Пример #1
0
        public static Matrices.Matrix GenerateOverLapTable(List <clique> list) // problematic
        {
            Matrices.Matrix result = new global::Network.Matrices.Matrix(list[0].Count - 1, list[0].Count - 1);
            foreach (clique C in list)
            {
                for (int i = 0; i < list[0].Count - 1; i++)
                {
                    if (C[i] == 1)
                    {
                        result[i, i]++;

                        for (int j = i + 1; j < list[0].Count - 1; j++)
                        {
                            if (C[j] == 1)
                            {
                                result[i, j]++;
                                result[j, i]++;
                            }
                        }
                    }
                }
            }

            for (int i = 0; i < result.Cols; i++)
            {
                result.ColLabels[i] = (i + 1).ToString();
                result.RowLabels[i] = (i + 1).ToString();
            }
            return(result);
        }
Пример #2
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 static public Matrices.Matrix ToMatrix(List <clique> list)
 {
     Matrices.Matrix answer = new global::Network.Matrices.Matrix(list.Count, list[0].Count - 1);
     for (int c = 0; c < list[0].Count - 1; c++)
     {
         for (int r = 0; r < list.Count; r++)
         {
             answer[r, c] = list[r][c];
         }
     }
     return(answer);
 }
Пример #3
0
        private double calculate_WCOCm(global::Network.Matrices.Matrix matrix)
        {
            double sum = 0;

            for (int i = 0; i < K - 1; i++)
            {
                for (int j = i + 1; j < K; j++)
                {
                    sum += matrix[i, j] / (matrix[j, j] - 1);
                }
            }
            return(sum / (K * (K - 1)));
        }
Пример #4
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        private double CalculateWCMOI(global::Network.Matrices.Matrix matrix)
        {
            double sum = 0;

            for (int i = 0; i < N - 1; i++)
            {
                for (int j = i + 1; j < N; j++)
                {
                    sum += matrix[i, j] / matrix[j, j];
                }
            }
            return(sum / (N * (N - 1)));
        }
Пример #5
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 internal static global::Network.Matrices.Matrix GenerateCharacteristicsMatrix(List <clique> cliques)
 {
     Matrices.Matrix result = new global::Network.Matrices.Matrix(cliques.Count, 4);
     for (int i = 0; i < cliques.Count; i++)
     {
         result[i, 0]        = i + 1;
         result[i, 1]        = 1820;
         result[i, 2]        = cliques[i].num_elements();
         result[i, 3]        = cliques[i].num_networks;
         result.RowLabels[i] = (i + 1).ToString();
     }
     result.ColLabels[0] = "Clique Number";
     result.ColLabels[1] = "Year";
     result.ColLabels[2] = "No. Members";
     result.ColLabels[3] = "#Networks";
     return(result);
 }
Пример #6
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        static public Matrices.Matrix GenerateAffiliationMatrixTemp(List <clique> list)
        {
            Matrices.Matrix result = new global::Network.Matrices.Matrix(list[0].Count, list.Count); //The number of elements in each clique is inflated by one, so it works out fine
            for (int c = 0; c < list.Count; c++)
            {
                for (int r = 0; r < list[0].Count; r++)
                {
                    result[r, c] = list[c][r];
                }
            }

            for (int i = 1; i <= list[0].Count; i++)
            {
                result.RowLabels[i - 1] = i.ToString();
            }

            for (int i = 1; i <= list.Count; i++)
            {
                result.ColLabels[i - 1] = i.ToString();
            }
            return(result);
        }
Пример #7
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        public static Matrices.Matrix GenerateAffiliationMatrix(List<clique> list)
        {
            Matrices.Matrix result = new global::Network.Matrices.Matrix(list[0].Count, list.Count); //The number of elements in each clique is inflated by one, so it works out fine
            for (int c = 0; c < list.Count; c++)
            {
                result[0, c] = list[c].num_networks;
                for (int r = 0; r < list[0].Count - 1; r++)
                {
                    result[r + 1, c] = list[c][r];
                }
            }

            result.RowLabels[0] = "#networks";
            for (int i = 1; i < list[0].Count; i++)
            {
                result.RowLabels[i] = i.ToString();
            }

            for (int i = 1; i <= list.Count; i++)
            {
                result.ColLabels[i-1] = i.ToString();
            }
            return result;
        }
Пример #8
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 internal static global::Network.Matrices.Matrix GenerateWeightedCOCMatrix(List <clique> cliques, global::Network.Matrices.Matrix matrix)
 {
     Matrices.Matrix result = new Matrices.Matrix(matrix);
     for (int c = 0; c < matrix.Cols; c++)
     {
         for (int r = 0; r < matrix.Rows; r++)
         {
             result[r, c] *= cliques[c].num_networks;
         }
     }
     return(result);
 }
Пример #9
0
        public static Matrices.Matrix GenerateOverLapTable(List<clique> list)
        {
            Matrices.Matrix result = new global::Network.Matrices.Matrix(list[0].Count - 1, list[0].Count - 1);
            foreach (clique C in list)
            {
                for (int i = 0; i < list[0].Count - 1; i++)
                {
                    if (C[i] == 1)
                    {
                        result[i, i]++;

                        for (int j = i + 1; j < list[0].Count - 1; j++)
                        {
                            if (C[j] == 1)
                            {
                                result[i, j]++;
                                result[j, i]++;
                            }
                        }
                    }
                }
            }

            for (int i = 0; i < result.Cols; i++)
            {
                result.ColLabels[i] = (i + 1).ToString();
                result.RowLabels[i] = (i + 1).ToString();
            }
            return result;
        }
Пример #10
0
 internal static global::Network.Matrices.Matrix GenerateCharacteristicsMatrix(List<clique> cliques)
 {
     Matrices.Matrix result = new global::Network.Matrices.Matrix(cliques.Count,4);
     for (int i = 0; i < cliques.Count; i++)
     {
         result[i, 0] = i + 1;
         result[i, 1] = 1820;
         result[i, 2] = cliques[i].num_elements();
         result[i, 3] = cliques[i].num_networks;
         result.RowLabels[i] = (i + 1).ToString();
     }
     result.ColLabels[0] = "Clique Number";
     result.ColLabels[1] = "Year";
     result.ColLabels[2] = "No. Members";
     result.ColLabels[3] = "#Networks";
     return result;
 }
Пример #11
0
 public static Matrices.Matrix ToMatrix(List<clique> list)
 {
     Matrices.Matrix answer = new global::Network.Matrices.Matrix(list.Count, list[0].Count - 1);
     for (int c = 0; c < list[0].Count - 1; c++)
     {
         for (int r = 0; r < list.Count; r++)
             answer[r, c] = list[r][c];
     }
     return answer;
 }