protected machine_static_info(ui_options options, machine_config config, ioport_list ports) { m_options = options; m_flags = config.gamedrv().flags; m_unemulated_features = config.gamedrv().type.unemulated_features(); m_imperfect_features = config.gamedrv().type.imperfect_features(); m_has_bioses = false; m_has_dips = false; m_has_configs = false; m_has_keyboard = false; m_has_test_switch = false; m_has_analog = false; ioport_list local_ports = new ioport_list(); string sink; foreach (device_t device in new device_enumerator(config.root_device())) { // the "no sound hardware" warning doesn't make sense when you plug in a sound card if (device.GetClassInterface <device_sound_interface>() != null) // dynamic_cast<device_sound_interface *>(&device)) { m_flags &= ~machine_flags.type.NO_SOUND_HW; } // build overall emulation status m_unemulated_features |= device.type().unemulated_features(); m_imperfect_features |= device.type().imperfect_features(); // look for BIOS options device_t parent = device.owner(); device_slot_interface slot = device.GetClassInterface <device_slot_interface>(); //device_slot_interface const *const slot(dynamic_cast<device_slot_interface const *>(parent)); if (parent == null || (slot != null && (slot.get_card_device() == device))) { for (Pointer <tiny_rom_entry> rom = device.rom_region(); !m_has_bioses && rom != null && !ROMENTRY_ISEND(rom.op); ++rom) //for (tiny_rom_entry const *rom = device.rom_region(); !m_has_bioses && rom && !ROMENTRY_ISEND(rom); ++rom) { if (ROMENTRY_ISSYSTEM_BIOS(rom.op)) { m_has_bioses = true; } } } } // suppress "requires external artwork" warning when external artwork was loaded if (config.root_device().has_running_machine()) { for (render_target target = config.root_device().machine().render().first_target(); target != null; target = target.next()) { if (!target.hidden() && target.external_artwork()) { m_flags &= ~machine_flags.type.REQUIRES_ARTWORK; break; } } } // unemulated trumps imperfect when aggregating (always be pessimistic) m_imperfect_features &= ~m_unemulated_features; // scan the input port array to see what options we need to enable foreach (var port in (ports != null ? ports : local_ports)) { foreach (ioport_field field in port.Value.fields()) { switch (field.type()) { case ioport_type.IPT_DIPSWITCH: m_has_dips = true; break; case ioport_type.IPT_CONFIG: m_has_configs = true; break; case ioport_type.IPT_KEYBOARD: m_has_keyboard = true; break; case ioport_type.IPT_SERVICE: m_has_test_switch = true; break; default: break; } if (field.is_analog()) { m_has_analog = true; } } } }
protected machine_static_info(machine_config config, ioport_list ports) { m_flags = config.gamedrv().flags; m_unemulated_features = config.gamedrv().type.unemulated_features(); m_imperfect_features = config.gamedrv().type.imperfect_features(); m_has_bioses = false; m_has_dips = false; m_has_configs = false; m_has_keyboard = false; m_has_test_switch = false; m_has_analog = false; ioport_list local_ports = new ioport_list(); string sink; foreach (device_t device in new device_iterator(config.root_device())) { // the "no sound hardware" warning doesn't make sense when you plug in a sound card if (device.GetClassInterface <device_sound_interface>() != null) // dynamic_cast<device_sound_interface *>(&device)) { m_flags &= ~machine_flags.type.NO_SOUND_HW; } // build overall emulation status m_unemulated_features |= device.type().unemulated_features(); m_imperfect_features |= device.type().imperfect_features(); // look for BIOS options List <tiny_rom_entry> rom = device.rom_region(); for (int romOffset = 0; !m_has_bioses && rom != null && rom[romOffset] != null && !romload_global.ROMENTRY_ISEND(rom[romOffset]); ++romOffset) { if (romload_global.ROMENTRY_ISSYSTEM_BIOS(rom[romOffset])) { m_has_bioses = true; } } // if we don't have ports passed in, build here if (ports == null) { local_ports.append(device, out sink); } } // unemulated trumps imperfect when aggregating (always be pessimistic) m_imperfect_features &= ~m_unemulated_features; // scan the input port array to see what options we need to enable foreach (var port in (ports != null ? ports : local_ports)) { foreach (ioport_field field in port.Value.fields()) { switch (field.type()) { case ioport_type.IPT_DIPSWITCH: m_has_dips = true; break; case ioport_type.IPT_CONFIG: m_has_configs = true; break; case ioport_type.IPT_KEYBOARD: m_has_keyboard = true; break; case ioport_type.IPT_SERVICE: m_has_test_switch = true; break; default: break; } if (field.is_analog()) { m_has_analog = true; } } } }