public void deleteContext(object serverContext, global::Thrift.Protocol.TProtocol input, global::Thrift.Protocol.TProtocol output) { Console.WriteLine("Disconnected... {0} {1}", input, output); if (Once) { Server.Stop(); } }
public object createContext(global::Thrift.Protocol.TProtocol input, global::Thrift.Protocol.TProtocol output) { Console.WriteLine("Connected... {0} {1}", input, output); return(null); }