Пример #1
0
 protected override void OnDestroy()
 {
     base.OnDestroy();
     _onRelease.RemoveAllListeners();
     _onRelease = null;
     StopListenGestures();
     _releaseGesture = null;
 }
 protected override void OnDestroy()
 {
     base.OnDestroy();
     _onRelease.RemoveAllListeners();
     _onRelease = null;
     StopListenGestures();
     _releaseGesture = null;
 }
Пример #3
0
 protected override void Awake()
 {
     _onRelease      = new Signal <Vector3>();
     _releaseGesture = GetComponent <global::TouchScript.Gestures.ReleaseGesture>();
     base.Awake();
 }
 protected override void Awake()
 {
     _onRelease = new Signal<Vector3>();
     _releaseGesture = GetComponent<global::TouchScript.Gestures.ReleaseGesture>();
     base.Awake();
 }