public static bool Float4Equals(ref float4 a, ref float4 b)
 {
     return(a.Equals(b));
 }
Пример #2
0
 public bool Equals(float5x4 rhs)
 {
     return(c0.Equals(rhs.c0) && c1.Equals(rhs.c1) && c2.Equals(rhs.c2) && c3.Equals(rhs.c3) && c4.Equals(rhs.c4));
 }
Пример #3
0
 public bool Equals(ColorSharedComponent other)
 {
     return(Value.Equals(other.Value));
 }
Пример #4
0
 public bool Equals(Pose o)
 {
     return(position.Equals(o.position) &&
            rotation.Equals(o.rotation));
 }
Пример #5
0
 public bool Equals(float4x2 rhs)
 {
     return(c0.Equals(rhs.c0) && c1.Equals(rhs.c1));
 }
Пример #6
0
 public bool Equals(float4x3 rhs)
 {
     return(c0.Equals(rhs.c0) && c1.Equals(rhs.c1) && c2.Equals(rhs.c2));
 }
Пример #7
0
 public bool Equals(quaternion4 q)
 {
     return(x.Equals(q.x) && y.Equals(q.y) && z.Equals(q.z) && w.Equals(q.w));
 }
Пример #8
0
 /// <summary>
 /// Returns true iff this equals rhs type- and component-wise.
 /// </summary>
 public static bool Equals(float4 v, object obj) => v.Equals(obj);
Пример #9
0
 /// <summary>
 /// Returns true iff this equals rhs component-wise.
 /// </summary>
 public static bool Equals(float4 v, float4 rhs) => v.Equals(rhs);