6; ArP3.y = 0.8; ArP3.z = 0.0; ArcGeo.FromThreePoints(ArP1, ArP2, ArP3, false); objcts[3] = msgArc.Create(ArcGeo); objcts[4] = msgLine.Create(1.0, 1.0, 0.0, -1.0, 1.0, 0.0); ArP1.x = -1.0; ArP1.y = 1.0; ArP1.z = 0.0; ArP2.x = -1.0; ArP2.y = 0.0; ArP2.z = 1.0; ArP3.x = -1.1; ArP3.y = 1.0; ArP3.z = 0.0; ArcGeo.FromThreePoints(ArP1, ArP2, ArP3, false); objcts[5] = msgArc.Create(ArcGeo); msgContour cnt1 = msgContour.CreateContour(objcts); scene.AttachObject(cnt1); cnt1.SetAttribute(msgObjectAttrEnum.SG_OA_COLOR, 12); cnt1.SetAttribute(msgObjectAttrEnum.SG_OA_LINE_THICKNESS, 2); msgPointStruct point_in_plane = new msgPointStruct(1.0, -4.0, 0.0); bool close = false; msg3DObject pipO = (msg3DObject)msgKinematic.Pipe(ar, null, cnt1, point_in_plane, 0.0, ref close); scene.AttachObject(pipO); pipO.SetAttribute(msgObjectAttrEnum.SG_OA_COLOR, 25); msgVectorStruct transV1 = new msgVectorStruct(2.5, 1, 0); pipO.InitTempMatrix().Translate(transV1); pipO.ApplyTempMatrix(); pipO.DestroyTempMatrix(); }
public static void CreateBodyFromClips() { msgScene scene = msgScene.GetScene(); scene.Clear(); Utils.AddFloorInScene(20.0, 20.0, 5.0, 2.0, -4.0); msgPointStruct tmpPnt = new msgPointStruct(); msgSplineStruct spl1 = msgSplineStruct.Create(); int fl = 0; for (double i = 0.0; i < 2.0 * 3.14159265; i += 0.4) { tmpPnt.x = ((double)(fl % 3 + 2)) * Math.Cos(i); tmpPnt.y = ((double)(fl % 3 + 2)) * Math.Sin(i); tmpPnt.z = 0.0; spl1.AddKnot(tmpPnt, fl); fl++; } spl1.Close(); msgSpline spl1_obj = msgSpline.Create(spl1); msgSplineStruct.Delete(spl1); scene.AttachObject(spl1_obj); spl1_obj.SetAttribute(msgObjectAttrEnum.SG_OA_COLOR, 12); spl1_obj.SetAttribute(msgObjectAttrEnum.SG_OA_LINE_THICKNESS, 2); msgSplineStruct spl2 = msgSplineStruct.Create(); tmpPnt.x = 0.0; tmpPnt.y = -0.9; tmpPnt.z = 2.0; spl2.AddKnot(tmpPnt, 0); tmpPnt.x = 1.4; tmpPnt.y = 0.9; tmpPnt.z = 2.0; spl2.AddKnot(tmpPnt, 1); tmpPnt.x = -1.6; tmpPnt.y = 0.6; tmpPnt.z = 2.0; spl2.AddKnot(tmpPnt, 2); tmpPnt.x = -1.2; tmpPnt.y = -1.6; tmpPnt.z = 2.0; spl2.AddKnot(tmpPnt, 3); spl2.Close(); msgSpline spl2_obj = msgSpline.Create(spl2); msgSplineStruct.Delete(spl2); scene.AttachObject(spl2_obj); spl2_obj.SetAttribute(msgObjectAttrEnum.SG_OA_COLOR, 12); spl2_obj.SetAttribute(msgObjectAttrEnum.SG_OA_LINE_THICKNESS, 2); scene.AttachObject(spl1_obj); scene.AttachObject(spl2_obj); msg2DObject[] ooo = new msg2DObject[3]; ooo[1] = spl1_obj; ooo[0] = spl2_obj; ooo[2] = (msg2DObject)spl2_obj.Clone(); scene.AttachObject(ooo[2]); msgPointStruct axeP = new msgPointStruct(0.0, 0.0, 0.0); msgVectorStruct axeD = new msgVectorStruct(0.0, 