public void OnClickGetBtn() { if (m_nTaskID <= 0) { return; } gamelogic_finish_task finishTask = new gamelogic_finish_task(); finishTask.nTaskID = m_nTaskID; ViewEventHelper.Instance.SendCommand <gamelogic_finish_task>(GameLogicDef.GVIEWCMD_FINISH_TASK, ref finishTask); }
// 完成链接 public void OnClickFinishRT(string eventName) { if (eventName == "Finish") { float fNow = Time.unscaledTime; if (fNow - m_fFinishCoolTime < 3.0f) { return; } m_fFinishCoolTime = fNow; gamelogic_finish_task finishTask = new gamelogic_finish_task(); finishTask.nTaskID = m_unfoldTask.nTaskID; ViewEventHelper.Instance.SendCommand <gamelogic_finish_task>(GameLogicDef.GVIEWCMD_FINISH_TASK, ref finishTask); SSchemeUSoundData soundData = new SSchemeUSoundData(); if (UISoundConfig.Instance.GetData("task", "Button_taskGetreward_click", ref soundData)) { SoundManager.CreateUISound(soundData.USoundID); } } }