void Start() { levelClock = GameObject.Find("gameBase").GetComponent<levelClock>(); spaceship = GameObject.Find("spaceship"); rb = spaceship.GetComponent<Rigidbody2D>(); body = spaceship.GetComponent<Transform>(); }
void Start() { s = GetComponent<spaceship>(); levelClock = GameObject.Find("gameBase").GetComponent<levelClock>(); SR = GetComponent<SpriteRenderer>(); boost = GetComponent<Animator>(); item = FindObjectOfType(typeof(spawnBoostControl)) as spawnBoostControl; }
void Start() { levelClock = GameObject.Find("gameBase").GetComponent<levelClock>(); }