void Start() { vidaEMana = gameObject.GetComponent <healthManaBarController>(); player = gameObject.GetComponent <PlayerBehaviour>(); rb = gameObject.GetComponent <Rigidbody2D>(); an = gameObject.GetComponent <Animator>(); }
void Awake() { myTransform = transform; rb = GetComponent <Rigidbody2D>(); tr = GetComponent <Transform>(); sr = GetComponent <SpriteRenderer>(); an = GetComponent <Animator>(); playerTalk = GetComponent <TalkActivationController>(); healthEmana = GetComponent <healthManaBarController>(); }