private void Start() { inv_no = GameObject.Find("bagsystem").GetComponent <inventory3_noglobal>(); this_g = this.gameObject; // amount = 1; this_sprite = this.GetComponent <Image>(); amount_text = this.transform.GetChild(0).GetComponent <Text>(); }
void Start() { inv3_no = GetComponent <inventory3_noglobal>(); database = GetComponent <Itemdata>(); item_load = new int[12]; item_load_a = new int[12]; amount = new int[12]; }
// Use this for initialization void Start() { inv_no = GetComponent <inventory3_noglobal>(); contorl_a = 0; }