public itemKind RandomItemType() { var random = new Random(); itemKind kind = (itemKind)random.Next(ITEM_SIZE); return(kind); }
public Bitmap itemBitmap(itemKind kind) { //kind value; switch (kind) { case itemKind.gpaddle: return(SwinGame.BitmapNamed("gpaddle")); case itemKind.spaddle: return(SwinGame.BitmapNamed("spaddle")); case itemKind.gball: return(SwinGame.BitmapNamed("gball")); case itemKind.sball: return(SwinGame.BitmapNamed("sball")); default: return(null); } }