// Update methods for each path node used in binding steps. private void Update_(global::Parkomania.Admin obj, int phase) { if (obj != null) { if ((phase & (NOT_PHASED | (1 << 0))) != 0) { this.Update_poruke(obj.poruke, phase); this.Update_parkinzi(obj.parkinzi, phase); this.Update_users(obj.users, phase); this.Update_admini(obj.admini, phase); } } }
// Admin_obj1_Bindings public void SetDataRoot(global::Parkomania.Admin newDataRoot) { this.dataRoot = newDataRoot; }