Пример #1
0
    public void SaveBestScore()
    {
        _scoreSaveAndRead = this.GetComponent<gameTetrisLogic> ();
        if(!Directory.Exists("Settings"))
            Directory.CreateDirectory("Settings");

        File.WriteAllLines("Settings/settings.ini", new[] {_scoreSaveAndRead._score.ToString()});
    }
Пример #2
0
 public void WarningWindowsExit(bool flag)
 {
     _warningBackground.SetActive (true);
     _scoreSaveAndRead = this.GetComponent<gameTetrisLogic> ();
     if (flag)
     _warningLabel.GetComponent<UILabel> ().text = "YOU LOSE \n Your Score:" + _scoreSaveAndRead._score.ToString() + "\n Your Best Score:" + ReadBestScore().ToString();
     else
     _warningLabel.GetComponent<UILabel> ().text = "YOU LOSE \n NEW RECORD! \n Your Score:" + _scoreSaveAndRead._score.ToString();
     _warningLabel.SetActive (true);
 }
Пример #3
0
    public int ReadBestScore()
    {
        _scoreSaveAndRead = this.GetComponent<gameTetrisLogic> ();
        if((Directory.Exists("Settings")) && (File.Exists("Settings/settings.ini")))
           {
            _textScore = File.ReadAllText("Settings/settings.ini");
        }

        return Convert.ToInt32(_textScore);
    }
Пример #4
0
    public int ReadBestScore()
    {
        _scoreSaveAndRead = this.GetComponent <gameTetrisLogic> ();
        if ((Directory.Exists("Settings")) && (File.Exists("Settings/settings.ini")))
        {
            _textScore = File.ReadAllText("Settings/settings.ini");
        }

        return(Convert.ToInt32(_textScore));
    }
Пример #5
0
    public void SaveBestScore()
    {
        _scoreSaveAndRead = this.GetComponent <gameTetrisLogic> ();
        if (!Directory.Exists("Settings"))
        {
            Directory.CreateDirectory("Settings");
        }

        File.WriteAllLines("Settings/settings.ini", new[] { _scoreSaveAndRead._score.ToString() });
    }
Пример #6
0
 public void WarningWindowsExit(bool flag)
 {
     _warningBackground.SetActive(true);
     _scoreSaveAndRead = this.GetComponent <gameTetrisLogic> ();
     if (flag)
     {
         _warningLabel.GetComponent <UILabel> ().text = "YOU LOSE \n Your Score:" + _scoreSaveAndRead._score.ToString() + "\n Your Best Score:" + ReadBestScore().ToString();
     }
     else
     {
         _warningLabel.GetComponent <UILabel> ().text = "YOU LOSE \n NEW RECORD! \n Your Score:" + _scoreSaveAndRead._score.ToString();
     }
     _warningLabel.SetActive(true);
 }