public void AddFormTab(frmVisualator frmVis) { TabPage tabPage = new TabPage("Forms"); tabPage.Controls.Add(new FormTab()); frmVis.tabInfo.TabPages.Insert(3, tabPage); }
public void SetPlayerTemplateStyle(frmVisualator frmVis) { frmVis.BackColor = Color.Black; frmVis.BackgroundImage = Properties.Resources.skulls; frmVis.pnlInteractive.BackgroundImage = Properties.Resources.Hunter_Logo; frmVis.tabPageDiscipline.Text = "Tactics"; frmVis.lblVitae.Text = "Unused"; frmVis.lblPotency.Text = "Unused"; frmVis.lblHumanity.Text = "Morality"; }
public void SetPlayerTemplateStyle(frmVisualator frmVis) { frmVis.BackColor = Color.DarkRed; frmVis.BackgroundImage = Properties.Resources.terror; frmVis.pnlInteractive.BackgroundImage = Properties.Resources.Vamp_Logo; DisciplineTab lvCharDisc = new DisciplineTab(); frmVis.tabPageDiscipline.Controls.Clear(); frmVis.tabPageDiscipline.Controls.Add(lvCharDisc); }
public void SetPlayerTemplateStyle(frmVisualator frmVis) { frmVis.BackColor = Color.DarkGoldenrod; frmVis.BackgroundImage = Properties.Resources.alley; frmVis.pnlInteractive.BackgroundImage = Properties.Resources.world_of_darkness; frmVis.tabPageDiscipline.Text = "Unused"; frmVis.lblVitae.Text = "Unused"; frmVis.lblPotency.Text = "Unused"; frmVis.lblHumanity.Text = "Morality"; //foreach (Control ctl in tblVitals.Controls) // if (tblVitals.GetRow(ctl) == 0 || tblVitals.GetRow(ctl) == 2) ctl.Visible = false; frmVis.tabInfo.TabPages.Remove(frmVis.tabPageDiscipline); }
public void SetPlayerTemplateStyle(frmVisualator frmVis) { frmVis.BackColor = Color.DarkGreen; frmVis.BackgroundImage = Properties.Resources.nebula; frmVis.pnlInteractive.BackgroundImage = Properties.Resources.Mage_Logo; frmVis.tabPageDiscipline.Text = "Arcana"; frmVis.lblVitae.Text = "Mana"; frmVis.lblPotency.Text = "Gnosis"; frmVis.lblHumanity.Text = "Wisdom"; ArcanaTab lvCharArcana = new ArcanaTab(); frmVis.tabPageDiscipline.Controls.Clear(); frmVis.tabPageDiscipline.Controls.Add(lvCharArcana); }
public void SetPlayerTemplateStyle(frmVisualator frmVis) { frmVis.BackColor = Color.Sienna; frmVis.BackgroundImage = Properties.Resources.moon; frmVis.pnlInteractive.BackgroundImage = Properties.Resources.Wolf_Logo; frmVis.tabPageDiscipline.Text = "Gifts"; frmVis.lblVitae.Text = "Essence"; frmVis.lblPotency.Text = "Primal Urge"; frmVis.lblHumanity.Text = "Harmony"; GiftTab lvCharGift = new GiftTab(); frmVis.tabPageDiscipline.Controls.Clear(); frmVis.tabPageDiscipline.Controls.Add(lvCharGift); }
public void SetPlayerTemplateStyle(frmVisualator frmVis) { frmVis.pnlInteractive.BackgroundImage = Properties.Resources.Inferno_Logo; }