Пример #1
0
	// Update is called once per frame
	void Update () 
	{
		if (hud == null) 
		{
			if (GameObject.FindGameObjectsWithTag("HUD") != null)
			{
				hud = GameObject.FindGameObjectWithTag("HUD").GetComponent<hudHandler>();
				
			}
		}

		if (hud.getInvincible ()) 
		{
			this.renderer.enabled = true;
		} 
		else 
		{
			this.renderer.enabled = false;
		}
	}
Пример #2
0
	// Update is called once per frame
	void Update () 
	{	
		if (ouch.activeInHierarchy == true && Time.time > lastHitTime + 0.3f) 
		{
			ouch.SetActive(false);
		}
		if (hud == null) 
		{
			if (GameObject.FindGameObjectsWithTag("HUD") != null)
			{
				hud = GameObject.FindGameObjectWithTag("HUD").GetComponent<hudHandler>();
		
			}
		}

		if (hud.getInvincible ()) 
		{
			capsule.radius = 1.6f;
		} 
		else 
		{
			capsule.radius = 0.4f;
		}

        if (!lowLife && hud.getHealth() <= 20)
        {
            battement.Play();
            lowLife = true;
        }

		if (hud.getHealth() > 20 || hud.getHealth()<=0)
        {
            battement.Stop();
            lowLife = false;

        }
	}
Пример #3
0
    void inputChoiceWindow(int windowID)
    {
        GUILayout.Space(15);

        if (iWantToPlayWithAndroid == false && iWantToPlayWithoutAndroid == false)
        {
            GUILayout.Label("Bienvenue dans Space Samourai");
            GUILayout.Label("Choisissez comment vous voulez jouer");

            GUILayout.Space(15);

            if (GUILayout.Button("Jouer avec Android", GUILayout.Height(buttonHeight)))
            {
                iWantToPlayWithAndroid = true;
                server = (GameObject)Instantiate(server);


            }

            GUILayout.Space(10);

            if (GUILayout.Button("Jouer sans Android", GUILayout.Height(buttonHeight)))
            {
                

				iWantToPlayWithoutAndroid = true;
                launched = true;
                currentGame = (GameObject)Instantiate(game);
				Time.timeScale = 1f;
				myHudHandler = GameObject.FindGameObjectWithTag ("HUD").GetComponent<hudHandler>();
                // on instancie le jeu;
            }

        }

        if (iWantToPlayWithAndroid == true)
        {

            if (connected == true)
            {
                data = server.GetComponent<ServerHandler>().getData();
                if (data.go == true)
                {
                    if (!launched)
                    {
                        // on lance le jeu avec android
                        launched = true;
                        currentGame = (GameObject)Instantiate(game);
						Time.timeScale = 1f;
						myHudHandler = GameObject.FindGameObjectWithTag ("HUD").GetComponent<hudHandler>();
                    }

                }
                else
                {
                    GUILayout.Label(" Vous etes connecté, cliquer pour commencer ");
                }

            }
            else
            {
                GUILayout.Label(" Connectez vous à l'adresse IP : " + adresseIP + " sur le port 3000");
            }
        }
    }
Пример #4
0
	// Use this for initialization
	void Start () 
    {	
		hud = GameObject.FindGameObjectWithTag("HUD").GetComponent<hudHandler>();
		myBody = transform.Find ("ninjeuboom").gameObject;
	}