// Start is called before the first frame update void Start() { gameObject.GetComponent <Animation>(); makimonoAnimation = GetComponent <makimonoAnim>(); animator = GetComponent <Animator>(); //anim.GetComponent<OptionController>(); //makimonoAnimation.GetComponent<Animation>(); //makimono = GameObject.FindWithTag("Makimono")?.transform; }
void Start() { makimonoAnimation = GetComponent <makimonoAnim>(); makimonoAnimation.GetComponent <Animation>(); }