Пример #1
0
 internal void init(logicScript logic)
 {
     this.logic = logic;
     gameObject.SetActive(true);
     lstPhrase = new List <clPhrase>();
     lstPhrase.AddRange(Gvar.lstPhrase);
     resetGlyph();
     curPhrase.Clear();
     nbMiss = 0;
     isEnd  = false;
     logic.txtMessage2.text = string.Format(Lng.SequenceRemaining, lstPhrase.Count);
 }
Пример #2
0
 internal void init(logicScript logic)
 {
     this.logic = logic;
     endPhase   = false;
     gameObject.SetActive(true);
     lstGlyphTellFirst = new List <clGlyph>();
     lstGlyphTellFirst.AddRange(Gvar.lstGlyph);
     nbMiss = 0;
     for (int i = 0; i < glyph.Length; i++)
     {
         glyph[i].glyphName = glyphScript.NoGlyph;
     }
     logic.txtMessage2.text = string.Format(Lng.GlyphRemaining, lstGlyphTellFirst.Count);
 }