Пример #1
0
 void Start()
 {
     render           = GetComponent <SpriteRenderer>();
     inRange          = false;
     dialogueReceiver = dialogueBox.GetComponent <DialogueBox>();
     girlAttributes   = girl.GetComponent <girlBehaviour>();
     typer            = theTyper.GetComponent <actionTyper>();
 }
Пример #2
0
    //private int messageCounter;

    void Start()
    {
        finished = false; //This is to make him dissapear after you're done with him!
        //messageCounter = 0;
        girlAttributes   = girl.GetComponent <girlBehaviour>();
        render           = GetComponent <SpriteRenderer>();
        inRange          = false;
        dialogueReceiver = dialogueBox.GetComponent <DialogueBox>();
        typer            = theTyper.GetComponent <actionTyper>();
    }