Пример #1
0
 // Start is called before the first frame update
 void Start()
 {
     gameObject.GetComponent <Animation>();
     makimonoAnimation = GetComponent <makimonoAnim>();
     animator          = GetComponent <Animator>();
     //anim.GetComponent<OptionController>();
     //makimonoAnimation.GetComponent<Animation>();
     //makimono = GameObject.FindWithTag("Makimono")?.transform;
 }
Пример #2
0
 void Start()
 {
     makimonoAnimation = GetComponent <makimonoAnim>();
     makimonoAnimation.GetComponent <Animation>();
 }