static StackObject *Ctor_0(ILIntepreter __intp, StackObject *__esp, IList <object> __mStack, CLRMethod __method, bool isNewObj) { ILRuntime.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject *ptr_of_this_method; StackObject *__ret = ILIntepreter.Minus(__esp, 2); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); global::UITexture @value = (global::UITexture)typeof(global::UITexture).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack)); __intp.Free(ptr_of_this_method); ptr_of_this_method = ILIntepreter.Minus(__esp, 2); System.String @key = (System.String) typeof(System.String).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack)); __intp.Free(ptr_of_this_method); var result_of_this_method = new System.Collections.Generic.KeyValuePair <System.String, global::UITexture>(@key, @value); if (!isNewObj) { __ret--; WriteBackInstance(__domain, __ret, __mStack, ref result_of_this_method); return(__ret); } return(ILIntepreter.PushObject(__ret, __mStack, result_of_this_method)); }
static StackObject *AssignFromStack_target_0(ref object o, ILIntepreter __intp, StackObject *ptr_of_this_method, IList <object> __mStack) { ILRuntime.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; global::UITexture @target = (global::UITexture)typeof(global::UITexture).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack)); ((global::CampaignTextureCmp)o).target = @target; return(ptr_of_this_method); }
// Token: 0x06002A20 RID: 10784 RVA: 0x0009C230 File Offset: 0x0009A430 public GameObject AddItemTitle(global::ItemDataBlock item, float aboveSpace) { float contentHeight = this.GetContentHeight(); GameObject gameObject = global::NGUITools.AddChild(this.addParent, this.itemTitlePrefab); gameObject.GetComponentInChildren <global::UILabel>().text = item.name; global::UITexture componentInChildren = gameObject.GetComponentInChildren <global::UITexture>(); componentInChildren.material = componentInChildren.material.Clone(); componentInChildren.material.Set("_MainTex", item.GetIconTexture()); gameObject.transform.SetLocalPositionY(-(contentHeight + aboveSpace)); return(gameObject); }
// Token: 0x060028E8 RID: 10472 RVA: 0x00095C10 File Offset: 0x00093E10 public GameObject AddItemTitle(global::ItemDataBlock itemdb, global::IInventoryItem itemInstance = null, float aboveSpace = 0f) { float contentHeight = this.GetContentHeight(); GameObject gameObject = global::NGUITools.AddChild(this.addParent, this.itemTitlePrefab); gameObject.GetComponentInChildren <global::UILabel>().text = ((itemInstance == null) ? itemdb.name : itemInstance.toolTip); global::UITexture componentInChildren = gameObject.GetComponentInChildren <global::UITexture>(); componentInChildren.material = componentInChildren.material.Clone(); componentInChildren.material.Set("_MainTex", itemdb.GetIconTexture()); componentInChildren.color = ((itemInstance == null || !itemInstance.IsBroken()) ? Color.white : Color.red); gameObject.transform.SetLocalPositionY(-(contentHeight + aboveSpace)); return(gameObject); }
static StackObject *set_uvRect_1(ILIntepreter __intp, StackObject *__esp, IList <object> __mStack, CLRMethod __method, bool isNewObj) { ILRuntime.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject *ptr_of_this_method; StackObject *__ret = ILIntepreter.Minus(__esp, 2); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); UnityEngine.Rect @value = (UnityEngine.Rect) typeof(UnityEngine.Rect).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack)); __intp.Free(ptr_of_this_method); ptr_of_this_method = ILIntepreter.Minus(__esp, 2); global::UITexture instance_of_this_method = (global::UITexture)typeof(global::UITexture).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack)); __intp.Free(ptr_of_this_method); instance_of_this_method.uvRect = value; return(__ret); }
static StackObject *Add_0(ILIntepreter __intp, StackObject *__esp, IList <object> __mStack, CLRMethod __method, bool isNewObj) { ILRuntime.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject *ptr_of_this_method; StackObject *__ret = ILIntepreter.Minus(__esp, 2); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); global::UITexture @item = (global::UITexture)typeof(global::UITexture).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack)); __intp.Free(ptr_of_this_method); ptr_of_this_method = ILIntepreter.Minus(__esp, 2); System.Collections.Generic.List <global::UITexture> instance_of_this_method = (System.Collections.Generic.List <global::UITexture>) typeof(System.Collections.Generic.List <global::UITexture>).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack)); __intp.Free(ptr_of_this_method); instance_of_this_method.Add(@item); return(__ret); }