public void InitializeComponent() { if (_contentLoaded) return; _contentLoaded = true; global::Windows.UI.Xaml.Application.LoadComponent(this, new global::System.Uri("ms-appx:///TetrisMultiPlayer.xaml"), global::Windows.UI.Xaml.Controls.Primitives.ComponentResourceLocation.Application); pageRoot = (global::MultiplayerTetris.Common.LayoutAwarePage)this.FindName("pageRoot"); backButton = (global::Windows.UI.Xaml.Controls.Button)this.FindName("backButton"); pageTitle = (global::Windows.UI.Xaml.Controls.TextBlock)this.FindName("pageTitle"); ApplicationViewStates = (global::Windows.UI.Xaml.VisualStateGroup)this.FindName("ApplicationViewStates"); FullScreenLandscape = (global::Windows.UI.Xaml.VisualState)this.FindName("FullScreenLandscape"); Filled = (global::Windows.UI.Xaml.VisualState)this.FindName("Filled"); FullScreenPortrait = (global::Windows.UI.Xaml.VisualState)this.FindName("FullScreenPortrait"); Snapped = (global::Windows.UI.Xaml.VisualState)this.FindName("Snapped"); }
public void InitializeComponent() { if (_contentLoaded) { return; } _contentLoaded = true; global::Windows.UI.Xaml.Application.LoadComponent(this, new global::System.Uri("ms-appx:///TetrisMultiPlayer.xaml"), global::Windows.UI.Xaml.Controls.Primitives.ComponentResourceLocation.Application); pageRoot = (global::MultiplayerTetris.Common.LayoutAwarePage) this.FindName("pageRoot"); backButton = (global::Windows.UI.Xaml.Controls.Button) this.FindName("backButton"); pageTitle = (global::Windows.UI.Xaml.Controls.TextBlock) this.FindName("pageTitle"); ApplicationViewStates = (global::Windows.UI.Xaml.VisualStateGroup) this.FindName("ApplicationViewStates"); FullScreenLandscape = (global::Windows.UI.Xaml.VisualState) this.FindName("FullScreenLandscape"); Filled = (global::Windows.UI.Xaml.VisualState) this.FindName("Filled"); FullScreenPortrait = (global::Windows.UI.Xaml.VisualState) this.FindName("FullScreenPortrait"); Snapped = (global::Windows.UI.Xaml.VisualState) this.FindName("Snapped"); }
public void InitializeComponent() { if (_contentLoaded) { return; } _contentLoaded = true; global::Windows.UI.Xaml.Application.LoadComponent(this, new global::System.Uri("ms-appx:///TetrisSinglePlayer.xaml"), global::Windows.UI.Xaml.Controls.Primitives.ComponentResourceLocation.Application); pageRoot = (global::MultiplayerTetris.Common.LayoutAwarePage) this.FindName("pageRoot"); gameRegion = (global::Windows.UI.Xaml.Controls.Canvas) this.FindName("gameRegion"); gameOverText = (global::Windows.UI.Xaml.Controls.TextBlock) this.FindName("gameOverText"); popUp = (global::Windows.UI.Xaml.Controls.Primitives.Popup) this.FindName("popUp"); GoalText1 = (global::Windows.UI.Xaml.Controls.TextBlock) this.FindName("GoalText1"); GoalText2 = (global::Windows.UI.Xaml.Controls.TextBlock) this.FindName("GoalText2"); GoalText3 = (global::Windows.UI.Xaml.Controls.TextBlock) this.FindName("GoalText3"); GoalText4 = (global::Windows.UI.Xaml.Controls.TextBlock) this.FindName("GoalText4"); pauseButton = (global::Windows.UI.Xaml.Controls.Button) this.FindName("pauseButton"); restartButton = (global::Windows.UI.Xaml.Controls.Button) this.FindName("restartButton"); levelText = (global::Windows.UI.Xaml.Controls.TextBlock) this.FindName("levelText"); levelSlider = (global::Windows.UI.Xaml.Controls.Slider) this.FindName("levelSlider"); canvasBoard = (global::Windows.UI.Xaml.Controls.Canvas) this.FindName("canvasBoard"); nextPieceCanvas = (global::Windows.UI.Xaml.Controls.Canvas) this.FindName("nextPieceCanvas"); linesText = (global::Windows.UI.Xaml.Controls.TextBlock) this.FindName("linesText"); pointsText = (global::Windows.UI.Xaml.Controls.TextBlock) this.FindName("pointsText"); drop = (global::Windows.UI.Xaml.Controls.Button) this.FindName("drop"); comboText = (global::Windows.UI.Xaml.Controls.TextBlock) this.FindName("comboText"); timeText = (global::Windows.UI.Xaml.Controls.TextBlock) this.FindName("timeText"); apmText = (global::Windows.UI.Xaml.Controls.TextBlock) this.FindName("apmText"); backButton = (global::Windows.UI.Xaml.Controls.Button) this.FindName("backButton"); pageTitle = (global::Windows.UI.Xaml.Controls.TextBlock) this.FindName("pageTitle"); ApplicationViewStates = (global::Windows.UI.Xaml.VisualStateGroup) this.FindName("ApplicationViewStates"); FullScreenLandscape = (global::Windows.UI.Xaml.VisualState) this.FindName("FullScreenLandscape"); Filled = (global::Windows.UI.Xaml.VisualState) this.FindName("Filled"); FullScreenPortrait = (global::Windows.UI.Xaml.VisualState) this.FindName("FullScreenPortrait"); Snapped = (global::Windows.UI.Xaml.VisualState) this.FindName("Snapped"); }
public void InitializeComponent() { if (_contentLoaded) return; _contentLoaded = true; global::Windows.UI.Xaml.Application.LoadComponent(this, new global::System.Uri("ms-appx:///TetrisSinglePlayer.xaml"), global::Windows.UI.Xaml.Controls.Primitives.ComponentResourceLocation.Application); pageRoot = (global::MultiplayerTetris.Common.LayoutAwarePage)this.FindName("pageRoot"); gameRegion = (global::Windows.UI.Xaml.Controls.Canvas)this.FindName("gameRegion"); gameOverText = (global::Windows.UI.Xaml.Controls.TextBlock)this.FindName("gameOverText"); popUp = (global::Windows.UI.Xaml.Controls.Primitives.Popup)this.FindName("popUp"); GoalText1 = (global::Windows.UI.Xaml.Controls.TextBlock)this.FindName("GoalText1"); GoalText2 = (global::Windows.UI.Xaml.Controls.TextBlock)this.FindName("GoalText2"); GoalText3 = (global::Windows.UI.Xaml.Controls.TextBlock)this.FindName("GoalText3"); GoalText4 = (global::Windows.UI.Xaml.Controls.TextBlock)this.FindName("GoalText4"); pauseButton = (global::Windows.UI.Xaml.Controls.Button)this.FindName("pauseButton"); restartButton = (global::Windows.UI.Xaml.Controls.Button)this.FindName("restartButton"); levelText = (global::Windows.UI.Xaml.Controls.TextBlock)this.FindName("levelText"); levelSlider = (global::Windows.UI.Xaml.Controls.Slider)this.FindName("levelSlider"); canvasBoard = (global::Windows.UI.Xaml.Controls.Canvas)this.FindName("canvasBoard"); nextPieceCanvas = (global::Windows.UI.Xaml.Controls.Canvas)this.FindName("nextPieceCanvas"); linesText = (global::Windows.UI.Xaml.Controls.TextBlock)this.FindName("linesText"); pointsText = (global::Windows.UI.Xaml.Controls.TextBlock)this.FindName("pointsText"); drop = (global::Windows.UI.Xaml.Controls.Button)this.FindName("drop"); comboText = (global::Windows.UI.Xaml.Controls.TextBlock)this.FindName("comboText"); timeText = (global::Windows.UI.Xaml.Controls.TextBlock)this.FindName("timeText"); apmText = (global::Windows.UI.Xaml.Controls.TextBlock)this.FindName("apmText"); backButton = (global::Windows.UI.Xaml.Controls.Button)this.FindName("backButton"); pageTitle = (global::Windows.UI.Xaml.Controls.TextBlock)this.FindName("pageTitle"); ApplicationViewStates = (global::Windows.UI.Xaml.VisualStateGroup)this.FindName("ApplicationViewStates"); FullScreenLandscape = (global::Windows.UI.Xaml.VisualState)this.FindName("FullScreenLandscape"); Filled = (global::Windows.UI.Xaml.VisualState)this.FindName("Filled"); FullScreenPortrait = (global::Windows.UI.Xaml.VisualState)this.FindName("FullScreenPortrait"); Snapped = (global::Windows.UI.Xaml.VisualState)this.FindName("Snapped"); }