Пример #1
0
 public void DataContextChangedHandler(global::Windows.UI.Xaml.FrameworkElement sender, global::Windows.UI.Xaml.DataContextChangedEventArgs args)
 {
     global::LearnYourAlphabet.Models.Sound data = args.NewValue as global::LearnYourAlphabet.Models.Sound;
     if (args.NewValue != null && data == null)
     {
         throw new global::System.ArgumentException("Incorrect type passed into template. Based on the x:DataType global::LearnYourAlphabet.Models.Sound was expected.");
     }
     this.SetDataRoot(data);
     this.Update();
 }
Пример #2
0
 // Update methods for each path node used in binding steps.
 private void Update_(global::LearnYourAlphabet.Models.Sound obj, int phase)
 {
     if (obj != null)
     {
         if ((phase & (NOT_PHASED | (1 << 0))) != 0)
         {
             this.Update_ImageFile(obj.ImageFile, phase);
         }
     }
 }
Пример #3
0
            // GamePage_obj8_Bindings

            public void SetDataRoot(global::LearnYourAlphabet.Models.Sound newDataRoot)
            {
                this.dataRoot = newDataRoot;
            }
Пример #4
0
            // GamePage_obj8_Bindings

            public void SetDataRoot(global::LearnYourAlphabet.Models.Sound newDataRoot)
            {
                this.dataRoot = newDataRoot;
            }