Пример #1
0
    // Use this for initialization
    void Start()
    {
        gc         = GetComponent <gunController> ();
        bloodImage = blood.GetComponent <Image> ();
        Color tempcolor = bloodImage.color;

        tempcolor.a      = 0;
        bloodImage.color = tempcolor;
    }
Пример #2
0
 // Start is called before the first frame update
 private void Awake()
 {
     Instance = this;
 }
    void initializeComponents()
    {
        rigid = GetComponent<Rigidbody2D>();
        currentSprite = GetComponent<SpriteRenderer>();
        currentStatus = GetComponent<status>();
        anim = GetComponent<Animator>();
        audio = GetComponent<AudioSource>();

        motor = GetComponent<motor>();
        jumpController = GetComponent<jumpController>();
        wallJumpController = GetComponent<wallJumpController>();
        gunController = GetComponent<gunController>();
    }