static void Main(string[] args) { //create our enemy objects to fight Enemy e1 = new Enemy(8, 85, 0); AirEnemy e2 = new AirEnemy(10, 70, 0); fireEnemy e3 = new fireEnemy(11, 50, 50); iceEnemy e4 = new iceEnemy(10, 60, 55); enemyBattle(e1, e4); Console.ReadKey(); }
void Start() { detected = false; theEnemy = GameObject.FindGameObjectWithTag("Enemy"); fire = theEnemy.GetComponent <fireEnemy>(); }