// Start is called before the first frame update void Start() { joystick = FindObjectOfType <Joystick>(); joybutton = FindObjectOfType <joybutton>(); }
void Start() //開始後執行一次 { joystick = FindObjectOfType <Joystick>(); //根據元件的類別直接搜尋,如果是Script腳本就直接輸入對應名稱 joybutton = FindObjectOfType <joybutton>(); }