public mapSector generateSector(MapPlanetQuad template) { mapSector s = new mapSector(); s.quadTemplate = template; s.buildings = new Building[mapSector.sectorQuadsCount]; s.natures = new nature[mapSector.sectorQuadsCount]; return(s); }
public void drawSectorMap(mapSector x) { if (backgroundQuad == null) { } }