Пример #1
0
 // Start is called before the first frame update
 void Start()
 {
     joystick  = FindObjectOfType <Joystick>();
     joybutton = FindObjectOfType <joybutton>();
 }
Пример #2
0
 void Start()                                   //開始後執行一次
 {
     joystick  = FindObjectOfType <Joystick>(); //根據元件的類別直接搜尋,如果是Script腳本就直接輸入對應名稱
     joybutton = FindObjectOfType <joybutton>();
 }