/// <summary> /// A callback that's used when we disconnect from the socket using the Networking class. /// </summary> /// <param name="ss"></param> /// <param name="handleDisconnect"></param> private void socketDisconected(SocketState ss, handleSocketClosed handleDisconnect) { if (ss.TheSocket != null) { ss.TheSocket.Close(); } handleDisconnect(); }
/// <summary> /// Close the connection for this server, using the specified handler passed. /// </summary> /// <param name="handleDisconnect"></param> internal void closeConnection(handleSocketClosed handleDisconnect) { Networking.Disconnect(clientSocketState, false, (ss) => { socketDisconected(ss, handleDisconnect); }); }