Пример #1
0
    private double CalculateROC(GameObject ref1, GameObject ref2)
    {
        movement ref1script = ref1.GetComponent <movement>();
        movement ref2script = ref2.GetComponent <movement>();
        double   speed1     = ref1script.GetCurrentSpeed();
        double   speed2     = ref2script.GetCurrentSpeed();

        return(speed1 - speed2);
    }