void Update() { velMovement = scriptMovement.getVel(); if (isLevelStarted) { currentTime = audioControl.time; spawn(); } }
void Start() { currentButton = 0; spawnRange = 5; isLevelStarted = false; songScript = currentSong.GetComponent <Song>(); audioControl = currentSong.GetComponent <AudioSource>(); loadTime = GetComponent <AudioSource>().clip.length + 0.15f; scriptMovement = Arrastre.GetComponent <movimiento>(); velMovement = scriptMovement.getVel(); }