0.0, 1.0); axeD.z = 0.0; axeD.x = 1.0; ooo[2].InitTempMatrix().Rotate(axeP, axeD, Math.PI / 4.0); msgVectorStruct trV = new msgVectorStruct(-1.0, 1.0, -3.0); ooo[2].GetTempMatrix().Translate(trV); ooo[2].ApplyTempMatrix(); ooo[2].DestroyTempMatrix(); double[] ppp = new double[3]; ppp[0] = 0.1; ppp[1] = 0.0; ppp[2] = 0.2; msgObject lsf = msgSurfaces.SplineSurfaceFromSections(ooo, ppp, true); scene.AttachObject(lsf); lsf.SetAttribute(msgObjectAttrEnum.SG_OA_COLOR, 23); msgVectorStruct transV1 = new msgVectorStruct(8, 0, 0); lsf.InitTempMatrix().Translate(transV1); lsf.ApplyTempMatrix(); lsf.DestroyTempMatrix(); }
public static void CreateIntersection() { msgScene scene = msgScene.GetScene(); scene.Clear(); msgTorus tor1 = msgTorus.Create(2, 1, 24, 24); msgTorus tor2 = msgTorus.Create(2, 0.3, 24, 24); msgVectorStruct transV1 = new msgVectorStruct(1, 1, 0); tor2.InitTempMatrix().Translate(transV1); tor2.ApplyTempMatrix(); tor2.DestroyTempMatrix(); scene.AttachObject(tor1); tor1.SetAttribute(msgObjectAttrEnum.SG_OA_COLOR, 5); scene.AttachObject(tor2); tor2.SetAttribute(msgObjectAttrEnum.SG_OA_COLOR, 45); msgVectorStruct transV2 = new msgVectorStruct(0, 0, 1.5); msgGroup bool1 = msgBoolean.Intersection(tor1, tor2); int ChCnt = bool1.GetChildrenList().GetCount(); msgObject[] allChilds = null; bool1.BreakGroup(ref allChilds); msgObject.DeleteObject(bool1); for (ushort i = 0; i < ChCnt; i++) { allChilds[i].InitTempMatrix().Translate(transV2); allChilds[i].ApplyTempMatrix(); allChilds[i].DestroyTempMatrix(); scene.AttachObject(allChilds[i]); allChilds[i].SetAttribute(msgObjectAttrEnum.SG_OA_COLOR, (ushort)(10 + i)); } msgBox bx1 = msgBox.Create(2, 2, 1); msgSphere sp1 = msgSphere.Create(1, 24, 24); msgVectorStruct transV4 = new msgVectorStruct(3, 3, 0); bx1.InitTempMatrix().Translate(transV4); bx1.ApplyTempMatrix(); bx1.DestroyTempMatrix(); scene.AttachObject(bx1); bx1.SetAttribute(msgObjectAttrEnum.SG_OA_COLOR, 55); msgVectorStruct transV5 = new msgVectorStruct(3, 4, 0); sp1.InitTempMatrix().Translate(transV5); sp1.ApplyTempMatrix(); sp1.DestroyTempMatrix(); scene.AttachObject(sp1); sp1.SetAttribute(msgObjectAttrEnum.SG_OA_COLOR, 75); msgGroup bool2 = msgBoolean.Intersection(sp1, bx1); ChCnt = bool2.GetChildrenList().GetCount(); bool2.BreakGroup(ref allChilds); msgObject.DeleteObject(bool2); for (ushort i = 0; i < ChCnt; i++) { allChilds[i].InitTempMatrix().Translate(transV2); allChilds[i].ApplyTempMatrix(); allChilds[i].DestroyTempMatrix(); scene.AttachObject(allChilds[i]); allChilds[i].SetAttribute(msgObjectAttrEnum.SG_OA_COLOR, (ushort)(10 + i)); } }