// -------------------- // VIBRATION // -------------------- /// <summary> /// Vibrate a gamepad. Default duration and intensity can be tweaked in settings. /// </summary> public void Vibrate() { vibration.Vibrate( hSettings.leftVibrationIntensity, hSettings.rightVibrationIntensity, hSettings.vibrationDuration); }
// -------------------- // VIBRATION // -------------------- /// <summary> /// Vibrate a gamepad for duration seconds. Default intensity can be tweaked in hinput settings. /// </summary> public void Vibrate(double duration) { vibration.Vibrate(duration); }