Пример #1
0
        private void method_1(ObjectId[] objectId_0)
        {
            Editor        editor          = Autodesk.AutoCAD.ApplicationServices.Application.DocumentManager.MdiActiveDocument.Editor;
            Database      workingDatabase = HostApplicationServices.WorkingDatabase;
            EntityList    entityList      = new EntityList();
            int           num             = 0;
            int           num2            = 0;
            int           num3            = 0;
            int           num4            = 0;
            MessageFilter messageFilter   = new MessageFilter();

            System.Windows.Forms.Application.AddMessageFilter(messageFilter);
            ProgressMeter progressMeter = new ProgressMeter();

            progressMeter.SetLimit(objectId_0.Length);
            progressMeter.Start("Serializing XML entities");
            try
            {
                CoordinateTransformator2 coordinateTransformator = new CoordinateTransformator2(CoordinateSystem.Global(), Conversions.GetUCS());
                using (Transaction transaction = workingDatabase.TransactionManager.StartTransaction())
                {
                    LayerTable arg_83_0 = (LayerTable)transaction.GetObject(workingDatabase.LayerTableId, (OpenMode)0);
                    for (int i = 0; i < objectId_0.Length; i++)
                    {
                        messageFilter.CheckMessageFilter((long)i, 10000);
                        progressMeter.MeterProgress();
                        Entity entity = (Entity)transaction.GetObject(objectId_0[i], (OpenMode)0);
                        string name   = ((LayerTableRecord)transaction.GetObject(entity.LayerId, (OpenMode)0)).Name;
                        Autodesk.AutoCAD.DatabaseServices.Face face = entity as Autodesk.AutoCAD.DatabaseServices.Face;
                        if (face != null)
                        {
                            Point3d vertexAt  = face.GetVertexAt(0);
                            Point3d vertexAt2 = face.GetVertexAt(1);
                            Point3d vertexAt3 = face.GetVertexAt(2);
                            Point3d vertexAt4 = face.GetVertexAt(3);
                            global::TerrainComputeC.XML.Vertex v     = new global::TerrainComputeC.XML.Vertex(vertexAt.X, vertexAt.Y, vertexAt.Z);
                            global::TerrainComputeC.XML.Vertex v2    = new global::TerrainComputeC.XML.Vertex(vertexAt2.X, vertexAt2.Y, vertexAt2.Z);
                            global::TerrainComputeC.XML.Vertex v3    = new global::TerrainComputeC.XML.Vertex(vertexAt3.X, vertexAt3.Y, vertexAt3.Z);
                            global::TerrainComputeC.XML.Vertex v4    = new global::TerrainComputeC.XML.Vertex(vertexAt4.X, vertexAt4.Y, vertexAt4.Z);
                            global::TerrainComputeC.XML.Face   face2 = new global::TerrainComputeC.XML.Face(v, v2, v3, v4);
                            face2.SetProperties(name, face.Color.ColorIndex);
                            entityList.Faces.Add(face2);
                            coordinateTransformator.Transform(face2);
                            num4++;
                        }
                        else
                        {
                            DBPoint dBPoint = entity as DBPoint;
                            if (dBPoint != null)
                            {
                                global::TerrainComputeC.XML.Point point = new global::TerrainComputeC.XML.Point(dBPoint.Position.X, dBPoint.Position.Y, dBPoint.Position.Z);
                                point.SetProperties(name, dBPoint.Color.ColorIndex);
                                entityList.Points.Add(point);
                                coordinateTransformator.Transform(point);
                                num++;
                            }
                            else
                            {
                                Autodesk.AutoCAD.DatabaseServices.Line line = entity as Autodesk.AutoCAD.DatabaseServices.Line;
                                if (line != null)
                                {
                                    Point3d startPoint = line.StartPoint;
                                    Point3d endPoint   = line.EndPoint;
                                    global::TerrainComputeC.XML.Vertex startVertex = new global::TerrainComputeC.XML.Vertex(startPoint.X, startPoint.Y, startPoint.Z);
                                    global::TerrainComputeC.XML.Vertex endVertex   = new global::TerrainComputeC.XML.Vertex(endPoint.X, endPoint.Y, endPoint.Z);
                                    global::TerrainComputeC.XML.Line   line2       = new global::TerrainComputeC.XML.Line(startVertex, endVertex);
                                    line2.SetProperties(name, line.Color.ColorIndex);
                                    entityList.Lines.Add(line2);
                                    coordinateTransformator.Transform(line2);
                                    num2++;
                                }
                                else
                                {
                                    Polyline   polyline   = entity as Polyline;
                                    Polyline2d polyline2d = entity as Polyline2d;
                                    Polyline3d polyline3d = entity as Polyline3d;
                                    if (polyline != null || polyline2d != null || polyline3d != null)
                                    {
                                        short colorIndex = 256;
                                        if (polyline != null)
                                        {
                                            colorIndex = polyline.Color.ColorIndex;
                                        }
                                        if (polyline2d != null)
                                        {
                                            colorIndex = polyline2d.Color.ColorIndex;
                                        }
                                        if (polyline3d != null)
                                        {
                                            colorIndex = polyline3d.Color.ColorIndex;
                                        }
                                        PointSet pointSet = PointGeneration.SubdividePolyline(entity, transaction, 0.0);
                                        List <global::TerrainComputeC.XML.Vertex> list = new List <global::TerrainComputeC.XML.Vertex>();
                                        for (int j = 0; j < pointSet.Count; j++)
                                        {
                                            list.Add(new global::TerrainComputeC.XML.Vertex(pointSet[j].X, pointSet[j].Y, pointSet[j].Z));
                                        }
                                        PolyLine polyLine = new PolyLine(list);
                                        polyLine.SetProperties(name, colorIndex);
                                        entityList.Polylines.Add(polyLine);
                                        coordinateTransformator.Transform(polyLine);
                                        num3++;
                                    }
                                }
                            }
                        }
                    }
                }
                progressMeter.Stop();
                editor.WriteMessage("\nXML entity list created:");
                editor.WriteMessage("\nNumber of points        : " + entityList.Points.Count);
                editor.WriteMessage("\nNumber of lines         : " + entityList.Lines.Count);
                editor.WriteMessage("\nNumber of polylines     : " + entityList.Polylines.Count);
                editor.WriteMessage("\nNumber of faces         : " + entityList.Faces.Count);
                editor.WriteMessage("\nTotal number of entities: " + entityList.Count);
                editor.WriteMessage("\nWriting xml file " + IO2.string_0 + "...");
                Serializer.Serialize(IO2.string_0, entityList);
                editor.WriteMessage("OK\n");
            }
            catch (System.Exception ex)
            {
                progressMeter.Stop();
                throw;
            }
        }
 public void Transform(global::TerrainComputeC.XML.Line line)
 {
     this.Transform(line.StartVertex);
     this.Transform(line.EndVertex);
 }