// Use this for initialization
	void Start () {
		controller = GetComponent<Animator> ();
		houseScript = house.GetComponent<houseBehavior> ();
		activated = false;
	}
 // Use this for initialization
 void Start()
 {
     controller  = GetComponent <Animator> ();
     houseScript = house.GetComponent <houseBehavior> ();
     activated   = false;
 }