public void convertId2Tile(int[,] map) { for (int x = 0; x < map.GetLength(0); x++) { for (int y = 0; y < map.GetLength(1); y++) { tileList[x, y] = new global::Tile(0); } } }
public CancelMove(global::Tile parent) { this.parent = parent; }
public void convertId2Tile(int[,] map) { for (int x = 0; x < map.GetLength(0); x++) { for (int y = 0; y < map.GetLength(1); y++) { tileList[x, y] = new global::Tile(0); } } }
public CancelMove(global::Tile parent) { this.parent = parent; }